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Ticket Giveaway to Game Design Expo 2010!
We�re giving away a double pass to this anticipated weekend event
happening April 10-11 in Vancouver, Canada! Game Design Expo 2010,
hosted by VFS Game Design, brings together top industry minds from
companies like BioWare (Mass Effect 2) and Obsidian (Alpha Protocol)
with up-and-coming designers and gamers. For your chance to win
tickets, tweet �I Want Game Design Expo 2010 Tickets #GDExpoPasses� by
April 5, 11:59PM PDT.
Follow us at http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfwf0EK so we can let you
know if you�re the lucky winner! gamedesignexpo.com
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NEWS
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[04.05.10]
In-Depth: Your Survival Guide to the iPad�s Launch Lineup
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1F0Ec
Indian Firm Takes 50 Percent Codemasters Stake
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1G0Ed
GDC Vault Adds Free 2D Boy, Bungie Video Lectures
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1H0Ee
Garriott: Story Can Make Social Games More Relevant
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1I0Ef
Analysis: Designing Games To Challenge Diverse Players
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1J0Eg
Rockstar Makes Major Read Dead Redemption Ad Push
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Release This: Squishy Tank, Borderlands Add-On Pack Arrive Stateside
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Interview: Spacetime Reveals iPhone, iPad MMO Pocket Legends
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Sega Confirms Closure Of Internal Iron Man, Golden Axe Dev
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Interview: Tick, Tick, Boom - Nuclear Dawn Reborn
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MI6: Industry Veterans Talk Game Distribution In 2015
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Analysis: FFXIII And The Aging RPG Gamer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1Q0En
[04.02.10]
Assassin's Creed II Leads MI6 Marketing Awards
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NPD: Console Gamers Play Social Network Games, More Likely To
Microtransact
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PlaySpan Partners With Spil, Shares Casual Game Monetization Strategy
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PlayStation 3 Leads Japanese Hardware For Second Consecutive Week
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Apple Patent Hints At Improved iPhone Gaming Controls
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SOE's Free Realms Hits 10 Million Players, Celebrates First Birthday
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Snail Games Opens U.S. Branch, Names Miller As CEO
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Hundreds Of Games Hit The App Store Ahead Of iPad Launch
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BioWare's Zeschuk Talks Dragon Age Marketing Choice
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Microsoft Sues Datel For Controller Patent Infringement
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Saling The World: Just Dance, Pokemon Lead Multiplatform Charts
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Univision Surveys Hispanic Gamers, Teams With GameSpot
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Interview: The Upside Of Downsized And Desperate
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Best Of Indie Games: Teleporting is Quicker Than Running
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In-Depth: Behind Flash Game SteamBirds' Revenue Deals
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Game Developer April Issue Showcases Free Realms, Salary Survey
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Round-Up: Gamasutra Network Jobs, Week Of April 2
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E3 Expo
June 15 - 17, 2009 � Los Angeles Convention Center � E3Expo.com
Three days in June that will impact your next 362!
For 72 hours, the global video game industry convenes to test drive
the products and titles that will define the future of interactive
entertainment. Be one of the first to experience this year�s
cutting-edge technologies and the most anticipated games of 2010 �
before they hit they shelves. Be sure to check out the 2010 Exhibitor
List to learn more about the industry-leading companies who will be
attending!
Visit E3Expo.com to Reserve Your Spot Today!
E3 Expo is a trade event and only qualified industry professionals may
attend. No one under 17 will be admitted, including infants. Visit
www.E3Expo.com for registration guidelines.
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FEATURES
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Richard Garriott's Next Journey - by Brandon Sheffield
The veteran game creator on the state of design and writing, why
social is the most important new frontier in gaming, and how
production techniques born in the early days of games can be superior
to today's methods.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1b0E5
Reshaping the Modern RPG: BioWare's Greg Zeschuk Speaks - by Brandon
Sheffield
BioWare's creative force and now chief creative officer of EA's
RPG/MMO division speaks about the vastly different decisions made in
the design of the company's various RPGs.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfw60EW
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GDC Canada Keynote Announced!
Game Developers Conference Canada
May 6-7, 2010
Vancouver Convention Centre
Vancouver, British Columbia
Bill Mooney, a Vice President at Zynga and General Manager of
FarmVille will deliver the keynote address at the GDC Canada 2010.
Attendees will walk away with a deeper understanding of the rapidly
evolving gaming space and where it is poised to go. They will learn
about the next business model of the Internet and what companies must
do to ride the next wave of monetization on the Internet.
Register by May 3rd and pay only CDN$695 for a conference pass.
Learn more about GDC Canada pass options and content here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Gwd50ES
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[04.05.10]
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Black Rock Studio � Brighton, SE, GBR
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Technical Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HeNe0Eb
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Black Rock Studio � Brighton, SE, GBR
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Senior / Principal Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HeNf0Ec
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Black Rock Studio � Brighton, SE, GBR
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Lead Animator
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HeNg0Ed
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Black Rock Studio � Brighton, SE, GBR
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Lead Vehicle Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HeNh0Ee
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CCP - Iceland � Reykjavik, , ISL
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Senior Network Programmer
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CCP - North America � Atlanta, GA, USA
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UI Designer
UI Graphic Artist for CCP , makers of EVE Online The Atlanta Studio is
working on a new IP project and is adding great talent to the team.
CCP is looking for an experienced user interface artist with a strong
graphic design background to block out, iterate on, build style
guides, and create final artwork for a new PC game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1c0E6
Other Position(s) Available At CCP - North America:
- Lead Fashion Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1d0E7
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Starz Animation � Toronto, ON, CAN
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CG Supervisor required for upcoming projects!
POSITION OVERVIEW The CG Supervisor collaborates with Project and
Studio Leadership to determine and manage the technical approach
needed to achieve the creative and quality goals of the project within
the project budget and schedule.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfat0EC
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Worldwide Biggies � New York, NY, USA
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Director of Technology, Virtual Worlds
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1e0E8
[04.03.10]
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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Gameplay - Monolith - #116715
As a member of Monolith's Game Engineering team you will work closely
with engineers, designers and artists to develop game-play for our
next triple-A title. As a Senior Game Engineer, your domain will span
as much of the gameplay codebase as your skills and interests dictate,
as you design and implement extensions to existing systems and pivotal
new game systems to meet the needs of our talented in-house team of
content developers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfav0EE
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Monolith Productions � Kirkland, WA, USA
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Staff Software Engineer, Engine - Monolith Productions - #113766
As a Senior Engine generalist you will work closely with the Game Team
leads and the rest of your peers on the Core Technology Team to
develop state-of-the-art runtime technology for the PS3, XBOX 360 and
PC. Your domain will span the entire engine and your responsibilities
will include both optimizations of current-gen systems and design and
implementation of pivotal new technology for the next generation of
consoles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfaw0EF
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Snowblind Studios � Bothell, WA, USA
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Sr. Character Artist - Snowblind - #117298
Snowblind Studios, a division of WB Games Inc., seeks a Senior
Character Artist to be responsible for creating exceptional 3D
character assets. This person will work closely with the Lead
Character Artist and Art Director to ensure aesthetics quality and
continuity is kept at the highest-bar throughout the product. This
person will be well versed in the game engine and art tools (Zbrush,
3DSMax, Photoshop, UV layout tools) and will help more junior artists
ramp up their skills.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfax0EG
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Warner Bros Games � Kirkland, WA, USA
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Sr. Game Writer - WB Games - #117015
WB Games Inc. seeks a skilled game writer to work on a shared writing
team. The writer should have game writing experience working directly
with a development team, excellent dialogue writing skills, and the
ability to collaborate and integrate feedback from the lead game
designer as well as other development team members, other shared team
writers, editors, and high level external writers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hejj0EA
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Warner Bros Games � Kirkland, WA, USA
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Technical Art Director - Surreal Software - #117278
Surreal Software, a division of WB Games Inc. seeks a Technical Art
Director to be responsible for all content related technical decisions
for the game on one of our newest projects. The Technical Art Director
also acts a liaison between Engineering (Both game and core tech) and
the content creators. This person will evaluate new technology,
supervise and monitor the development of pipelines and workflow.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfay0EH
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WB Chicago � Chicago, IL, USA
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Sr. Software Engineer, Gameplay - WB Games (Chicago Location) -#115557
WB Games Inc. seeks a Senior Software Engineer to help us expand the
Mortal Kombat franchise. Work in a dynamic team environment where you
will be responsible for implementation of game play features,
interface tools for content designers and help to support and expand
the game engine. You will work closely with game designers, animators,
artists, programmers and production staff to take this AAA product
from concept to the store shelf.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfaz0EI
[04.02.10]
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Budcat / Activision � Iowa City, IA, USA
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Design Director
Premium Iowa-raised Games. Budcat Creations is a developer of quality
entertainment software for the PC and console markets. With over eight
years of development experience and more than fifteen published titles
under its belt, Budcat stands ready to deal with anything thrown its
way. A game studio in Iowa? Sounds like trickery. But, I assure you,
we�re not actually a farm who has mistaken themselves as a game
development studio. As far you will ever know, at least.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa20E5
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Day 1 Studios � Chicago, IL, USA
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Project Creative Director
This individual will be working on our next project to develop the
game�s overall design/vision (message and player experience), and to
orient the different production specialties so as to create
interactive and entertainment elements that support the vision.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HejY0Er
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Day 1 Studios � Hunt Valley, MD or Chicago, IL, USA
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Senior Software Engineer
We have an opportunity for a Senior Software Engineer to work within a
development team that can own, manage and direct the development of
major code components or game systems. The successful applicant will
be responsible for identifying bottlenecks in the software development
process and implementing technical solutions to resolve those
bottlenecks. Specific duties will vary depending on the skill-set of
the successful applicant.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HejZ0Es
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Digital Extremes � London, ON, CAN
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Generalist Programmer
With over 100 of the industry's most talented artists, designers and
programmers, Digital Extremes works hard to make its employees the
best they can be by providing a positive, purpose-filled work
atmosphere that in turn, drives creativity and innovation into our
games. While honoring our commitment to providing a work environment
in which to collaborate and create superior videogames, we constantly
push the limits through artistic style, sleek code design, and
technical efficiency.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa30E6
Other Position(s) Available At Digital Extremes:
- Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa40E7
- World Builder
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa50E8
- Level Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa60EA
- UI Designer/Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa70EB
- Lighting Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hfa80EC
- Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HfbA0EM
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Gameloft � New York City, NY, USA
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3D Graphics Programmer- iPhone games!
As a member of our engineering team you will be part of the full
development cycle of 3D video games for iPhone from start to finish,
primarily focusing on 3D graphics. Duties could include: Analyze
existing 3D functions in the engine and adapt them so they are
compatible with current conventions; Support 3D functions and systems
conceived for the production; Work with Game Developers, as well as
Design teams to determine the different constraints of the game and
put all the elements together.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Heja0Ez
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Gearbox Software � Dallas/Plano, TX, USA
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Bad-Ass Level Designers
Looking for a new, exciting opportunity? Gearbox Software is an award
winning studio that strives to create a work culture and environment
that is conducive to creating the best video games in the industry.
Gearbox Software�s objectives are to create the best game, using the
latest technologies while fostering a happy and creative work
environment. If you want to work with some of the most creative and
talented minds in the industry then we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1f0EA
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Guerrilla Games � Amsterdam, N-, NLD
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Senior Game Designer
Guerrilla Games is looking to add a battle-hardened Senior Game
Designer to its ranks for an upcoming project. If you're recruited,
you will play a pivotal role in formulating the game design and
guarding the game's vision. You will also act as a mentor, problem
solver and source of bravery and inspiration for your fellow troops.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0He710EM
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Guerrilla Games � Amsterdam, N-, NLD
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Senior Level Designer
Are you a gifted level designer ready to take it to the next, uh,
level? For our upcoming project, we're looking for a Senior Level
Designer with a thorough understanding of the intricacies of level
design. As part of a mixed-discipline team that creates entertaining
and compelling missions, you'll act as a mentor, problem solver and
source of inspiration for the people around you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0He720EN
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Guerrilla Games � Amsterdam, N-, NLD
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Senior Tech Programmer
Guerrilla is looking for a real grease monkey to work on the nuts and
bolts of the game engine. As a Senior Tech Programmer, you analyze
complex requirements and programming structures and turn them into
simple, effective designs with even better implementations. You're
very ambitious, and even though you like tried-and-tested methods
you're not afraid to try something radical or new every now and then.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0He730EO
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Guerrilla Games � Amsterdam, N-, NLD
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Senior Gameplay Programmer
Being a Senior Game Coder at Guerrilla is like being a little god:
you're responsible for laying the foundation for an entire game world.
As part of an agile team of designers and artists, you invent ways to
break complex game features down into logical systems which are easy
to develop and maintain. You prove these features by building and
refining prototypes of your systems, making sure they add to the
overall believability of the game world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0He740EP
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Hangout Industries � North Hollywood, CA, USA
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2D Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1g0EB
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Hangout Industries � North Hollywood, CA, USA
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Web Quantitative Product Analyst
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1h0EC
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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hejb0E1
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Neversoft / Activision � Woodland Hills, CA, USA
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Senior AI Programmer
Neversoft Entertainment is currently seeking a Senior AI Programmer
who will work on core AI system functionality (navigation,
pathfinding, FSM, optimization and upgrading our existing AI system).
If you would like to work for a studio that operates with a career
approach to game making by stressing organization, effective time
management, and artistic evolvement, we would like to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0He760ER
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Nihilistic Software � Novato, CA, USA
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Experienced Console Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HfbC0EO
In-house engine, multiplayer action, FPS. Do I have your attention?
Nihilistic is looking for a talented and experienced Console Gameplay
Programmer. Founded in 1998, Nihilistic is an independent developer
working with top publishers on AAA titles. We are located just north
of San Francisco. Our founding philosophy was to break away from
corporate culture & foster a creative environment with a team of
talented developers. If you think you�ve got what it takes consider a
career at Nihilistic.
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Nihilistic Software � Novato, CA, USA
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Senior Console Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0HfbD0EP
In-house engine, cutting edge graphics, R&D, FPS. Do I have your
attention? Nihilistic is looking for a sharp Console Engine Programmer
with a rendering focus. Founded in 1998, Nihilistic is an independent
developer working with top publishers on AAA titles. Located just
north of San Francisco, our founding philosophy was to break away from
corporate culture & foster a creative environment with a team of
talented developers. If you think you�ve got what it takes consider a
career at Nihilistic
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Roblox � Redwood City, CA, USA
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Senior Graphics Engine Developer - Online Game Startup
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1i0ED
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Roblox � Redwood City, CA, USA
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Game UI/Platform Developer - Online Game Startup
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1j0EE
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Roblox � Redwood City, CA, USA
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C++ Game Engineer - Online Game Startup
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hf1k0EF
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Rockstar North � Edinburgh, SL, GBR
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Web Developer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYUk0SbCVt0K4n0Hejf0E5
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Savannah College of Art and Design � Savannah, GA, USA
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Professor of Game Design
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Sledgehammer Games / Activision � Foster City, CA, USA
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Finance and Operations Associate
At Sledgehammer Games we have created a state of the art game studio,
made up of some of the most talented developers in the industry. We're
looking for the best and the brightest to join us, as we develop an
action title in the Call of Duty franchise.
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Sledgehammer Games / Activision � Foster City, CA, USA
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Development Director - Environment Art
Check out our brand new studio, headed up by industry veterans Glen
Schofield as Vice President and GM and Michael Condrey as Vice
President and COO, the leaders of the Dead Space franchise. They are
joined at Sledgehammer Games by many award winning developers from
across the industry. Sledgehammer Games is actively recruiting top
industry talent to join their development team. Our studio based in
sunny Foster City and is walking distance to plenty of restaurants and
shopping, or one of our two free gyms.
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Square Enix � El Segundo, CA, USA
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Manager, Public Relations
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Telltale Games � San Rafael, CA, USA
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Producer
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Telltale Games � San Rafael, CA, USA
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Associate Producer
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Tencent Boston � Concord, MA, USA
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Executive Producer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
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Trion Austin � Austin, TX, USA
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Software Engineer - Platform
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Volition � Champaign, IL, USA
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Senior Programmer
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Volition � Champaign, IL, USA
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Senior Gameplay Programmer
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WB Chicago � Chicago, IL, USA
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Sr. Artist, UI - WB Games (Chicago Location) - 114954
The Senior UI Artist works with a variety of team members to help
design, create, implement and optimize UI assets for Console game
titles. They are responsible for maintaining high visual fidelity,
competitive aesthetics, logical menu flow, and presenting game
information in a clear and understandable manner. The Senior UI artist
must work with industry standard and our own proprietary tool set to
ensure a high level of fit and finish to all UI elements
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WB Chicago � Chicago, IL, USA
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Software Engineer, Engine - WB Games (Chicago Location) - #114655
WB Games Chicago is looking for a video game software engineer to work
on core technology for the Mortal Kombat franchise. As a software
engineer in the KoreTech group, you will help us further extend and
innovate key technology for our heavily modified Unreal 3.0 engine.
You will utilize and extend your experience with a wide variety of
engine tech, including memory management, animation, rendering, build
tools, and more.
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WB Chicago � Chicago, IL, USA
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Sr. Designer - WB Games (Chicago Location) - #116803
WB Games in Chicago is seeking a Senior Designer who will be
responsible for designing and implementing the game experience. The
Senior Game Designer is also responsible for ensuring the AI uses the
proper scripting logic as well as overseeing the creative design of
the AI. He or she must mentor younger technical designers on best
practices as well as pinpoint inefficient implementations.
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ZeniMax Online Studios � Hunt Valley, MD, USA
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Sr. Character Artist
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ZeniMax Online Studios � Hunt Valley, MD, USA
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Marketing Artist
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