Gamasutra.com's GamaDaily - August 2, 2010

Welcome to GamaDaily for August 3, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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The Palm PDK Hot Apps Program offers developers who use the Plug-In
Development Kit to bring their C/C++ apps to Palm a share of $1
million in cash or HP Products. Developers are rewarded for the
most-installed free and highest-revenue paid applications. The count
begins July 15, 2010 and will last until September 30, 2010.

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NEWS
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[08.03%.10]

StarCraft II Tops 1.5 Million Units In Two-Day Sales
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The Psychology Of Games: Psychological Reactance and BioWare Games
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Competitive Gaming Heats Up With Titan's Xfire Acquisition
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Gamasutra Member Blogs: From Effective Simulations To The Importance
Of Player Agency
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It's Not 'Cost-Prohibitive' To Develop For Kinect, Says Microsoft's
Tsunoda
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Iwata: 'It Is Vital' For Nintendo To Enter Emerging Markets
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Call Of Duty Franchise Map Packs Exceed 20M Sold
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Feature: Naughty Dog Designer Shares Uncharted 2 Workflow
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Zynga Hires New CFO Amid IPO Speculation
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Internal Debate At Nintendo Over Social Acceptance Of Games
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Top iPhone Game Apps: Hungry Shark Ranks High in Free and Paid Charts
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Interview: Nitrome's Annal on Keeping Their Retro Flash Game Ideas
Fresh
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[08.02%.10]

Sony PSP Bundle Strategy Continues With Madden NFL 11
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Majesco CFO Steps Down
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Former GRIN Members Find New Home With Whiteout
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Obsidian CEO Talks Inspiration From Mod Community For Fallout: New
Vegas
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Starcraft II Leads UK Sales In Its First Week
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Analyst: Activision Could Announce Subscription Plans For CoD,
StarCraft II By Year's End
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EA Bright Light Unveils New User-Generated Content IP
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Best Of GamerBytes: Castle Of Pain
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Release This: Castlevania: Harmony of Despair Premieres Worldwide
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Interview: Challenges And Opportunities Abound For New Square Enix
U.S. President
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Analysis: What Metal Gear Solid 4 Teaches Us About the War Economy
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Advertisement
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GDC 2011 Call for Submissions Now Open Through August 25

The call for submissions to present lectures, panels, roundtables,
tutorials and poster sessions at the 2011 Game Developers Conference
(GDC) is open through Wednesday, August 25!

GDC is accepting submissions for all six tracks: Audio, Business &
Management, Design, Production, Programming, and Visual Arts. For more
information on guidelines and topics, please visit:
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Note: GDC returns to its Monday-Friday schedule and will be held Feb.
28-March 4, 2011 at the Moscone Convention Center in San Francisco.
For more information on GDC 2011, visit www.GDConf.com
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FEATURES
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Designing Combat Encounters In Uncharted 2 - by Benson Russell
Naughty Dog combat designer Benson Russell walks us through the combat
design process at the acclaimed studio, breaking down iteration, team
members involved, and how the tools pipeline hooks into workflow.
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Taking Back Fallout - by Chris Remo
Obsidian Entertainment CEO Feargus Urquhart discusses design
opportunities that have arisen developing Fallout: New Vegas , and how
being one of the series original creators' affected his reaction to
both Bethesda's game and this new endeavor.
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Advertisement
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GDC Europe 2010: Guerrilla Games Keynote Announced
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany

The Game Developers Conference Europe, the premier pan-European
developer event bringing together developers and business
professionals across the continent worldwide will return to Cologne on
August 16-18, 2010 at the Cologne Congress Center East featuring
visionary keynotes, 130+ international speakers, and over 40
exhibitors and sponsors.

Just announced keynote Hermen Hulst, Managing Director of Guerrilla
Games, will discuss his company's technical focus on how best to
utilize console hardware and what some of the ingredients are behind
the success of the Killzone series. Hulst will join GDC Europe's
line-up with other notable speakers including Bo Wang (Tencent Games),
Heiko Hubertz (Bigpoint), Louis Castle (InstantAction), and David Cage
(Quantic Dream).

Still undecided about GDC Europe? See the top 5 reasons why you
shouldn't miss GDC Europe this year.
(link here: http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0Hlq10EV

Learn more about the pass options and register here.
(link here: http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0Hlq20EW
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[08.03%.10]

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Black Rock Studio - Brighton, SE, GBR
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Studio Design Dept. Director
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Black Rock Studio - Brighton, SE, GBR
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Technical Art Director- Central Technology Group
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Demiurge Studios, Inc. - Cambridge, MA, USA
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Physics/Animation Engineer
Demiurge Studios is an independent game developer, located near
Boston. We maintain a creative, energetic atmosphere where individual
input matters. We work on high profile games and next-gen technology.
We offer competitive salaries, benefits and sane working hours. We're
looking for an Engineer to work on physics and animation systems.
Experience, teamwork and leadership are key attributes. Our team is
growing - come join us!
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Dubai Police - Dubai, Du, ARE
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CryEngine 3.0 Game Developer
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Rockstar North - Edinburgh, SL, GBR
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Network Programmer
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[08.02%.10]

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Blizzard Entertainment - , Sh, CHN
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Senior Project Manager, Global Management (Shanghai, China)
The senior project manager will join the Blizzard Entertainment China
team to provide product focus management for business operations
across headquarters, the China office, and partners. Mainly serves as
project owner in terms of initiation, execution, partner
communication, and backup for the business operations director, as
well as potentially the other functional director. This position is
located in Shanghai, China.
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Blizzard Entertainment - , Se, KOR
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Director, Business Operations (Seoul, Korea)
The director will join the Blizzard Entertainment Korea team to
provide product focus coordination between the Korea office,
headquarters, and partners. The business operations director will
serve as the lead for all project follow-ups, partner communications,
and will present any / all updates to the managing director, Korea.
This position will be located in Seoul, Korea.
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Blizzard Entertainment - , Me, MEX
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Manager, Mexico Regional Development
Blizzard Entertainment is looking for a strong business development
manager to help grow the World of WarCraft, StarCraft and Diablo
brands in Mexico. If you enjoy computer games, partner contract
management and business development in Mexico, this is the position
for you. This is a full-time position in Mexico City, Mexico
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Blizzard Entertainment - Irvine, CA, USA
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Manager, Latin America Marketing
Blizzard Entertainment is looking for a star marketer to join our
award-winning video game company and help take our brand to new
heights. This position will give you the opportunity to thrive in a
challenging, creative environment, and grow with a strong and
supportive team who are committed to excellence at every level. This
is a full-time position in Mexico City.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0HlbT0Ep

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Gameplay, Next-Gen MMO
Blizzard Entertainment is seeking a senior software engineer to focus
on prototyping and gameplay programming for our next-gen MMO. This is
your chance to get in on the ground floor of a dynamic and focused
team working on a brand new project. Blizzard Entertainment offers a
fun, creative, and technically challenging environment with excellent
compensation and a full range of benefits.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0HlbU0Eq

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Tools, Next-Gen MMO
Blizzard Entertainment is seeking an experienced tools engineer to
work on a next-generation massively multiplayer game. The ideal
applicant will be proficient in developing powerful toolsets for art
and design content creation pipelines. Blizzard Entertainment offers a
fun, creative, and technically challenging environment with excellent
compensation and a full range of benefits.
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Blizzard Entertainment - Irvine, CA, USA
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Producer, Tools, Next-Gen MMO
Blizzard Entertainment is seeking a producer to assist with the
production of our content creation tools development efforts on
Blizzard Entertainment's unannounced MMO. The ideal candidate is a
highly organized individual with outstanding communication abilities,
technical understanding, and a demonstrated aptitude for project
management.
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Blizzard Entertainment - Irvine, CA, USA
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Specialist, Internal Communications
Blizzard Entertainment seeks a seasoned communications specialist with
excellent communication skills to join our internal communications
team. We are looking for a focused, detail-oriented candidate who can
multi-task effectively and work comfortably in a deadline-driven
environment. The successful candidate is someone who is flexible and
can adapt to changing environments. This person will also be highly
organized and able to work independently while contributing to the
goals of the team.
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Blizzard Entertainment - Irvine, CA, USA
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Associate Manager, Community Development
Blizzard Entertainment is seeking a highly motivated, organized, and
proactive associate community manager to help lead community projects
across all of our franchises; through creative use of social media
platforms, trends, and our current communication platforms, including
our newly recreated Battle.net system.
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Blizzard Entertainment - Irvine, CA, USA
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Team Manager, Account and Technical Services
The account and technical services supervisor is responsible for
leading a team consisting of support and senior representatives. The
supervisor leads the team through coaching performance, attendance,
career pathing, and conflict resolution. Please read the job
description and apply online!
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Blizzard Entertainment - Irvine, CA, USA
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Project Manager, Development Relations (Customer Service - Planning
and Support)
Blizzard Entertainment is looking for a project manager to interface
with the Blizzard Entertainment development teams on global project
initiatives that impact customer service. The project manager,
development relations is responsible for managing projects,
centralizing communications, and clarifying business needs for
customer service to the development groups for World of Warcraft,
Starcraft and/or Diablo.
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Blizzard Entertainment - Irvine, CA, USA
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Technical Writer, IT - Global Administration
Blizzard Entertainment is looking for an experienced technical writer
to work on the information technologies (IT) team to help create
documentation processes, and maintain all forms of technical
documentation created by the IT teams.
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Blizzard Entertainment - Irvine, CA, USA
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Supervisor, Platform Services
Blizzard Entertainment's platform services team is looking for a
highly motivated supervisor. An ideal candidate is able to demonstrate
independent thinking, show enthusiasm & commitment, and operates
successfully as a key member of the management team.
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Blizzard Entertainment - Irvine, CA, USA
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Service Desk Manager, Information Technology
The information technology (IT) service desk manager is responsible
for providing leadership both in the daily operations of the service
desk (help desk) functions, as well as provide leadership with key
initiatives including desktop management, process improvements,
metrics, user provisioning, standards specification, and management.
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Firebrand Games Florida - Merritt Island, FL, USA
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Senior Game Designer
We are seeking a truly exceptional Senior Game Designer to lead,
manage and implement the design of our Florida Studio games. A senior
role with a great deal of responsibility and creative freedom but also
completely hands-on. Deliver compelling gameplay from the highest
concept down to the lowest level of implementation. This position is
not suitable for a junior looking to advance- you must be experienced
and confident and can land on the ground running and impress from day
one.
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Foundation 9 - Double Helix Games - Irvine, CA, USA
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Network Engineer
Foundation 9 Entertainment, the largest independent game developer in
the world, is always looking for talented and motivated people to join
our highly-skilled, creative, and dedicated team. Our studios are
fast-paced, fun-filled and we are passionate about creating awesome,
innovative games while fostering creative freedom in our employees.
Through it all, we constantly strive to create an environment that
strikes that elusive balance between work and play.
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Fuel Industries Inc. - Ottawa, ON, CAN
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Business Analyst
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Fuel Industries Inc. - Ottawa, ON, CAN
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Flash MMO Developer
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Fuel Industries Inc. - Ottawa, ON, CAN
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Server Developer
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GAMELOFT - Shanghai, CH, CHN
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Creative 3D Artist
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GAMELOFT - Shanghai, CH, CHN
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Illustrator / Concept Artist / Chara-designer
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Idol Minds - Louisville, CO, USA
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Lead / Senior Programmer
Idol Minds is an independent game developer for the PS3 and Xbox 360.
We are ideally located in Colorado between Denver and Boulder next to
the Rocky Mountains. Our company offers a relaxed and fun work
environment, competitive salary, royalties, moving expenses, health
and dental insurance, and a 401k plan. Our location offers close
proximity to countless outdoor and metropolitan activities. We have
immediate positions available for full time employment.
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Idol Minds - Louisville, CO, USA
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Game Programmer
Idol Minds is an independent game developer for the PS3 and Xbox 360.
We are ideally located in Colorado between Denver and Boulder next to
the Rocky Mountains. Our company offers a relaxed and fun work
environment, competitive salary, royalties, moving expenses, health
and dental insurance, and a 401k plan. Our location offers close
proximity to countless outdoor and metropolitan activities. We have
immediate positions available for full time employment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0HlvC0Es

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Infinity Ward / Activision - Encino, CA, USA
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Senior Software Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0HlQG0EL

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Insomniac Games - Burbank, CA, USA
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Shader Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
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NHTV Breda University of Applied Sciences - Breda, No, NLD
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(Associate) Professor Innovation in Entertainment Technology 1.0 Fte
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Northern California Institute for Research and Education - Berkeley,
CA, USA
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Flash Game Designer for Cognitive Training Tools
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Relic Entertainment - Vancouver, BC, CAN
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Level Designer (3rd Person Action)
Award winning developer, Relic Entertainment, is looking for Level
Designers with AAA console shooter experience for SPACE MARINE, our
highly anticipated third person shooter for Xbox 360 and PS3. In this
role, you will work as part of the level design team to create
compelling level layouts and encounters using our in-house toolset.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0HmIG0EE

Other Position(s) Available At Relic Entertainment:

- Animator

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Remedy Entertainment - Espoo, , FIN
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Audio Lead
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Rockstar North - Edinburgh, SL, GBR
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Online Architect
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Rockstar San Diego - Carlsbad, CA, USA
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Online Architect
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THQ - Agoura Hills, CA, USA
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Sr. Character Artist needed for exciting Next Gen Fighting games
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THQ Digital Studios Phoenix - Rainbow Studios - Phoenix, AZ, USA
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Marketing Manager
The Studio Marketing Manager plays a vital role as the 'glue' between
the development team at THQ Digital Studios Phoenix/Rainbow Studios
and the THQ global marketing organization. You are the "brand
ambassador" at the heart of development, charged with driving highly
marketable content outwards into the organization for all titles
developed at THQ Digital Studios Phoenix/Rainbow Studios.
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Watercooler, Inc - Redwood City, CA, USA
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Engineering Manager
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Watercooler, Inc - Redwood City, CA, USA
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Art Lead
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YAGER Development - Berlin, Be, DEU
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TECHNICAL ARTIST [m/f]
YAGER is an independent developer of games based in Berlin, Germany.
We are specialized in the creation of AAA, multi-platform action
experiences, for a global audience. We are an English speaking studio
with more than 100 people from 15 different countries. This rich mix
of individual skills, backgrounds, and perspectives creates an
open-minded and collaborative atmosphere vital to the success of our
productions.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBavF0SbCVt0K4n0HmDh0Eg

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STORE
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State of iPhone Game Development
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