Gamasutra.com's GamaDaily - March 25, 2010

Welcome to GamaDaily for March 25, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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(http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPZ0ET
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NEWS
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[03.25.10]

Opinion: Playing God - A Call For New Universe Creation In Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPa0Ea

Double Fine COO Recalls 'Demoralizing' Brutal Legend Challenges
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPb0Eb

Analyst: Bad Company 2 To Surpass 3 Million During Quarter
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPc0Ec

Zynga Prepaid Cards Hit U.S. Retailers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPd0Ed

Miyamoto: Nintendo Products Weren't 'Fun Enough' To Grow Sales In '09
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPe0Ee

Q&A: Blizzard, Lionhead, Epic Vet Chris Millar Launches Atomic
Operations
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPf0Ef

UK Government Promises Tax Breaks For Games After 'Cultural Test'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPg0Eg

This Week In Video Game Criticism: The Kojima Konundrum
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPh0Eh

GDC Europe Opens Lecture Submissions For 2010 Event
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKT0EI

Cryptic Studios Backs Off Champions Online Console Plans
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPi0Ei

New South Australian Attorney General May Open Door To R18+
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPj0Ej

Avatar Reality Secures $4.2M, Appoints Design VP
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPk0Ek


[03.24.10]

Heyzap Makes Facebook Games Embeddable On The Web
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPl0El

Online Free-To-Play Game Moshi Monsters Hits 15 Million Registered
Players
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPm0Em

Nintendo-Friendly Majesco Looks Forward To Natal, Move, Facebook
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPn0En

Feature: IP Reboots A Matter Of Cultural Knowledge
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKP0EE

Sony's PSP Turns Five In North America With 17 Million Sold
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKR0EG

Sony Questions Nintendo Demographic's 3D Acceptance
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKO0ED

Critical Reception: Nicalis/Pixel's Cave Story
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKN0EC

Game Developer Calls For 'Crunch Horror Stories' Submissions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKQ0EF

Analysis: Play Ball - On Realism In Baseball Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKS0EH

Interview: Nexon's Dan Kim Says Free-To-Play Success Comes With Time
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKM0EB

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Advertisement
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GDC Canada Early Registration Ends 3/31

Game Developers Conference Canada
May 6-7, 2010
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Vancouver, British Columbia

Attendees to GDC Canada will gain insight into new business
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Register by March 31st and pay only CDN$550 for a conference pass.

Learn more about GDC Canada pass options and content here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0Gwd50ES
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FEATURES
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Postmortem: Double Fine's Brutal Legend - by Caroline Esmurdoc
In this postmortem originally penned for Game Developer magazine,
Double Fine Productions outlines some of the trials and tribulations
that resulted in the rock god action/strategy epic Brutal Legend .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPo0Eo

Inside the Sausage Factory: The Art of IP Development - by Marcus
Andrews
Ex-EA DICE man Marcus Andrews gives a peek into the IP development
process, offering cultural observations and process-oriented
suggestions about how to drive at finding the next big thing -- when
finding the next big thing is your job.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfKc0EX

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Advertisement
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MIGS is coming back on November 8 and 9
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Format: 1-hour sessions

Submit your application by visiting www.migs.ca!

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0C6iD0Ed
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[03.25.10]

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Pole To Win America � Sunnyvale, CA, USA
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Test Lead (English / Japanese Bilingual)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecC0EO

[03.24.10]

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38 Studios � Maynard, MA, USA
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Senior Graphics Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPp0Ep

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38 Studios � Maynard, MA, USA
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Senior Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPq0Eq

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38 Studios � Maynard, MA, USA
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Lead Content Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPr0Er

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38 Studios � Maynard, MA, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPs0Es

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38 Studios � Maynard, MA, USA
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User Interface Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPt0Et

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38 Studios � Maynard, MA, USA
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Senior Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPu0Eu

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38 Studios � Maynard, MA, USA
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Cinematics Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPv0Ev

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38 Studios � Maynard, MA, USA
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Senior Software Engineer, Web Services
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPw0Ew

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38 Studios - Big Huge Games � Baltimore, MD, USA
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Concept / UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPx0Ex

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38 Studios - Big Huge Games � Baltimore, MD, USA
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Character Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPy0Ey

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38 Studios - Big Huge Games � Baltimore, MD, USA
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Animator
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfPz0Ez

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38 Studios - Big Huge Games � Baltimore, MD, USA
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Senior Systems Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP10Em

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Carbine � Orange County, CA, USA
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Sr. Game System Programmer
Located in Aliso Viejo, California, Carbine was founded in 2005 as a
division of NCsoft North America by former members of Blizzard
Entertainment's World of Warcraft core development team. Since that
time the studio has grown considerably, drawing some of the top talent
in the industry; many of Carbine's talented employees have worked on
such award-winning products as Diablo II, StarCraft, Metroid Prime,
Fallout, Everquest and a number of other successful titles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP20En

Other Position(s) Available At Carbine:

- Quest Designer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP30Eo
- Environmental Texture Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP40Ep
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EA Maxis � Emeryville, CA, USA
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Development Director
Maxis, a division of Electronic Arts, has managed development of the
SimCity franchise, Sims and Sims2, and currently the Spore franchise.
We're focused on delivering an innovative game experience that
combines epic scope with player creativity. We tightly marry
procedural content generation, solid game play, intuitive in-game
editors and strong online community. Our studio is located in
Emeryville, CA, just across the bridge from San Francisco.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP50Eq

Other Position(s) Available At EA Maxis:

- Gameplay Software Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP60Er
- Production Designer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP70Es
- Lighter

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfP80Et
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EA Redwood Shores � Redwood City, CA, USA
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Sr. System Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0He1S0Eo

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EA Redwood Shores � Redwood City, CA, USA
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Outsourcing Modeler/Reviewer - Character & Object/Environment
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0He1T0Ep

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Edge of Reality � Austin, TX, USA
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Flash UI Programmer
Edge of Reality is a veteran cross platform console studio based in
Austin, Texas. Most recently, we worked closely with BioWare to
release Dragon Age PS3 & 360. We also work with The Sims Studio, a
part of the EA Play label on various projects. We have been fortunate
enough to be part of several hit titles throughout our 11 year history
and look forward to many more. Edge of Reality is looking for new team
members who share our passion for creating great games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0Hd6H0Eh

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Firebrand Games Florida � Merritt Island, FL, USA
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Senior / Lead Artist Florida Studio
A Senior Artist is required to show talent and skills in 3D Modeling,
Texturing and Animation. They must be completely confident in leading
the art direction and art style for a project. This role is perfect
for someone who loves small teams, is hands on and willing to do what
it takes to deliver great games. Immediate requirement in house in our
modern custom built studio in Central Florida.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQA0E4

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Mako Games LLC � Stamford, CT, USA
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Senior Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HdcT0Ee

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Mako Games LLC � Stamford, CT, USA
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Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HdcU0Ef

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Microsoft Game Studios - 343 Industries � Redmond, WA, USA
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MIssion Designer
343 Industries is forging the future of Halo, expanding and building
upon one of the most important and successful franchises in gaming
history. Halo is a rich and exciting universe that encompasses AAA
video games, New York Times best-selling novels, world-class animation
and much, much more. Just you wait. 343 is set to revolutionize gaming
and entertainment by putting the industry�s fiercest talent in one
room and diving for cover. Come be part of the awesome.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecF0ER

Other Position(s) Available At Microsoft Game Studios - 343
Industries:

- Technical Animator/Rigger-Senior

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecG0ES
- Lead Environment Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecH0ET
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Pitchblack Games � Chandler, AZ, USA
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Programmer - HERO Script
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0Hd6J0Ej

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Relic Entertainment � Vancouver, BC, CAN
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Rigger/Technical Animator
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQB0E5

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Relic Entertainment � Vancouver, BC, CAN
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Senior Level Designer
Relic Entertainment, award winning developers of Homeworld, Dawn of
War and Company of Heroes, is looking for a Senior Level Designer with
AAA console shooter experience for our highly anticipated action RPG
for Xbox 360 and PS3�.Space Marine.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQC0E6

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ROCKSTAR GAMES NYC � New York, NY, USA
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Video Production Editor
Rockstar NYC is the award winning publisher behind Grand Theft Auto,
Midnight Club, Max Payne, Red Dead Revolver, Bully, The Warriors,
Manhunt, and a host of other hugely successful, high profile titles on
PS2, PSP, Xbox 360, Xbox, PC and more. The New York City office is
Rockstar's worldwide publishing headquarters. It is the home of our
marketing, public relations, and product development departments.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecI0EU

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Rockstar North � Edinburgh, SL, GBR
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AI Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQD0E7

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Rockstar North � Edinburgh, SL, GBR
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C# Programmer: Audio Department
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQE0E8

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Rockstar North � Edinburgh, SL, GBR
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Character Animators
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQF0EA

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Rockstar North � Edinburgh, SL, GBR
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Junior Physics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQG0EB

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Rockstar North � Edinburgh, SL, GBR
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Physics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQH0EC

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Rockstar North � Edinburgh, SL, GBR
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Senior Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQI0ED

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Rockstar North � Edinburgh, SL, GBR
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Systems Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQJ0EE

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Rockstar North � Edinburgh, SL, GBR
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Tools Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQK0EF

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Sledgehammer Games / Activision � Foster City, CA, USA
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Senior Character Artist
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecJ0EV

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Sledgehammer Games / Activision � Foster City, CA, USA
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Concept Artist (Temporary)
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecK0EW

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Sledgehammer Games / Activision � Foster City, CA, USA
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FX Artist
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecL0EX

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Sledgehammer Games / Activision � Foster City, CA, USA
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Gameplay Systems Engineer
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecM0EY

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Sony Computer Entertainment America � Foster City, CA, USA
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Developer Relations Account Manager - Game Console
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQL0EG

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Sony Computer Entertainment America � Foster City, CA, USA
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Network Developer Support Engineer - Game Console
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQM0EH

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Sony Computer Entertainment America � Foster City, CA, USA
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Simulations Engineer-Developer Support
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQN0EI

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Sony Computer Entertainment America � Foster City, CA, USA
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Senior Audio Engineer-Developer Support
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQO0EJ

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Sony Computer Entertainment America - Santa Monica � Santa Monica, CA,
USA
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Manager, Game Design
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQP0EK

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Sony Computer Entertainment America - Santa Monica � Santa Monica, CA,
USA
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Senior Combat Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQQ0EL

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Toys for Bob / Activision � Novato, CA, USA
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QA Tester
We're owned by Activision. We�ve been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren�t on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecO0Ea

---------------------------------------------
Trion San Diego � San Diego, CA, USA
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Director of Localization
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0Hd6K0Ek

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Ubisoft � San Francisco, CA, USA
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Sr. Core Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQR0EM

The San Francisco office of Ubisoft has an exciting opening for a Sr.
Core Engineer. If you have solid experience doing this type of work in
the video game industry then we defintely want to talk with you!
---------------------------------------------
Ubisoft � San Francisco, CA, USA
---------------------------------------------
Core Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQS0EN

The San Francisco office of Ubisoft has an exciting opening for a Core
Engineer. If you have solid experience doing this type of work in the
video game industry then we defintely want to talk with you!
---------------------------------------------
Ubisoft � San Francisco, CA, USA
---------------------------------------------
Gameplay Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQT0EO

The San Francisco office of Ubisoft has an exciting opening for a
Gameplay Engineer. If you have solid experience doing this type of
work in the video game industry then we defintely want to talk with
you today!
---------------------------------------------
Ubisoft � San Francisco, CA, USA
---------------------------------------------
Network Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQU0EP

The San Francisco office of Ubisoft has an exciting opening for a
Network Engineer. If you have solid experience doing this type of work
in the video game industry then we defintely want to talk with you
today!
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Vicarious Visions / Activision � Albany, NY, USA
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Audio Programmer
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers. VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQV0EQ

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Vicarious Visions / Activision � Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Network Programmer
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers.VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQW0ER

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Vicarious Visions / Activision � Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers. VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQX0ES

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Visceral Games � Redwood City, CA, USA
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Senior Level Designer - Dead Space 2
This M-rated action/shooter sequel will set new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HecP0Eb

Other Position(s) Available At Visceral Games:

- Sr. Sound Designer - Dead Space 2

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQY0ET
- Lead Character Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQZ0EU
- Cinematics & Game Camera Director

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQa0Eb
- Environment Artist (temporary) - Dead Space 2

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQb0Ec
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Visceral Games � Redwood City, CA, USA
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Animator - Dead Space 2
At Visceral Games, our team values are as follows: Gameplay comes
first, controller feel is everything, culture of creativity, be highly
iterative, playtest early and often, learn from failure, work fast and
smart, and surround ourselves with the best talent in the world. We�re
looking for a few more talented individuals to join, and take our
games to new heights.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYHx0SbCVt0K4n0HfQc0Ed

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