GamesIndustry.biz Newsletter - 11th June 2010

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The suggestion from Japanese publisher Marvelous Entertainment that it is to withdraw from creating original IP and focus instead on franchise sequels has been met with widespread derision from gamers, and some measure of sad head-nodding from industry insiders.

Both sides of the fence, however, see this as simply being a rather blatant step in a not entirely wholesome direction - an acknowledgement that in the boxed games market, at least, the risks of investing in IP have grown even further in recent years, and perversely, that the market's willingness to support such investments seem to have declined.

That's due, in part, to the steady advance of platform fragmentation. Setting aside emerging platforms such as mobile phones and social networks - they're an entirely different story - we find the games industry divided up into a challenging assortment of different devices.

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Today's top stories

Tenshi Ventures launched by Baverstock, Newth

08:51 - Kuju founders outline their new business following full-time departure from the developer

Europe offers acquisition, gambling opportunities for Playdom

10:41 - Social games business details wider plans for new territory expansion

Study shows low consumer interest for motion control

08:54 - Only 8% intend to buy Project Natal, 6% Sony Move

Today's feature

Safe Bets

The Wii offered a chance to innovate without taking huge risks, but consumers weren't interested

The rest of today's news

THQ restructures, appoints new EVP

08:30 - Martin Good heads up kids and casual dept as Doug Clemmer walks

Mad Catz swings to 2010 profit

08:26 - Accessories manufacturer reduces operating costs and boosts sales following 2009 losses

iSuppli acquires Screen Digest

08:05 - Technology research firm merges with venerable UK games analyst

DDM launches social gaming division

09:36 - Talent agency offers publishers teams for Facebook and iPhone games

New keynote and sessions for GDC Europe

10:07 - Talks include working with China, Popcap post-mortem and AAA shooter level design

Jobs

Hot job:

Senior Designer (Relentless Software) - Brighton, South East, England

UK & Europe -

Sales Mgr - Distribution (Aardvark Swift) - London, South East, England

Localisation Sales Manager, Spain (OPM) - Spain

North America -

Senior Animator *USA* (MPG Universal) - United States

Unity Developer - MMO (Datascope) - San Francisco, California, United States

Rest of World -

Environment Artist - Multi-Award Winning Developer (Interactive Selection) - Australia

Character Artist (RealU) - Singapore

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