Gamasutra.com's GamaDaily - July 19, 2010

Welcome to GamaDaily for July 19, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[07.19%.10]

In Depth: The Xbox 360 Slim Effect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXL0Ep

Black Leaves Codemasters, Bodycount
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXM0Eq

GDC Europe Adds Guerrilla Games Killzone 3 Keynote As Reg Deadline
Approaches
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUi0EH

THQ Intergrating Live Gamer Micropayment Model Into Company of Heroes
Online
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXN0Er

Release This: Limbo, Alien Swarm Arrive Stateside
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXO0Es

Game Developer Debuts Free 2010 Game Career Guide Issue
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXP0Et

Analysis: What Metal Gear Solid 3 Teaches Us About Hyperreality
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXQ0Eu

Report: StarCraft II Budget Has Exceeded $100 Million
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXR0Ev

Ze Frank Receives $500,000 For Social Gaming
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXS0Ew

Cyanide Creating A [Video] Game Of Thrones RTS, RPG Based On Fantasy
Series
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXT0Ex

Ignition Rebrands, To Increase Focus On Online Platforms
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXU0Ey

Valve To Freely Release Source-Powered Alien Swarm, Entire Codebase
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXV0Ez


[07.16%.10]

Xbox 360 Sales Decline In Japan As DS Leads
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXW0E1

NPD: Nintendo Titles Rule U.S. June Top 20
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXX0E2

Bizarre Developing New James Bond Title Blood Stone
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUk0EJ

Report: EA To Sell Off 15 Percent Ubisoft Stake
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUj0EI

Diablo, Torchlight Composer Uelmen On Keys To Game Music
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXY0E3

Gravity Crash Dev Just Add Water Reviving Oddworld Series
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUl0EK

Saling The World: Dragon Quest IX, Fire Emblem Head Global DS Charts
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUo0EN

Best Of Indie Games: Lights, Camera, Action!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUn0EM

Opinion: Sequel Syndrome - How Do Follow-Up Games Shine?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUm0EL

Round-Up: Gamasutra Network Jobs, Week Of July 16
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXZ0E4

In-Depth: What The (Game) Papers Say - July 2010, Pt.1
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXa0EC

Q&A: Singapore's Government On Encouraging Game Industry Growth
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlUq0EP

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GDC Europe 2010: EARLY REGISTRATION ENDS NEXT WEEK

Game Developers Conference Europe
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany

The Game Developers Conference Europe, the premier pan-European
developer event bringing together developers and business
professionals across the continent worldwide will return to Cologne on
August 16-18, 2010 at the Cologne Congress Center East featuring
visionary keynotes, international speakers, and over 40 exhibitors and
sponsors.

GDC Europe has secured over 60 sessions from top international
speakers including Bo Wang (Tencent Games), Heiko Hubertz (Bigpoint),
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Still undecided about GDC Europe? See the top 5 reasons why you
shouldn't miss GDC Europe.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlJW0Em

Register before July 21 and save up to 105 Euros off conference
passes. Hurry early registration ends next week!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlJX0En
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FEATURES
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NPD: Behind the Numbers, June 2010 - by Matt Matthews
Gamasutra analyst Matt Matthews takes a look inside June's somewhat
unusual NPD U.S. console retail results -- strong hardware puts all
eyes on the Big Three platform holders, but why can't software keep
up?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXb0ED

The Real Story Of Torchlight's Music - by Chris Remo
In this thoughtful, detailed interview, Matt Uelmen, composer for
Runic Games' successful action-RPG Torchlight discusses the tactics he
took in creating the music for the game, and his experiences on Diablo
and WoW at Blizzard.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlU80ES

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Summit Sessions Announced
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlKH0EY
October 5-8, 2010
Austin Convention Center
Austin, TX

GDC Online (formerly GDC Austin) will return to Austin this October
with a slate of one and two-day summits addressing emerging areas of
game development. Attendees with the Summits and Tutorials or All
Access Pass will gain full access to all four summits, the GDC Online
expo, and the first annual Game Developers Choice Online Awards and
networking events.

GDC Online summit sessions have been announced in 3D Stereoscopic
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0C6iD0Ez
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[07.19%.10]

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Balanced Worlds - Beijing, Be, CHN
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Art Director
Interested in living in Beijing, China while working on amazing games?
Balanced Worlds is looking for a studio-level Art Director. We are
working with a top 5 USA based publisher and are staffing an
international team to create "console quality" free-to-play online
games. Balanced Worlds team has worked on the Ratchet and Clank, Age
of Empires, Resistance: Fall of Man, Halo Wars, Red Faction, and the
Descent series. We are looking for an Art Director that loves both
cartoon and realistic styles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkgc0ES

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Balanced Worlds - Beijing, Be, CHN
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Senior Videogame Backend Server Programmer
Interested in living in Beijing, China while working on amazing games?
Balanced Worlds is looking for a Senior Backend Server Programmer. We
are working with a top 5 USA based publisher and are staffing an
international team to create "console quality" free-to-play online
games. Balanced Worlds team has worked on the Ratchet and Clank, Age
of Empires, Resistance: Fall of Man, Halo Wars, Red Faction, and the
Descent series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkgd0ET

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Fuel Industries Inc. - Ottawa, ON, CAN
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Business Analyst
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hku30Es

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Fuel Industries Inc. - Ottawa, ON, CAN
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Flash MMO Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hku40Et

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Fuel Industries Inc. - Ottawa, ON, CAN
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Server Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hku50Eu

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Infinity Ward / Activision - Encino, CA, USA
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Senior Software Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlQG0Ed

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NHTV Breda University of Applied Sciences - Breda, No, NLD
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(Associate) Professor Innovation in Entertainment Technology 1.0 Fte
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HkvA0E8

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Rockstar North - Edinburgh, SL, GBR
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Online Architect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXc0EE

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Rockstar North - Edinburgh, SL, GBR
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Online Architect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXd0EF

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Rockstar San Diego - Carlsbad, CA, USA
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Online Architect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXe0EG

[07.18%.10]

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SILICON KNIGHTS - St.Catharines, ON, CAN
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ENGINE PROGRAMMER
Silicon Knights proudly ranks as one of the world's top studios in
video game development. Known for such titles as Metal Gear Solid: The
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. Located
in St.Catharines, ON Canada, SK has developed a reputation for
creating superior original content.Our studio offers a passionate,
spirited and creative workplace where all creative contributions are
encouraged and heard. If you are inspired to create great games, we
invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6G0EB

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Level Designer
Silicon Knights is a guild of talented individuals dedicated to
creating groundbreaking video games. Located in St.Catharines, ON
Canada, silicon Knights proudly ranks as one of the top independent
development studios and has a reputation for creating superior
original content Best known for Eternal Darkness, Metal Gear Solid:
the Twin Snakes and Too Human. We have exciting unannounced projects
in development. If you're talented and passionate to create great
games, we invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6H0EC

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SILICON KNIGHTS - St.Catharines, ON, CAN
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GAME DESIGNERS
Silicon Knights� proudly ranks as one of the world's top studios in
video game development and known for such titles as Metal Gear Solid:
The Twin Snakes, Eternal Darkness: Sanity's Requiem; and recently
released Too Human for the Microsoft� Xbox 360. Located in
St.Catharines, ON Canada, Silicon Knights� has developed a reputation
for creating superior original content. Silicon Knights� invites you
to push the technology leading tomorrow's best entertainment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6I0ED

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Gameplay Programmer
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game studios in the world. SK has developed
a reputation for creating superior original content, and is dedicated
to creating ground breaking video games. Within a focused and
collaborative climate, our studio offers a passionate and spirited
workplace where all creative contributions are encouraged. We're
currently working on several NEW and EXCITING AAA projects and invite
you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6J0EE

[07.17%.10]

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ZipZapPlay Inc. - San Francisco, CA, USA
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Social Games Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkge0EU

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ZipZapPlay Inc. - San Francisco, CA, USA
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Social Games Backend Engineer / Performance Architect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkgf0EV

[07.16%.10]

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BioWare Austin - Austin, TX, USA
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World Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6L0EG

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BioWare Austin - Austin, TX, USA
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Cinematic Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6M0EH

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CCP - China - Shanghai, N/, CHN
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UI Designer
CCP is looking for an experienced UI Designer who will work with game
designers and producers in order to understand find the best way to
expose Dust 514 to players. He/she is responsible for producing and
maintaining high-quality UI flows and wireframes (screen
specifications).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkek0EY

Other Position(s) Available At CCP - China:

- Senior Game Engineer/Senior Programmer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkel0EZ
- Senior Backend Programmer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkem0Ea
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CCP - China - Shanghai, N/, CHN
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Programmer
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CCP - China - Shanghai, N/, CHN
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Technical Art Director
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CCP - China - Shanghai, N/, CHN
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Technical Artist
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CompuCom Excell Data - Issaquah, WA, USA
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Game Developer, C#, 3D Graphics
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXf0EH

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Digital Extremes - London, ON, CAN
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Graphics Programmer
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EA Mobile - , CA, USA
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Senior Server Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6O0EJ

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EA Mobile - , CA, USA
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User Interface Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6P0EK

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EA Mobile - , CA, USA
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Tools Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6Q0EL

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EA Mobile - , CA, USA
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Senior Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6R0EM

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EA Mobile - , CA, USA
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Gameplay Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6S0EN

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EA Mobile - , CA, USA
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Web Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6T0EO

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Monolith Productions - Kirkland, WA, USA
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Lead Campaign Designer - Monolith Productions - #118759
Monolith Productions, a division of WB Games Inc., seeks a Lead
Campaign Designer to work with the design team to ensure that all
aspects of quest design, ranging from 2D concept layouts and design
documentation to 3D mockups and final quests, reflect the vision of
the game and fully utilize the strengths of our game mechanics. The
Lead Campaign Designer will also work closely with a writer to make
sure story beats are clearly integrated into the game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkgh0EX

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Monolith Productions - Kirkland, WA, USA
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Lead Designer, Systems - Monolith Productions - #118760
Monolith Productions, a division of WB Games Inc., seeks a Lead
systems designer to work with the lead game designer to help define
gameplay systems, then develop implement and maintain them throughout
preproduction, production and launch
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkgi0EY

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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Gameplay - Monolith - #117588
As a member of Monolith's Game Engineering team you will work closely
with engineers, designers and artists to develop game-play for our
next triple-A title. As a Senior Game Engineer, your domain will span
as much of the gameplay codebase as your skills and interests dictate,
as you design and implement extensions to existing systems and pivotal
new game systems to meet the needs of our talented in-house team of
content developers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXg0EI

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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXh0EJ

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NetherRealm Studios - Chicago, IL, USA
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World Artist - NetherRealm Studios - #116004
NetherRealm Studios seeks an Environment Artist who will be
responsible for creating environmental assets of the highest quality.
This person will work closely with the Lead Environment Artist along
with the Art Director to ensure aesthetics quality is kept at the
highest-bar bar across the arenas. This person will be well versed in
the game engine and art tools and will help more junior artists ramp
up their skills.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hkgj0EZ

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NetherRealm Studios - Chicago, IL, USA
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Sr. Designer - NetherRealm Studios - #116803
NetherRealm Studios in Chicago is seeking a Senior Designer who will
be responsible for designing and implementing the game experience. The
Senior Game Designer is also responsible for ensuring the AI uses the
proper scripting logic as well as overseeing the creative design of
the AI. He or she must mentor younger technical designers on best
practices as well as pinpoint inefficient implementations.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXi0EK

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NetherRealm Studios - Chicago, IL, USA
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Sr. Software Engineer, Gameplay - NetherRealm Studios - #115557
NetherRealm Studios seeks a Senior Software Engineer to help us expand
the Mortal Kombat franchise. Work in a dynamic team environment where
you will be responsible for implementation of game play features,
interface tools for content designers and help to support and expand
the game engine. You will work closely with game designers, animators,
artists, programmers and production staff to take this AAA product
from concept to the store shelf.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXj0EL

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Rockstar North - Edinburgh, SL, GBR
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Environment Artists
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXk0EM

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Snowblind Studios - Kirkland, WA, USA
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Sr. Game Designer, Tech - Snowblind Studios - #117738
Snowblind Studios, a division of WB Games Inc. in Greater Seattle,
seeks a Senior Game Designer, Tech. to be responsible for significant
contributions to game design, with a focus on technical game systems
and scripting. Work with the Lead Designer and programmers to design,
implement and maintain game objects, systems and NPCs. Responsible for
level-specific implementation of complex scenarios, including logic
and scripting.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlKL0Ec

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Snowblind Studios - Kirkland, WA, USA
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Associate World Artist - Snowblind Studios - #118672
Snowblind Studios, a division of WB Games Inc., seeks an Associate
World Artist. Duties may include, but are not necessarily limited to,
the creation of in-game level art assets, integration,
troubleshooting, and refining technical/ aesthetic aspects as defined
by the Lead Artist and Art Directors. Associate Artists are also
expected to be versatile; willing to focus on any task assigned, as
well as be proactive and demonstrate sustained growth.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0HlXl0EN

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Spark Unlimited, Inc. - Sherman Oaks, CA, USA
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Sr. Gameplay Engineer
Spark is looking for a senior gameplay engineer for a 3rd Person
Action/Adventure title in a high-profile science fiction franchise
currently in development for Xbox 360, PS3 and PC markets.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6U0EP

Other Position(s) Available At Spark Unlimited, Inc.:

- Art Tools Programmer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6V0EQ
- Sr. FX Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6W0ER
- Sr. Environment Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6X0ES
- Character TD / Rigger

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6Y0ET
- Technical Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6Z0EU
- Sr. Character Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6a0Eb
- Lead Network Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6b0Ec
- Sr. AI Gameplay Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6c0Ed
- Sr. Graphics Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBack0SbCVt0K4n0Hk6d0Ee
- Sr. Tools Engineer

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THQ, Kaos Studios - New York, NY, USA
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Senior Technical Artist
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
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Trion Worlds - Redwood City, CA, USA
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Corporate Community Manager
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Trion Worlds - Redwood City, CA, USA
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Senior Software Engineer I
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Visceral Games - Redwood City, CA, USA
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Combat & Controls Designer - Dead Space 2
This M-rated action/shooter sequel is setting new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world.
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Warner Bros Games - Kirkland, WA, USA
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Art Director - WB Games - #118691
WB Games Inc. seeks an Art Director to be responsible for
collaborating on product position and design, for overseeing
development of art concepts and visualizations, and for approvals of
final content, working very closely with the Creative Director and
Designers to develop and realize the vision of the game.
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Warner Bros Games - Kirkland, WA, USA
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Sr. Quality Assurance Analyst - WB Games - #118487
WB Games seeks a Senior Quality Assurance Analyst to join our team.
This individual contributor must be able to establish priorities among
multiple, competing demands and to meet deadlines. Ideal candidates
possess the ability to work with flexibility, efficiency, and
diplomacy in a fast-paced environment. Must be able to create test
documentation, execute test cases, track defects, operate automation,
and report results.
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Warner Bros Games - Kirkland, WA, WA, USA
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Sr. Producer - WB Games - #118690
WB Games Inc. seeks a Senior Producer (SP) to be responsible for
shipping a large AAA quality product on multiple platforms
simultaneously through all phases of production. The SP is the focal
point and key driver of all aspects of the game development. In
coordination with the team leads, the SP establishes the goals,
schedule and game development processes needed to ensure the
development team is successful in delivering a AAA quality game on
time and on budget.
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Warner Bros Games - Kirkland, WA, USA
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Sr. Technical Artist - WB Games - #118265
Warner Brothers Games Inc. seeks a Senior Technical Artist to support
and assist the Technical Art Team in meeting its design, art and
technical goals. This can include work in visual R&D, shader
development, performance monitoring, standard setting, as well as
process and pipeline. The senior technical artist can also be called
on to solve and implement complex visual problems for the game. This
person will be expected to mentor more junior artists.
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Warner Bros Games - Bothell, WA, USA
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Director of Production - WB Games - #118273
. Collaborate across internal divisions to ensure our development
partners are using industry standard production processes and tools
for each product by staying abreast of state-of-the-art production
practices and working closely with the Design, Art, Engineering and
Production groups inside WBIE/WBG. Define and spearhead the creation
of production services used for development support.
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Warner Bros Games - Kirkland, WA, USA
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Sr. Game Writer - WB Games Inc. - #117622
WB Games Inc. seeks a skilled game writer to work on a shared writing
team. The writer should have game writing experience working directly
with a development team, excellent dialogue writing skills, and the
ability to collaborate and integrate feedback from the lead game
designer as well as other development team members, other shared team
writers, editors, and high level external writers.
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Warner Bros Games - Kirkland, WA, USA
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Technical Art Director - WB Games Inc. - #117278
WB Games Inc. seeks a Technical Art Director to be responsible for all
content related technical decisions for the game on one of our newest
projects. The Technical Art Director also acts a liaison between
Engineering (Both game and core tech) and the content creators. This
person will evaluate new technology, supervise and monitor the
development of pipelines and workflow.
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