Gamasutra.com's GamaDaily - June 29, 2010

Welcome to GamaDaily for June 29, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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(http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkaW0EE

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NEWS
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[06.29.10]

Interview: The State Of The PlayStation Network
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkiu0Eq

Yoshida: After Three Years, PS3 Hardware Breaking Even
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkiv0Er

CCP Newcastle Opens, Working On Dust 514
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkiw0Es

'Milo & Kate' Just A Tech Demo, But Influences Commercial Kinect
Titles
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkix0Et

PlayStation OS Update Includes PlayStation Plus Rollout, Facebook
Additions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkiy0Eu

Activision's Stohl: 'Rebuilt' Infinity Ward Could Eventually Create
New Franchise
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkiz0Ev

Feature: The Travails Of Pressure And Iteration
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki10Ei

Analysis: Out Of My Hands - Player Decisions In Bioshock 2
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki20Ej

Analyst: Red Dead Redemption Shines In May Amid High-Profile
Underperformers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki30Ek

Gamasutra Member Blogs: From Towel Metaphors To Successful Villains
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki40El

Feder: BioShock 2 'Successful, Not Hugely Successful', Lauds
Take-Two's Brand Diversity
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki50Em

iPhone 4 Sales Exceed 1.7 Million In First Three Days
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki60En


[06.28.10]

Top iPhone Game Apps: Rollercoaster Extreme, FarmVille Lead Free
Charts
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki70Eo

THQ's Bilson: TV Ads For Games 'A Big Question Mark'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hki80Ep

Takeuchi Not Involved In Resident Evil 6
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjA0Ez

Letter From The IGF Chairman: Explaining Our Changes For 2011
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjB0E1

Lego Harry Potter: Years 1-4 Ends Red Dead's Five-Week Run In UK
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjC0E2

Activision Shows UK Tax Break Support By Joining TIGA
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjD0E3

Activision To Allow King's Quest Fan Sequel
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjE0E4

Release This: Lego Harry Potter, Singularity Arrive in U.S.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjF0E5

Pajitnov: I've Spent More Than 10 Years Working On Multiplayer Tetris
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjG0E6

GameCareerGuide: Game Design Challenge - Michael Jackson
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjH0E7

Q&A: StarCraft II Lead Writer Kindregan On Blizzard's Collaborative
Story Process
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjI0E8

Analysis: What Metal Gear Solid 2 Teaches Us About The Information Age
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjJ0EA

2011 IGF Opens Submissions, Adds Mobile Category, Expands Experimental
Focus
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjK0EB

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Advertisement
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Develop in Brighton Conference
13 - 15 July 2010

Now in its fifth year, the Develop in Brighton Conference is an
inspiring place to be with over 80 quality sessions given by
international development experts and around 1200 developers getting
together to share ideas, learn from each other and socialize.

The conference will open again with the extremely well received Evolve
on Tuesday 13 July which focuses on all that is new in game
development - new platforms, new technologies and new markets. The
learning will continue on Wednesday 14 and Thursday 15 with the
conference tackling the issues, tools, tricks and techniques of game
development and offering practical advice and solutions.

View speakers confirmed so far.. (link to
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hi280Es

And of course it wouldn't be the Develop Conference without all the
social and networking events taking place after hours!

To find out more or book your pass go to: www.developconference.com

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FEATURES
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Finding The Game In A Sequel To A Sequel To A Sequel - by Patrick
Baggatta
PlayFirst game design manager Patrick Baggatta tackles the
difficulties in process that arise when developers struggle to make
meaningful change to a sequel in a popular franchise -- in this case
casual champ Diner Dash .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjL0EC

Alexey Pajitnov - Tetris: Past, Present, Future - by Christian Nutt
The original creator of Tetris looks back on the game's original
creation and ahead to the future of game design, envisioning a world
where technology and creativity fuse to exceed the current bounds of
today's video game market.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjM0ED

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Advertisement
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Game Developer Choice Online Awards
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HjPt0EP
Thursday, October 7, 2010

Submit your nomination by June 30, 2010.

Building on the success of over 10 years of producing the highly
respected Game Developers Choice Awards at GDC in San Francisco, the
UBM TechWeb Game Network is proud to produce an awards show specific
to the accomplishments in online games, taking place at GDC Online in
Austin, Texas this October.

Submit your nomination here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hkej0Eb
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0C6iD0E4
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[06.29.10]

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THQ Studio Australia - Brisbane, VI, AUS
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Senior Multiplayer Combat Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSr0ER

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THQ Studio Australia - Brisbane, QL, AUS
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Senior Technology Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSs0ES

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THQ Studio Australia - Carlsbad, QL, AUS
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Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSt0ET

[06.28.10]

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38 Studios - Maynard, MA, USA
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Software Engineer - Platform
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLh0EA

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Game Advertising Online - San Francisco, CA, USA
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Senior Trafficking Strategist
With a valuable mix of online ad trafficking experience and a number
crunching aptitude, the Senior Trafficking Strategist for the UBM
TechWeb Game Network will play a vital role in trafficking and client
relations for Game Advertising Online
(http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hjl30Em one of the leading display
ad networks utilized by free to play online games. UBM TechWeb
recently acquired Game Advertising Online, and we are building a team
to continue to run this business.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hjl40En

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Gazillion Entertainment - San Mateo, CA, USA
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BVT Engineer
Gazillion Entertainment seeks engineers with high-volume web
application build and testing experience. The ideal candidate is
detail-oriented, agile-minded, takes direction, and communicates
clearly. Gazillion Entertainment offers exciting opportunities to
collaborate with outstanding problem solvers, lucid communicators, and
proactive "can-do" achievers. Be part of the team that defines
world-class MMO web integration and show off your mad skillz!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSv0EV

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Havok - Dublin, , IRL
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLi0EB

Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the very best within the
video game industry (our clients include EA, Sony, Activision,
Microsoft, Nintendo and Ubisoft), helping to shape the development of
the next generation of games.
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLj0EC

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Insomniac Games - Burbank, CA, USA
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DESIGNER
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjN0EE

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Insomniac Games - Burbank, CA, USA
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Information Architect/ User Interface
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjO0EF

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ROCKSTAR GAMES NYC - New York, NY, USA
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Director/Editor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLp0EI

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Sledgehammer Games / Activision - Foster City, CA, USA
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Concept Artist (Temporary)
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hjl50Eo

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Sledgehammer Games / Activision - Foster City, CA, USA
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UI Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSw0EW

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Sledgehammer Games / Activision - Foster City, CA, USA
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Engineering Project Manager
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSx0EX

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior FX Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSy0EY

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Lighting Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkSz0EZ

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Texture Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS10EM

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Environment Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS20EN

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Online Engineer
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS30EO

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Sledgehammer Games / Activision - Foster City, CA, USA
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Gameplay Engineer
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS40EP

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Level Designer
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS50EQ

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Sledgehammer Games / Activision - Foster City, CA, USA
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Art Production Manager
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS60ER

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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Level Designer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLr0EK

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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLs0EL

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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Concept Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLt0EM

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Sony Computer Entertainment America LLC - Foster City, CA, USA
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Game Engine Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLu0EN

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Sony Computer Entertainment America LLC - Bend, OR, USA
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Senior Staff Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkLv0EO

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Sony Online Entertainment - Denver, CO, USA
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Server Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS70ES

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Telltale Games - San Rafael, CA, USA
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Software Engineer - Tools
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hjl60Ep

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Telltale Games - San Rafael, CA, USA
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Public Relations
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hjl70Eq

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Telltale Games - San Rafael, CA, USA
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UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0Hjl80Er

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Telltale Games - San Rafael, CA, USA
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Community Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkjP0EG

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THQ Montreal - Montreal, PQ, CAN
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Senior Localization Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkS80ET

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THQ Montreal - Montreal, PQ, CAN
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Localization Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkTA0Ed

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THQ, Kaos Studios - New York, NY, USA
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Senior FX Artist
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HjjX0EN

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Total Immersion Software - Austin, TX, USA
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Sr. C++/C# Tools Programmer
Do you feel burnt out and used and abused by the traditional game
development cycle but still want to: 1) Work with cutting edge game
technology and people. 2) Have a direct impact on product development.
3) Want a place where the quality of life inside and outside the
studio is given its full value. Look no further! Our philosophy is
simple: It takes top talent to create top software. We recruit and
invest only in the most talented people in order to guarantee our
success.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaGO0SbCVt0K4n0HkTB0Ee

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Total Immersion Software - Austin, TX, USA
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Lead Programmer
We just moved into our brand new facility and are rapidly expanding
our team. If you are burnt out and feel used and abused by the
traditional game development cycle but still want to: A. work with
cutting edge game technology, B. have a direct impact on product
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