Gamasutra.com's GamaDaily - August 16, 2010

Welcome to GamaDaily for August 16, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[08.16%.10]

GDC Europe: Spector On What Games Can Learn From Other Media
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnj0E2

Analysis: Xbox 360 S Model Takes The Lead In July
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnk0E3

GDC Europe: BioWare Doctors Look Back On Baldur's Gate Franchise
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnl0E4

Medal Of Honor Draws Controversy For Real-World War Content
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnm0E5

GDC Europe: THQ's Whiteford On Building Red Faction For Digital
Download
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnn0E6

Freeplay 2010: Brandon Boyer Tells Indies To 'Be Yourself, Be
Wonderful'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmno0E7

GDC Europe: Tencent's Bo Wang On Building An Online Gaming Powerhouse
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnp0E8

Release This: Kane & Lynch 2, Ys Seven Premiere Stateside
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnq0EA

GDC Europe: Playfish's Valadares on Intuition Versus Metrics: 'Make
Your Own Decisions'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnr0EB

Analysis: Everything is Rock, Paper, Scissors
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmns0EC

Three Student Teams Named Dare To Be Digital Winners
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnt0ED

Nintendo Titles Again Reign Over NPD Top 20 In July
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnu0EE


[08.13%.10]

N-Space Reduces Staff by 25 Percent, Cites 'Momentary Reduced Demand'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnv0EF

QuakeCon: id Software Releases Source Code For Two Wolfenstein Titles
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnw0EG

Zynga Hires Former MySpace CEO Van Natta As EVP
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnx0EH

Empire Avenue Receives Seed Funding For 'Influence Stock Market' Game
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmny0EI

PSP, PS3 Sales Drop, DS Regains Weekly Lead In Japan
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmnz0EJ

Tony Hawk Franchise Targets Younger Audience With Shred
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlP0EZ

Report: Realtime Worlds Sees Layoffs
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn10E5

id Tech 5 Rage Engine No Longer Up For External Licensing
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlO0EY

Arkane's Colantonio: Independence Not All It's Cracked Up To Be
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlN0EX

WB Games VP Laura Fryer Added As IGDA Leadership Forum Keynote
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn20E6

XCOM Creative Director Pelling: Emotions Make A Sequel
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlS0Ec

In-Depth: What First-Person Shooter Creators Think About Subscriptions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlM0EW

Trinigy Adds Free Web Browser Version Of Vision Engine
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn30E7

Best Of Indie Games: The Story of The Frog Prince
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlV0Ef

European Studios License Xaitment Products
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn40E8

In-Depth: What The (Game) Papers Say - August 2010, Pt.1
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn50EA

Analysis: What Video Games Could Learn From Inception
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmlQ0Ea

Round-Up: Gamasutra Network Jobs, Week Of August 13
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn60EB

GDC Online Adds Major Design Talks From Carbine, Sony Online, Relic
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn70EC

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[link:http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmQJ0E1

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FEATURES
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NPD: Behind the Numbers, July 2010 - by Matt Matthews
Gamasutra's Matt Matthews goes inside July's NPD results, looking at
how the Xbox 360 S model has boosted hardware, how the key players
stack against each other -- and at the current ominous software trend.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmn80ED

Sponsored Feature: Make an Impact at Sledgehammer Games - by
Gamasutra
In this Gamasutra sponsored feature, Activision division Sledgehammer
Games introduces itself and the work environment at the Bay Area
development studio, currently working on the Call Of Duty franchise.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoA0EN

Putting the XCOM in XCOM - by Chris Remo
2K Marin creative director Jonathan Pelling explains how the
Canberra-based core team on the XCOM reboot hopes to keep the core
feeling of the original '90s strategy game while updating the
franchise with new core gameplay and for a new audience.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hmlg0Ew

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0C6iD0EK
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[08.16%.10]

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ToonUps - Wayne, PA, USA
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Flash Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYV0EM

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Watercooler, Inc - Redwood City, CA, USA
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Producer/Associate Producer for Kabam (social gaming company)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYW0EN

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Watercooler, Inc - Redwood City, CA, USA
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Art Lead at Kabam (social gaming company)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYX0EO

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Watercooler, Inc - Redwood City, CA, USA
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2D Game Artist at Kabam (social gaming company)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYY0EP

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Watercooler, Inc - Redwood City, CA, USA
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Flash Animator at Kabam (social gaming company)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYZ0EQ

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YAGER Development - Berlin, Be, DEU
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TECHNICAL ARTIST [m/f]
YAGER is an independent developer of games based in Berlin, Germany.
We are specialized in the creation of AAA, multi-platform action
experiences, for a global audience. We are an English speaking studio
with more than 100 people from 15 different countries. This rich mix
of individual skills, backgrounds, and perspectives creates an
open-minded and collaborative atmosphere vital to the success of our
productions.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDh0EJ

[08.15%.10]

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Perpetual FX Creative - Dallas, TX, USA
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Gamebryo Lightspeed Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoB0EO

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Gameplay Programmer
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game studios in the world. SK has developed
a reputation for creating superior original content, and is dedicated
to creating ground breaking video games. Within a focused and
collaborative climate, our studio offers a passionate and spirited
workplace where all creative contributions are encouraged. We're
currently working on several NEW and EXCITING AAA projects and invite
you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYa0EX

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SILICON KNIGHTS - St.Catharines, ON, CAN
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GAME DESIGNERS
Silicon Knights� proudly ranks as one of the world's top studios in
video game development and known for such titles as Metal Gear Solid:
The Twin Snakes, Eternal Darkness: Sanity's Requiem; and recently
released Too Human for the Microsoft� Xbox 360. Located in
St.Catharines, ON Canada, Silicon Knights� has developed a reputation
for creating superior original content. Silicon Knights� invites you
to push the technology leading tomorrow's best entertainment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYb0EY

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Level Designer
Silicon Knights is a guild of talented individuals dedicated to
creating groundbreaking video games. Located in St.Catharines, ON
Canada, silicon Knights proudly ranks as one of the top independent
development studios and has a reputation for creating superior
original content Best known for Eternal Darkness, Metal Gear Solid:
the Twin Snakes and Too Human. We have exciting unannounced projects
in development. If you're talented and passionate to create great
games, we invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYc0EZ

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SILICON KNIGHTS - St.Catharines, ON, CAN
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TECH/TOOLS PROGRAMMER
Silicon Knights proudly ranks as one of the world's top studios in
video game development. Known for such titles as Metal Gear Solid: The
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. Located
in St.Catharines, ON Canada, SK has developed a reputation for
creating superior original content.Our studio offers a passionate,
spirited and creative workplace where all creative contributions are
encouraged and heard. If you are inspired to create great games, we
invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYd0Ea

[08.14%.10]

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Gameloft - New York City, NY, USA
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3D Graphics Programmer- iPhone games!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDj0EL

[08.13%.10]

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2K China - Shanghai, , CHN
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Lead Artist - 2K China
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYe0Eb

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2K China - Shanghai, , CHN
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Sr. Lighting Artist - 2K China
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYf0Ec

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2K Marin - Novato, CA, USA
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Sr. Character Concept Artist - XCOM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYg0Ed

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2K Marin - Novato, CA, USA
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FX Artist-XCOM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYh0Ee

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Crytek - Budapest, , HUN
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Art Director
Crytek is always looking for the best talent in the industry. If you
are passionate about great games and want to work with a highly
talented and creative team on cutting edge technology and tools, then
look no further.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlmt0EB

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Crytek - Budapest, , HUN
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Lead Designer
Crytek is always looking for the best talent in the industry. If you
are passionate about great games and want to work with a highly
talented and creative team on cutting edge technology and tools, then
look no further.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlmu0EC

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Day 1 Studios - Chicago, IL, USA
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Senior Concept Artist
This is a great opportunity to work on an upcoming project from the
very beginning of the project.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDk0EM

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Day 1 Studios - Chicago, IL, USA
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Lead Audio Designer
Day 1 Studios is looking for Lead Audio Designer to drive our audio
team to fortune and glory! We are seeking a highly talented and
motivated individual to join and lead our audio department by
creating, designing, and managing all aspects of audio production
including sound design, voice-over, music, and implementation. You
will also be responsible for maintaining the integrity and direction
of our internal audio tool-suite by interfacing with the programming
staff at a real-time level.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDl0EN

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EA Los Angeles - , CA, USA
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Senior Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoC0EP

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EA Mobile - , CA, USA
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoD0EQ

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Foundation 9 - Pipeworks - Eugene, OR, USA
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Network Engineer
Looking for a change of environment and locaton? Check out our Network
Engineer position at Pipeworks in Eugene, OR. Pipeworks
(http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hg7Q0Eb is seeking the talents of an experienced
network engineer who enjoys a collaborative and creative work
environment and is looking to work with like-minded professionals to
create fun games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDo0EQ

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Harmonix Music Systems - Cambridge, MA, USA
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Senior Graphics Programmer
The studio that created ROCK BAND and the upcoming Kinect exclusive
DANCE CENTRAL is looking for a Senior Graphics Programmer! Come help
us build our Next Big Thing!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqb0Ev

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HumaNature Studios - Albany, CA, USA
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Senior Server Side Software Engineer
HumaNature Studios, Inc., is looking for an awesome Flash Artist to
create the artwork and UI necessary to deliver a sweet new Facebook
app. You are a multi-talented artist comfortable moving between
character, environment and user interface art. You are independent and
self-motivated, and aren't so crazy about working in a giant company
-- you'd rather work with a small group of super-smart super-talented
developers making something original that will add value to the lives
of its players.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqc0Ew

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Insomniac Games - Burbank, CA, USA
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Senior Designer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqd0Ex

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Insomniac Games - Burbank, CA, USA
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Animator
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqe0Ey

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Insomniac Games - Burbank, CA, USA
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Web Designer/ Developer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqf0Ez

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LOLapps - San Francisco, CA, USA
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UI Designer with Flash Skills
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDp0ER

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Mob Science - San Diego, CA, USA
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Senior Flash Engineer for Facebook Games
Come work near the beach in San Diego and make flash games that will
be played by millions of fans! Mob Science is looking for motivated
and talented flash engineer to build the next generation of Facebook
games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYo0El

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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Engine - Monolith Productions - #119473
As a Senior Software Engineer, Engine Systems you will work closely
with the Lead Engineer and the rest of your peers to develop
state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your
domain will span the entire engine and your responsibilities will
include both optimizations of current-gen systems and design and
implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYp0Em

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NetherRealm Studios - Chicago, IL, USA
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UI Artist - NetherRealm Studios
NetherRealm Studios, a division of WB Games Inc., seeks an experienced
Artist, User Interface who will work with a variety of team members to
help design, create, implement and optimize UI assets for Console game
titles. The UI artist is responsible for maintaining high visual
fidelity, competitive aesthetics, logical menu flow, and presenting
game information in a clear and understandable manner.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDq0ES

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NetherRealm Studios - Chicago, IL, USA
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Concept Artist - NetherRealm Studios - #119328
NetherRealm Studios, a division of WB Games Inc., seeks a Concept
Artist to be responsible for generating a variety of images to clarify
the artistic vision of a given project. This artist will work closely
with the Art Director and leads in order to assist in the development
of the project and as an advocate for the art quality of the game. The
Concept Artist will create sketches and digital paintings of
environments and characters.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDr0ET

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ROCKSTAR GAMES NYC - New York, NY, USA
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Dialog editor/Recording engineer/mix and sound design assistant
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqg0E1

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Rockstar North - Edinburgh, SL, GBR
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Physics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqh0E2

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Rockstar North - Edinburgh, SL, GBR
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Systems Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqi0E3

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Rockstar North - Edinburgh, SL, GBR
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Character Animators
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqj0E4

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Rockstar North - Edinburgh, SL, GBR
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C# Programmer: Audio Department
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqk0E5

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Rockstar North - Edinburgh, SL, GBR
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AI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlql0E6

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Rowland Reading Foundation - Middleton, WI, USA
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Flash Developer
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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Texture Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoE0ER

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Sledgehammer Games / Activision - Foster City, CA, USA
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QA Lead - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people. We are looking for a temporary
seasoned Lead QA Tester that executes test plans on pre-release
versions of software to detect and record product defects.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoF0ES

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Snowblind Studios - Kirkland, WA, USA
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Software Engineer, Gameplay - Snowblind Studios - #118261
As a member of the game play team, you will work closely with the lead
game programmer, and the game play programming team to implement new
features, and support the design team in their efforts to create a
compelling game experience. Your responsibilities will include AI
systems, bug fixing, enemy and boss encounters, environmental
interactions, and performance.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDx0EZ

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Snowblind Studios - Kirkland, WA, USA
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Sr. Game Designer, Tech - Snowblind Studios - #117738
Snowblind Studios, a division of WB Games Inc. in Greater Seattle,
seeks a Senior Game Designer, Tech. to be responsible for significant
contributions to game design, with a focus on technical game systems
and scripting. Work with the Lead Designer and programmers to design,
implement and maintain game objects, systems and NPCs. Responsible for
level-specific implementation of complex scenarios, including logic
and scripting.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYr0Eo

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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Gameplay/ Generalist Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYs0Ep

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Sony Computer Entertainment America LLC - Bend, OR, USA
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Senior Staff Animator
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmDy0Ea

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Sony Computer Entertainment America LLC - Foster City, CA, USA
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Senior Games Systems Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYt0Eq

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Sucker Punch Productions - Bellevue, WA, USA
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Senior Character Artist (next gen experience)
Sucker Punch Productions is looking for exceptional art talent to
contribute to the next inFamous. The Senior Character Artist will play
a significant role in establishing and maintaining the vision for both
new and redefined characters. The ideal candidate will be able to work
collaboratively and help push inFamous2 forward to the next level.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYu0Er

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Sucker Punch Productions - Bellevue, WA, USA
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Lighting Artist
Sucker Punch Productions is seeking an experienced and dedicated
Lighting Artist to join our team! You will have the opportunity to
illuminate the visual style and objectives of our next project -
inFAMOUS2. Apply directly at: iwantajob@suckerpunch.com
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYv0Es

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Telltale Games - San Rafael, CA, USA
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Lighting Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0Hlqm0E7

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Total Immersion Software - Alameda, CA, USA
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Character Modeler (Temporary Full-Time, 6 months)
Total Immersion Software is seeking an experienced 3D Character
Modeler to help create a variety of realistic characters and bring
them to life in our training and simulation applications. This is a
temporary full-time position, but there may be the possibility of a
full-time hire at the contract's end.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmD30EQ

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Ubisoft - San Francisco, CA, USA
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Community Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoG0ET

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Vigil Games - Austin, TX, USA
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Lead Network Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmoH0EU

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Warner Bros Games - Kirkland, WA, USA
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Art Director - WB Games - #118691
WB Games Inc. seeks an Art Director to be responsible for
collaborating on product position and design, for overseeing
development of art concepts and visualizations, and for approvals of
final content, working very closely with the Creative Director and
Designers to develop and realize the vision of the game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmD40ER

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Warner Bros Games - Kirkland, WA, WA, USA
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Sr. Producer - WB Games - #118690
WB Games Inc. seeks a Senior Producer (SP) to be responsible for
shipping a large AAA quality product on multiple platforms
simultaneously through all phases of production. The SP is the focal
point and key driver of all aspects of the game development. In
coordination with the team leads, the SP establishes the goals,
schedule and game development processes needed to ensure the
development team is successful in delivering a AAA quality game on
time and on budget.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYx0Eu

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Warner Bros Games - Kirkland, WA, USA
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Sr. Technical Artist - WB Games - #118265
Warner Brothers Games Inc. seeks a Senior Technical Artist to support
and assist the Technical Art Team in meeting its design, art and
technical goals. This can include work in visual R&D, shader
development, performance monitoring, standard setting, as well as
process and pipeline. The senior technical artist can also be called
on to solve and implement complex visual problems for the game. This
person will be expected to mentor more junior artists.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYy0Ev

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Warner Bros Games - Bothell, WA, USA
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Director of Production - WB Games - #118273
. Collaborate across internal divisions to ensure our development
partners are using industry standard production processes and tools
for each product by staying abreast of state-of-the-art production
practices and working closely with the Design, Art, Engineering and
Production groups inside WBIE/WBG. Define and spearhead the creation
of production services used for development support.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbBb0SbCVt0K4n0HmYz0Ew

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