Gamasutra.com's GamaDaily - June 7, 2010

Welcome to GamaDaily for June 7, 2010
www.gamasutra.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The complete game development solution

CryENGINE�3 is the first next-gen, 100% real-time game development solution that delivers superior graphics, stereoscopic 3D technology and the world�s fastest rendering, right out of the box. Designed by award-winning developer Crytek, it lets you create and edit blockbuster entertainment, games and simulations in real-time, on Xbox 360�, PlayStation�3 and PC � all from a single developer's PC. Every feature of the game can be produced and played immediately, vastly increasing the production speed and quality while significantly reducing the risks of multi-platform development.

Visit us at E3! To find out more, go to http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjis0Eu

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
NEWS
---------------------------------------------------------------------------

[06.07.10]

WWDC: Apple Announces iPhone 4, Featuring Gyroscope
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjit0Ev

WWDC: Apple Renames Mobile OS To 'iOS,' Announces iOS 4
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjiu0Ew

WWDC: Zynga Announces FarmVille For iPhone
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjiv0Ex

Square Enix, Obsidian Partner For Dungeon Siege 3
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjiw0Ey

Molyneux: 'Taking A Lot Away From Fable III Actually Adds A Lot To It'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjix0Ez

CESA: Portable Piracy Cost Game Industry 41.5 Billion
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjiy0E1

RockYou Raises $10 Million For Asian Expansion
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjiz0E2

Interview: Making User-Generated Content Friendly But Deep With ModNation Racers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji10Eo

THQ Reveals, Dates Next Red Faction: Armageddon For March 2011
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji20Ep

Analysis: Three Reasons Why We Buy Those Crazy Steam Bundles
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji30Eq

170,000 Devs Using Unity At Fifth Anniversary
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji40Er

Release This: Metal Gear Solid: Peace Walker Premieres Stateside
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji50Es

Class Action Suit Claims FFXIII Breaks PS3s, Seeks $5 Million
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji60Et

Game Developer June Issue Showcases Darksiders, Top Developers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji70Eu


[06.04.10]

Sucker Punch Developing Infamous Sequel
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hji80Ev

Molyneux: Current Rapid Innovation Will 'Make New Genres Happen'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjA0E6

EALA Vets Form Haunted Temple, Announce XBLA/PC Turn-Based Strategy Game
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjB0E7

Quest Online Countersuing Former President
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjC0E8

Farmville, Top Facebook Games Continue To Shed Users
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjD0EA

ESA's Quarterly Lobbying Grows 23% To $1.2M
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjE0EB

Gaikai Focused On Retail Incentives
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjF0EC

OneBigGame Announces Matsuura's WINtA Charity Game
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjG0ED

GamesAid Releasing PS3 Triple Pack For Charity
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjH0EE

Activision Unveils Quest Mode, New Guitar For Guitar Hero: Warriors Of Rock
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjI0EF

Turbine Takes Lord Of The Rings Online Free-To-Play
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjJ0EG

Saling The World: Mario Galaxy 2 Heads Charts in U.S. and Japan
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjK0EH

StarCraft II's Browder: You Can't Rely Solely On Data
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjL0EI

Opinion: Channel 4's Privates Controversy
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjM0EJ

Best Of Indie Games: Defense of the Titans
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjN0EK

Round-Up: Gamasutra Network Jobs, Week of June 4
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjO0EL

Analysis: The Roguelike Chronicles - Chocobo's Dungeon for Wii
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjP0EM

Q&A: Stardock CEO Wardell On Writing A Novel, Creating Elemental With Random House
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjQ0EN

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC Online (formerly GDC Austin) Registration is Now Open!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjAy0EM
October 5-8, 2010
Austin Convention Center
Austin, TX

GDC Online, formerly GDC Austin, features visionary keynotes,
innovative summits, a robust expo hall, and lively networking
events in one of America's most creative and independent
cities, Austin, Texas.

This event is designed for online and connected game developers
creating social network games, free-to-play titles,
large scale MMOs, and all types of social games, as well as
online game service providers, tool vendors, and emerging
game technology pioneers.

Register before September 1, and save up to 40% off!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hi3t0E1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
FEATURES
---------------------------------------------------------------------------
True Evolution: A Peter Molyneux Interview - by Christian Nutt
The evolution of Fable is part of a wider storm of innovation in the industry, says Lionhead impresario Peter Molyneux, discussing everything from the advent of widespread motion control to creative drive versus focus testing in this interview.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjR0EO

StarCraft II: Building On The Beta - by Chris Remo
SCII design director Dustin Browder shares many of his ideas on both single and multiplayer game design, and how Blizzard targets the broad and disparate audience it sees for its world-beating RTS series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjS0EP

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC Europe 2010: Latest Sessions Announced � Heavy Rain, APB, Crysis 2

Game Developers Conference Europe
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany

The Game Developers Conference Europe, the premier pan-European developer event bringing together developers and business professionals across the continent and worldwide, has just announced the latest sessions, including speakers Louis Castle from InstantAction, David Cage from Quantic Dream, and Joshua Howard from Realtime Worlds. Bigpoint CEO, Heiko Hubertz, has been secured as one of the track keynotes and Jorg Tittle from BreakThru Films will speak at GDC Europe�s newest Games & Movie/TV track.

Learn more about the latest sessions and speakers at www.GDCEurope.com.
Link here: http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjT0EQ GDCE10_GAMAX4
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
JOBS
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0C6iD0EC
Is your company hiring? Visit the Gamasutra recruitment page or contact Gina Gross at ggross@think-services.com to post your jobs on Gamasutra! Thanks!

[06.07.10]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CCP - Newcastle � Newcastle, NE, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Console Programmer in Newcastle England
The CCP Engineering team in Newcastle England is working to build AAA quality games in close collaboration with CCP's Icelandic and Chinese offices. The Senior Engineer will drive the optimization of CCP's existing and future console technology for the console game platforms, and work to spread best-practice in programming throughout the organization.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipC0EE

Other Position(s) Available At CCP - Newcastle:

- Console Tools Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipD0EF
- Rendering Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipE0EG
- Physics Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipF0EH
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North � Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
AI Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjAz0EN

Other Position(s) Available At Rockstar North:

- Environment Artists
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hilh0El
- C# Programmer: Audio Department
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA10EA
- Character Animators
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA20EB
- Junior Physics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA30EC
- Physics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA40ED
- Systems Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA50EE
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Stumptown Game Machine � Portland, OR, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Project Manager at Stumptown Game Machine
Stumptown Game Machine is seeking a Project Manager who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjU0ER

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Stumptown Game Machine � Portland, OR, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
iPhone 3D Game Engineer at Stumptown Game Machine � Portland, OR
Stumptown Game Machine is seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjV0ES

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Stumptown Game Machine � Portland, OR, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Live Game Engineer at Stumptown Game Machine- Portland, OR
Stumptown Game Machine is seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjW0ET

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ, Kaos Studios � New York, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior FX Artist
Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjX0EU

[06.06.10]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Digital Extremes � London, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
AI Programmer
With over 100 of the industry's most talented artists, designers and programmers, Digital Extremes works hard to make its employees the best they can be by providing a positive, purpose-filled work atmosphere that in turn, drives creativity and innovation into our games. While honoring our commitment to providing a work environment in which to collaborate and create superior videogames, we constantly push the limits through artistic style, sleek code design, and technical efficiency.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA60EF

Other Position(s) Available At Digital Extremes:

- Senior Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA70EG
- Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjA80EH
- Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBA0ER
- Scripter
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBB0ES
- Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBC0ET
[06.05.10]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Insomniac Games � Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Gameplay Programmer
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipH0EJ

[06.04.10]

---------------------------------------------
BioWare Austin � Austin, TX, USA
---------------------------------------------
Director of Studio Operations
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjY0EV

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blue Fang Games � Waltham, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Operations Lead
Blue Fang Games is focused on applying proven game design and development principles to the new social, online and mobile game platforms. Our team is comprised of a singular combination of game industry veterans and online/social gaming talent and is focused on delivering original, dynamic experiences that stand out from all the �me-too� games out there. Our first Facebook game, Zoo Kingdom, is free-to-play at http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjjZ0EW
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjja0Ed

Other Position(s) Available At Blue Fang Games:

- Senior Flash Game Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjb0Ee
- Senior Producer: Online/Mobile
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjc0Ef
- Flash Game Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjd0Eg
---------------------------------------------
Disney Interactive Studios/Junction Point Studios � Austin, TX, USA
---------------------------------------------
Game Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjje0Eh

---------------------------------------------
Disney Interactive Studios/Junction Point Studios � Austin, TX, USA
---------------------------------------------
VFX Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjf0Ei

---------------------------------------------
EA Mobile � Playa Vista, CA, USA
---------------------------------------------
Sr. Web Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipJ0EL

---------------------------------------------
EA Mobile � Playa Vista, CA, USA
---------------------------------------------
Director of Quality Assurance- EA Mobile
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBI0EZ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Foundation 9 -Griptonite � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Programmer
Are you a Senior Programmer looking for a great place to take the next step in your career? Griptonite Games and Foundation 9 Entertainment are currently in search of a Senior Programmer in the Greater Seattle area for console platforms. Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We employ nearly 170 people who are passionate about crafting great videogame experiences.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjTT0E3

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Foundation 9 -Griptonite � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Programmer
Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjTU0E4

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, N-, NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Project Manager
Who's the cat that won't cop out when there's deadlines all about? Guerrilla is looking for a cool, level-headed Technical Project Manager to drive our online technology projects from concept to completion on time, while satisfying the various stakeholders and dependencies.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjg0Ej

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, N-, NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Gameplay Programmer
Being a Senior Game Coder at Guerrilla is like being a little god: you're responsible for laying the foundation for an entire game world. As part of an agile team of designers and artists, you invent ways to break complex game features down into logical systems which are easy to develop and maintain. You prove these features by building and refining prototypes of your systems, making sure they add to the overall believability of the game world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjh0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, N-, NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
Are you a gifted level designer ready to take it to the next, uh, level? For our upcoming project, we're looking for a Senior Level Designer with a thorough understanding of the intricacies of level design. As part of a mixed-discipline team that creates entertaining and compelling missions, you'll act as a mentor, problem solver and source of inspiration for the people around you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjji0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, N-, NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer
Guerrilla Games is looking to add a battle-hardened Senior Game Designer to its ranks for an upcoming project. If you're recruited, you will play a pivotal role in formulating the game design and guarding the game's vision. You will also act as a mentor, problem solver and source of bravery and inspiration for your fellow troops.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjj0Em

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, , NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Saving the environment is easy - just hit CTRL-S. Making the environment convincing and awe-inspiring at the same time is a far more interesting challenge. As a Senior Environment Artist at Guerrilla, you'll work with the Level Designers to create cutting edge architectural designs, themes and compositions. You'll become part of a highly talented team, acting as a mentor, problem solver and source of inspiration for the people around you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjk0En

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, N-, NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Build Engineer
Do you enjoy tending compu-taters on the build farm? As a Senior Build Engineer, you'll collaborate with IT Support to maintain and support all facets of the build farm, including configuration, troubleshooting, software updates, and setting up new projects. Furthermore, you'll research new technologies and techniques to optimize the build process and enhance infrastructure performance. You'll integrate the output of the development teams into releases and liaise with QA to have them tested
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjl0Eo

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guerrilla Games � Amsterdam, N-, NLD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Tech Programmer
Guerrilla is looking for a real grease monkey to work on the nuts and bolts of the game engine. As a Senior Tech Programmer, you analyze complex requirements and programming structures and turn them into simple, effective designs with even better implementations. You're very ambitious, and even though you like tried-and-tested methods you're not afraid to try something radical or new every now and then.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjm0Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Insomniac Games � Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Gameplay Programmer - Networking
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjn0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Liquid Entertainment � Pasadena, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PHP Programmer
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Flash and ActionScript Programmer to work on a temporary project developing a browser plug-in game. We're in peaceful Pasadena, CA and pretty close to everything- Los Angeles, Hollywood, Disneyland, the beaches in the summer and the hills for skiing in the �winter". You�ll love all that Southern California has to offer!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBJ0Ea

Other Position(s) Available At Liquid Entertainment:

- Environment Artist (Temporary)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjo0Er
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Liquid Entertainment � Pasadena, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Flash and ActionScript Programmer
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Flash and ActionScript Programmer to work on a temporary project developing a browser plug-in game. We're in peaceful Pasadena, CA and pretty close to everything- Los Angeles, Hollywood, Disneyland, the beaches in the summer and the hills for skiing in the �winter". You�ll love all that Southern California has to offer!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBK0Eb

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Monolith Productions � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art networking technology for the PS3, XBOX 360 and PC. Your domain will cover the networking components of the engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipL0EN

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Monolith Productions � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Software Engineer, Gameplay - Monolith - #116715
As a member of Monolith's Game Engineering team you will work closely with engineers, designers and artists to develop game-play for our next triple-A title. As a Senior Game Engineer, your domain will span as much of the gameplay codebase as your skills and interests dictate, as you design and implement extensions to existing systems and pivotal new game systems to meet the needs of our talented in-house team of content developers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBL0Ec

---------------------------------------------
Music Mastermind, LLC � Calabasas, CA, USA
---------------------------------------------
C# Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjp0Es

---------------------------------------------
Relic Entertainment � Vancouver, BC, CAN
---------------------------------------------
Senior Level Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjq0Et

---------------------------------------------
ROCKSTAR GAMES NYC � New York, NY, USA
---------------------------------------------
Online Architect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipM0EO

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBN0Ee

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Engineer
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBP0Eg

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Online Engineer
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBQ0Eh

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBR0Ei

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Texture Artist
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBS0Ej

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Lighting Artist
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBT0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior FX Artist
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBU0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engineering Project Manager
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities�
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBV0Em

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Snowblind Studios � Bothell, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Artist/Animator - Snowblind Studios - #117815
Snowblind Studios, a division of WB Games Inc seeks an Artist/Animator to work closely with the seniors and lead animator to maintain and create high quality animations for both real time in game movement and pre-rendered animatics. This is an individual contributor position that creates and refines animation for assigned aspects of products, and may also include assisting the lead in helping define process and pipelines along with aesthetic goals.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipN0EP

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Snowblind Studios � Bothell, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Game Designer, Tech - Snowblind Studios - #117738
Snowblind Studios, a division of WB Games Inc. in Greater Seattle, seeks a Senior Game Designer, Tech. to be responsible for significant contributions to game design, with a focus on technical game systems and scripting. Work with the Lead Designer and programmers to design, implement and maintain game objects, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjr0Eu

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America LLC � Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Systems Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation� family of products and develops, publishes, markets, and distributes software for the PS one� console, the PlayStation�2 and PlayStation�3 computer entertainment systems and the PlayStation Portable (PSP�).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipO0EQ

---------------------------------------------
Super Happy Fun Fun � Austin, TX, USA
---------------------------------------------
Senior Technical Animator
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjs0Ev

---------------------------------------------
Take-Two � New York, NY, USA
---------------------------------------------
Online Systems Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipQ0ES

---------------------------------------------
Terminal Reality � Lewisville - Dallas/Fort Worth Area, TX, USA
---------------------------------------------
Art Outsourcing Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipR0ET

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal � Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Executive Art Director
With our recent releases of Darksiders, UFC and Red Faction, we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is our recent announcement to build a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjt0Ew

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal � Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior CG Supervisor
With our recent releases of Darksiders, UFC and Red Faction, we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is our recent announcement to build a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjju0Ex

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal � Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
IT Manager
With our recent releases of Darksiders, UFC and Red Faction, we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is our recent announcement to build a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjv0Ey

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Total Immersion Software � Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. C++/C# Tools Programmer
Do you feel burnt out and used and abused by the traditional game development cycle but still want to: 1) Work with cutting edge game technology and people. 2) Have a direct impact on product development. 3) Want a place where the quality of life inside and outside the studio is given its full value. Look no further! Our philosophy is simple: It takes top talent to create top software. We recruit and invest only in the most talented people in order to guarantee our success.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBW0En

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Total Immersion Software � Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Technical Designer
We are set up in our brand new, state of the art facility and are rapidly expanding our team. If you are burnt out and feel used and abused by the traditional game development cycle but still want to: A. work with cutting edge game technology, B. have a direct impact on product development and C. want a place where the quality of your life both inside and outside the studio is given its full value, then look no further!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBX0Eo

---------------------------------------------
Volition � , IL, USA
---------------------------------------------
Senior Audio Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipS0EU

---------------------------------------------
Volition � Champaign, IL, USA
---------------------------------------------
Senior Cinematic Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjw0Ez

---------------------------------------------
Volition � Champaign, IL, USA
---------------------------------------------
Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjx0E1

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Game Writer - WB Games - #117015
WB Games Inc. seeks a skilled game writer to work on a shared writing team. The writer should have game writing experience working directly with a development team, excellent dialogue writing skills, and the ability to collaborate and integrate feedback from the lead game designer as well as other development team members, other shared team writers, editors, and high level external writers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBY0Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Art Director - WB Games Inc. - #117278
WB Games Inc. seeks a Technical Art Director to be responsible for all content related technical decisions for the game on one of our newest projects. The Technical Art Director also acts a liaison between Engineering (Both game and core tech) and the content creators. This person will evaluate new technology, supervise and monitor the development of pipelines and workflow.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBZ0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Producer - WB Games Inc. - #117613
WB Games Inc. seeks a Producer to be responsible for overseeing all phases of development of a single project from the concept phase through its release. This product will be AAA game that will ship on multiple platforms. The Producer helps to oversee the internal development team and make sure the product will hit the quality and ship dates determined with WB at the beginning of the project. The Producer will be responsible for assisting with the direction for product development.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjy0E2

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Technical Artist - WB Games - #118265
Warner Brothers Games Inc. seeks a Senior Technical Artist to support and assist the Technical Art Team in meeting its design, art and technical goals. This can include work in visual R&D, shader development, performance monitoring, standard setting, as well as process and pipeline. The senior technical artist can also be called on to solve and implement complex visual problems for the game. This person will be expected to mentor more junior artists.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjjz0E3

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games � Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director of Production - WB Games - #118273
. Collaborate across internal divisions to ensure our development partners are using industry standard production processes and tools for each product by staying abreast of state-of-the-art production practices and working closely with the Design, Art, Engineering and Production groups inside WBIE/WBG. Define and spearhead the creation of production services used for development support.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0Hjj10Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WB Chicago � Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Designer - WB Games (Chicago Location) - #116803
WB Games in Chicago is seeking a Senior Designer who will be responsible for designing and implementing the game experience. The Senior Game Designer is also responsible for ensuring the AI uses the proper scripting logic as well as overseeing the creative design of the AI. He or she must mentor younger technical designers on best practices as well as pinpoint inefficient implementations.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipT0EV

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WB Chicago � Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Character Artist - WB Games (Chicago Location) - #114695
The WB Games development studio in Chicago seeks a Character Artist who will be responsible for creating character assets of the highest quality. This person will work closely with the Lead Character Artist along with the Art Director to ensure aesthetics quality is kept at the highest-bar bar across the arenas. This person will be well versed in the game engine and art tools.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HipU0EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WB Chicago � Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Engineer, Engine - WB Games (Chicago Location) - #117977
WB Games Chicago is looking for a video game software engineer to work on core technology for the Mortal Kombat franchise. As a software engineer in the KoreTech group, you will help us further extend and innovate key technology for our heavily modified Unreal 3.0 engine. You will utilize and extend your experience with a wide variety of engine tech, including memory management, animation, rendering, build tools, and more.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBa0Ex

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WB Chicago � Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) -#115557
WB Games Inc. seeks a Senior Software Engineer to help us expand the Mortal Kombat franchise. Work in a dynamic team environment where you will be responsible for implementation of game play features, interface tools for content designers and help to support and expand the game engine. You will work closely with game designers, animators, artists, programmers and production staff to take this AAA product from concept to the store shelf.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HjBb0Ey

---------------------------------------------------------------------------

---------------------------------------------------------------------------
STORE
---------------------------------------------------------------------------
State of iPhone Game Development
Price: $995.00
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HPbM0Ej

12 Month Game Developer Digital Edition Subscription
Price: $29.95
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HPbN0Ek

Game Developer 2009 Outsourcing Report
Price: $2,495.00
http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0HPbO0El
---------------------------------------------------------------------------

---------------------------------------------------------------------------
UBM TECHWEB GAME NETWORK
---------------------------------------------------------------------------
About the UBM TechWeb Game Network
A core provider of essential information to the professional game industry, the UBM TechWeb Game Network � formerly known as the Think Services Game Group - offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services.

These include Game Developers Conference�, the Webby Award-winning Gamasutra.com and other Gamasutra Network websites, the Game Advertising Online ad network, the Game Developers Conference� Online, the Game Developers Conference� Europe, the Game Developers Conference� China, the Game Developers Conference� Canada, Game Developer Magazine, Game Developer Research, the Game Career Seminars and GameCareerGuide.com, WorldsInMotion.biz, the Independent Games Festival and Summit, and the Game Developers Choice Awards.

To learn more, visit jointhegamenetwork.com

---------------------------------------------------------------------------

********************************************************
UNSUBSCRIBE
********************************************************
You have subscribed as: atlantm1211@ukr.net You have receivied this email because you have previously expressed interest in receiving E-Mail Newsletters from http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0FOOF0EG

To unsubscribe from Gamasutra Daily or view your Gamasutra Newsletter Preferences, go to: http://inside.gamasutra.com/cgi-bin4/DM/y/eBZnr0SbCVt0K4n0GWW60EH&Emailaddr=atlantm1211@ukr.net

Copyright � 2010 Think Services
********************************************************