GamesIndustry.biz Newsletter - 21st April 2010

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Today's top stories

GAME CEO resigns after 28% profit drop

08:49 - Lisa Morgan steps down after four years in the role; ex-Ladbrokes boss appointed interim chief

Self-publishing "euphoria" has "been tempered" - Cecil

08:00 - Revolution MD expects 2-3 year window of opportunity on iPhone before entry cost rises too high

Warner Bros buys MMO maker Turbine

08:53 - Lord of the Rings Online dev acquired as Warner looks to online expansion

Today's feature

Revolution's Charles Cecil

The Broken Sword creator muses on the digital games industry and how quickly it's changing

The rest of today's news

News Corp buys up developer Irata Labs

09:46 - Acquisition marks media giant's first step into gaming sector

Activision to boost incentive stock pot

10:01 - Share-holders to vote on adding 56 million shares to talent acquisition and retention scheme

"Dream Dozen" speakers for Develop 2010

11:13 - New speakers from Sony, Microsoft, Square Enix and ngmoco confirmed

Blizzard bans 320,000 Warcraft and Diablo accounts

10:28 - Repeat violators of Battle.net Terms of Use see accounts banned

Apple profits double in second quarter

09:20 - iPhone sales jump by 131% as Apple celebrates best ever non-Christmas quarter

Jobs

Hot job:

Senior Graphics Programmer (Aardvark Swift) - London, South East, England

UK & Europe -

Chief Games Designer - Fast Growing Developer (Interactive Selection) - Midlands, England

Senior Gameplay Programmer (SCEE) - Anywhere

Rest of World -

Producer - International Developer (Interactive Selection) - Shanghai, China

Character Artist (RealU) - Singapore

Recent features

"Deutschland bleibt Schwerpunktmarkt"

THQ-Geschäftsführer Stefan Krings sieht sich im Interview mit GamesIndustry.biz trotz der schweren Verluste im letzten Geschäftsjahr vor dem Turnaround.

Telltale's Dan Connors

The CEO of the Sam and Max developer updates us on the evolution of the episodic business

Press Play's Rune Dittmer

The Max and the Magic Marker developer talks self-publishing ahead of this year's Nordic Game

Killing the Goose

As Infinity Ward continues to shed staff, battle lines are drawn - will IP, or creative talent, prove more valuable?

Also on GamesIndustry.biz

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