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E3 serves two important roles in the game calendar. Firstly, of course, it's a product showcase - the one week in which all of the world's specialist games media is in one location, and the ideal timescale for product announcements for the year's Christmas sales period. E3 has, as a result, traditionally been the springboard for major launches, both hardware and software, with even formerly reticent Japanese firms gradually coming around to the idea of focusing their announcements on the show.
The second role, more of an emergent one, is E3's position as a windsock for the industry's trends and directions. Put so many product announcements together in one place, and you provide a wealth of data for pundits to work from. Couch them in large, glitzy press conferences, broadcast all around the world on the Internet, and you create a clear, visible and very public indicator of where the industry is going.
So on that front, what do we learn from this week's show?
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Today's top stories
Reeves: Sony needs to release PSP2
08:00 - Sony must release portable within months of 3DS to stay relevant in the handheld space, says Capcom boss
Games market to reach $86.8 billion by 2014
11:21 - Video games are second fastest growing media segment in the world
DS maintains Japanese lead in quiet week
11:12 - Just about pips PSP, but hardware sales down across the board
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Xbox 360's red ring of death is dead
12:12 - 360 slim announces hardware faults with red dot instead
67% of US households own games machines
09:38 - Average gamer is 34, 40% of players are female, action most popular genre
Analyst predicts $249-$299 price for 3DS
09:18 - Late 2010 launch in Japan and US debut in March, thinks Lazard
EA ponders premium pricing for 3D games
10:30 - Riccitiello doesn't expect 3D success in 2010, but considers retail hike in 2011
E3 2010 attendance hits 45,600
08:38 - 300 exhibitors and visitors from 90 countries attend biggest expo since 2006
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