Gamasutra.com's GamaDaily - April 26, 2010

Welcome to GamaDaily for April 26, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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Game Developers Conference� Europe
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfb70Ec

Call for Submissions Extended Until Wednesday, April 28th!

GDC Europe, the premier professional conference for creators of
videogames and interactive entertainment, has extended its deadline
for accepting session proposals for lectures and panels for the 2010
Game Developers Conference� Europe (GDC Europe). The event will take
place in Cologne, Germany on August 16-18 at the Cologne Congress
Center East.

The conference topics for submission include Business & Management,
Game Design, Production, Technology, and Visual Arts. New for this
year, GDC Europe will dedicate one day, August 17, to focus on social
networks and online games as well as key emerging markets in the
region to support the growing industry of online and browser-based
games.

Inspire your peers and submit your proposal today!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfb70Ec
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NEWS
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[04.26.10]

Trion Announces MMORTS End Of Nations, Renames Heroes Of Telara
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaH0Eu

Opinion: Be Wary Of The Innovation Bandwagon
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaI0Ev

Report: PS3 Slim Uses Less Power With New GPU
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaJ0Ew

Interview: Salvatore Talks Consistency In Game Worlds
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaK0Ex

Jagex Founders Lead UK's Wealthiest Game Entrepreneurs
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaL0Ey

Release This: Super Street Fighter IV, Dead to Rights Debut in US
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaM0Ez

Blizzard 'Will Not Hesitate To Take Legal Action' Against Copyright
Violators
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaN0E1

Capcom Addresses Online-Only Final Fight PSN Sharing Protection
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaO0E2

Supreme Court To Consider Reviewing California Game Law
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaP0E3

GDC Europe Extends Submissions To April 28th
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhJk0E7

StarCraft II Designer Browder: 'We're Not Trying To Be Innovative'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhUl0EK

Bayer Launches Diabetes Management Game for Nintendo DS
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaQ0E4


[04.23.10]

Apple Hires IGN Editor As App Store Game Editorial Chief
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaR0E5

Eidos Life President Ian Livingstone Granted British Inspiration Award
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaS0E6

Mad Catz Now Principal Peripherals Partner For Rock Band
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaT0E7

DS Tops Japan Hardware Charts For Third Week Running
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaU0E8

Blizzard To Appeal StarCraft II Korea Rating
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaV0EA

Ex-Infinity Ward Staffers Join Respawn
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhUm0EL

Best Of Indie Games: Choose Your Own Adventure
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhUr0EQ

Nintendo's Sakamoto: True Collaboration Essential To Great Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhUn0EM

In-Depth: North American Playstation Network Sales, March 2010
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaW0EB

Analysis: Choose Your Own Adventure, 21st Century Style
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhUp0EO

Round-Up: Gamasutra Network Jobs, Week Of April 23
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaX0EC

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Advertisement
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E3 Expo
June 15 - 17, 2010 � Los Angeles Convention Center � E3Expo.com

Three days in June that will impact your next 362
For 72 hours, the global video game industry convenes to test drive
the products and titles that will define the future of interactive
entertainment. Be one of the first to experience this year�s
cutting-edge technologies and the most anticipated games of 2010 �
before they hit they shelves. Be sure to check out the 2010 Exhibitor
List to learn more about the industry-leading companies who will be
attending!

Visit E3Expo.com to Reserve Your Spot Today!

E3 Expo is a trade event and only qualified industry professionals may
attend. No one under 17 will be admitted, including infants. Visit
www.E3Expo.com for registration guidelines.

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FEATURES
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The Worlds Inside R.A. Salvatore - by Jeffrey Fleming
The bestselling fantasy author details his process of building
credible worlds that can support lengthy book series and massive
games, from Forgotten Realms to 38 Studios' upcoming MMO Copernicus .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaY0ED

The Elegance Of Metroid: Yoshio Sakamoto Speaks - by Christian Nutt
Nintendo's main man behind the Metroid series talks about what he
feels is the core of its enduring popularity, the collaboration with
Team Ninja on Other M , and how storytelling plays a role in games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhU30EN

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Advertisement
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GDC Europe 2010: Registration is Open!

Game Developers Conference Europe
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany

The Game Developers Conference Europe is the premier pan-European
developer event bringing together developers and business
professionals across the continent and worldwide. It's the
international hub for wheeling and dealing in the game industry,
featuring visionary keynotes, international speakers and media, and
over 40 exhibitors and sponsors.

Register by July 21 and save up to �105!

Learn more about GDC Europe pass options and content here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhQZ0Ew
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0C6iD0E4
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[04.26.10]

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Black Rock Studio � Brighton, SE, GBR
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Technical Art Director/Lead Tech Artist - Core Tech Group
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZp0ET

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Black Rock Studio � Brighton, SE, GBR
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Studio Design Dept. Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZq0EU

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Gameshastra Inc. � Princeton, NJ, USA
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Technical Director - Training (Game Development)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZr0EV

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NHTV Breda University of Applied Sciences � Breda, No, NLD
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Lecturer in 3D modelling & animation 1,0 fte
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZs0EW

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Rivet Production and Design � Franklin, TN, USA
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Lead Engineer�Kids MMO (Tele-Commuting)
Rivet is on the hunt for a world class Lead Engineer to head up the
development charge on a revolutionary new MMO for kids. Our dream
candidate has a solid background in programming (C++, AS3, etc), deep
understanding of client and server-side game development, a fondness
for fast-paced projects, and superior management chops for leading a
virtual and global team. This is a telecommuting position so you must
also have loads of self-discipline, transparency, and top-notch
communication skills.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7F0EB

[04.24.10]

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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Gameplay - Monolith - #116715
As a member of Monolith's Game Engineering team you will work closely
with engineers, designers and artists to develop game-play for our
next triple-A title. As a Senior Game Engineer, your domain will span
as much of the gameplay codebase as your skills and interests dictate,
as you design and implement extensions to existing systems and pivotal
new game systems to meet the needs of our talented in-house team of
content developers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfav0Ee

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Monolith Productions � Kirkland, WA, USA
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Staff Software Engineer, Engine - Monolith Productions - #113766
As a Senior Engine generalist you will work closely with the Game Team
leads and the rest of your peers on the Core Technology Team to
develop state-of-the-art runtime technology for the PS3, XBOX 360 and
PC. Your domain will span the entire engine and your responsibilities
will include both optimizations of current-gen systems and design and
implementation of pivotal new technology for the next generation of
consoles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfaw0Ef

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Piranha Games Inc � Vancouver, BC, CAN
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Senior Technical Director
Piranha is looking for a Technical Director who loves being in the
thick of things, solving complex technical problems, researching and
recommending the latest technologies, and making great games with a
great team. We are committed to fostering a positive, respectful,
productive, and energetic work environment. Our Leaders are a key part
of helping us to do that.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdm0EZ

Other Position(s) Available At Piranha Games Inc:

- Lead Multiplayer Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdn0Ea
- Lead Multiplayer Designer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdo0Eb
- Lead Environment Artist Xbox360/PS3

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdp0Ec
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Snowblind Studios � Bothell, WA, USA
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Sr. Character Artist - Snowblind - #117298
Snowblind Studios, a division of WB Games Inc., seeks a Senior
Character Artist to be responsible for creating exceptional 3D
character assets. This person will work closely with the Lead
Character Artist and Art Director to ensure aesthetics quality and
continuity is kept at the highest-bar throughout the product. This
person will be well versed in the game engine and art tools (Zbrush,
3DSMax, Photoshop, UV layout tools) and will help more junior artists
ramp up their skills.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfax0Eg

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Sucker Punch Productions � Bellevue, WA, USA
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Texture Artist
Are you a texture artist who can push the limits of our PS3 engine and
shader technology? We're looking for an artist gifted at creating
texture maps and surface shaders that transform gray 3D models into
lush game environments and richly detailed characters.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZt0EX

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Sucker Punch Productions � Bellevue, WA, USA
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Game Designer
Can you make fun? Do you have that rare ability to string together a
handful of game mechanics into a cohesive mission that makes people's
palms sweat? If so, let us give you money! Come work your magic as a
Game Designer at our Bellevue, WA based studio where we are busy
creating our next big title.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZu0EY

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Warner Bros Games � Kirkland, WA, USA
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Technical Art Director - Surreal Software - #117278
Surreal Software, a division of WB Games Inc. seeks a Technical Art
Director to be responsible for all content related technical decisions
for the game on one of our newest projects. The Technical Art Director
also acts a liaison between Engineering (Both game and core tech) and
the content creators. This person will evaluate new technology,
supervise and monitor the development of pipelines and workflow.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfay0Eh

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WB Chicago � Chicago, IL, USA
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Sr. Software Engineer, Gameplay - WB Games (Chicago Location) -#115557
WB Games Inc. seeks a Senior Software Engineer to help us expand the
Mortal Kombat franchise. Work in a dynamic team environment where you
will be responsible for implementation of game play features,
interface tools for content designers and help to support and expand
the game engine. You will work closely with game designers, animators,
artists, programmers and production staff to take this AAA product
from concept to the store shelf.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hfaz0Ei

[04.23.10]

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2K Marin � Novato, CA, USA
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Multiplayer Programmer
Got what it takes to produce a cutting-edge AAA title? 2K Games seeks
the talents of a seasoned and passionate Networking Programmer who
enjoys a collaborative and creative work environment and is looking to
work with like minded professionals to create truly amazing
experiences. SUMMARY: Design, implement, and debug networking code for
state of the art current and next gen titles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdk0EX

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BBMF-Americas � Atlanta, GA, USA
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Lead Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZv0EZ

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BioWare Austin � Austin, TX, USA
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Senior Server Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7J0EF

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BioWare Austin � Austin, TX, USA
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Contract Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7K0EG

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BioWare Austin � Austin, TX, USA
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Senior Java Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7L0EH

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Budcat / Activision � Iowa City, IA, USA
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Lead Designer
Premium Iowa-raised Games. Budcat Creations is a developer of quality
entertainment software for the PC and console markets. With over eight
years of development experience and more than fifteen published titles
under its belt, Budcat stands ready to deal with anything thrown its
way. A game studio in Iowa? Sounds like trickery. But, I assure you,
we�re not actually a farm who has mistaken themselves as a game
development studio. As far you will ever know, at least.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZw0Ea

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Family Odyssey, LLC � Mapleton, UT, USA
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Executive/founder
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg1E0E3

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Foundation 9 - Pipeworks � Eugene, OR, USA
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Network Engineer
Looking for a change of environment and locaton? Check out our Network
Engineer position at Pipeworks in Eugene, OR. Pipeworks
(http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7Q0EM seeks the talents of an experienced network
engineer who enjoys a collaborative and creative work environment and
is looking to work with likeminded professionals to create fun games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7R0EN

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Gargantuan Studios � San Mateo, CA, USA
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Engineering Director
Engineering Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZx0Eb

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Hangout Industries � North Hollywood, CA, USA
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2D Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hf1g0Eb

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Hangout Industries � North Hollywood, CA, USA
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Web Quantitative Product Analyst
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hf1h0Ec

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Insomniac Games � Burbank, CA, USA
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Animator
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZy0Ec

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Insomniac Games � Burbank, CA, USA
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Cinematic Audio Specialist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZz0Ed

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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdl0EY

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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Gameplay - Monolith - #117588
As a member of Monolith's Game Engineering team you will work closely
with engineers, designers and artists to develop game-play for our
next triple-A title. As a Senior Game Engineer, your domain will span
as much of the gameplay codebase as your skills and interests dictate,
as you design and implement extensions to existing systems and pivotal
new game systems to meet the needs of our talented in-house team of
content developers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ10EQ

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Monolith Productions � Kirkland, WA, USA
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Sr. Artist/Animator - Monolith Productions - #117516
Monolith Productions, a division of WB Games Inc., seeks a Senior
Artist/Animator to work closely with the Lead Animator to maintain and
create high quality animations for both real time in game movement and
pre-rendered cinematics. Assists Lead in helping define process and
pipelines along with aesthetic goals. This person will be expected to
mentor more junior animators and to have an awareness of the impact of
assets on performance.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ20ER

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Rockstar North � Edinburgh, SL, GBR
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Systems Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ30ES

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Rockstar North � Edinburgh, SL, GBR
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Physics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ40ET

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Rockstar North � Edinburgh, SL, GBR
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Junior Physics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ50EU

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Rockstar North � Edinburgh, SL, GBR
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Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ60EV

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Rockstar North � Edinburgh, SL, GBR
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Character Animators
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ70EW

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Rockstar North � Edinburgh, SL, GBR
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C# Programmer: Audio Department
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhZ80EX

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Rockstar North � Edinburgh, SL, GBR
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AI Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaA0En

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Slant Six Games � Vancouver, BC, CAN
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Lead Designer
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Sledgehammer Games / Activision � Foster City, CA, USA
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Lead Online/Multiplayer Designer
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdr0Ee

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Sledgehammer Games / Activision � Foster City, CA, USA
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Sound Designer
Check out our brand new studio, headed up by industry veterans Glen
Schofield as Vice President and GM and Michael Condrey as Vice
President and COO, the leaders of the Dead Space franchise. They are
joined at Sledgehammer Games by many award winning developers from
across the industry. Sledgehammer Games is actively recruiting top
industry talent to join their development team. Our studio based in
sunny Foster City and is walking distance to plenty of restaurants and
shopping, or one of our two free gyms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdt0Eg

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Snowblind Studios � Bothell, WA, USA
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Sr. Character Artist - Snowblind - #117298
Snowblind Studios, a division of WB Games Inc., seeks a Senior
Character Artist to be responsible for creating exceptional 3D
character assets. This person will work closely with the Lead
Character Artist and Art Director to ensure aesthetics quality and
continuity is kept at the highest-bar throughout the product. This
person will be well versed in the game engine and art tools (Zbrush,
3DSMax, Photoshop, UV layout tools) and will help more junior artists
ramp up their skills.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaC0Ep

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Sony Computer Entertainment America LLC � Foster City, CA, USA
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Senior Graphics Developer Support Engineer
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THQ Studio Australia � Brisbane, QL, AUS
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Director of Design
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THQ Studio Australia � Brisbane, QL, AUS
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Senior Multiplayer Combat Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HgQx0ER

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THQ, Kaos Studios � New York, NY, USA
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Senior Producer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7V0ER

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THQ, Kaos Studios � New York, NY, USA
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Senior Animator
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7W0ES

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THQ, Kaos Studios � New York, NY, USA
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Senior FX Artist
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7X0ET

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Visual Concepts � Novato, CA, USA
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Application Server Engineer
This is an exciting opportunity to build an efficient, highly
specialized application server from the ground up as we innovate
toward the next generation of online sports gaming at 2K Sports!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdu0Eh

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Volition � Champaign, IL, USA
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Senior Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hf1m0Eh

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Volition � Champaign, IL, USA
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Senior Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hf1n0Ei

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Warner Bros Games � Kirkland, WA, USA
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Sr. Game Writer - WB Games - #117015
WB Games Inc. seeks a skilled game writer to work on a shared writing
team. The writer should have game writing experience working directly
with a development team, excellent dialogue writing skills, and the
ability to collaborate and integrate feedback from the lead game
designer as well as other development team members, other shared team
writers, editors, and high level external writers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdv0Ei

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Warner Bros Games � Seattle, WA, USA
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Sr. Artist/Animator - SURREAL SOFTWARE - #117270
A Senior Artist/Animator works closely with the Lead Animator to
maintain and create high quality animations for both real time in game
movement and pre-rendered cinematics. Assists Lead in helping define
process and pipelines along with aesthetic goals. This person will be
expected to mentor more junior animators and to have an awareness of
the impact of assets on performance.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdw0Ej

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Warner Bros Games � Kirkland, WA, USA
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Technical Art Director - Surreal Software - #117278
Surreal Software, a division of WB Games Inc. seeks a Technical Art
Director to be responsible for all content related technical decisions
for the game on one of our newest projects. The Technical Art Director
also acts a liaison between Engineering (Both game and core tech) and
the content creators. This person will evaluate new technology,
supervise and monitor the development of pipelines and workflow.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaD0Eq

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Warner Bros Games � Kirkland, WA, USA
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Sr. Game Writer - WB Games - #117622
WB Games Inc. seeks a skilled game writer to work on a shared writing
team. The writer should have game writing experience working directly
with a development team, excellent dialogue writing skills, and the
ability to collaborate and integrate feedback from the lead game
designer as well as other development team members, other shared team
writers, editors, and high level external writers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaE0Er

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WB Chicago � Chicago, IL, USA
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Sr. Artist, UI - WB Games (Chicago Location) - 114954
The Senior UI Artist works with a variety of team members to help
design, create, implement and optimize UI assets for Console game
titles. They are responsible for maintaining high visual fidelity,
competitive aesthetics, logical menu flow, and presenting game
information in a clear and understandable manner. The Senior UI artist
must work with industry standard and our own proprietary tool set to
ensure a high level of fit and finish to all UI elements
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdx0Ek

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WB Chicago � Chicago, IL, USA
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Character Artist - WB Games (Chicago Location) - #114695
The WB Games development studio in Chicago seeks a Character Artist
who will be responsible for creating character assets of the highest
quality. This person will work closely with the Lead Character Artist
along with the Art Director to ensure aesthetics quality is kept at
the highest-bar bar across the arenas. This person will be well versed
in the game engine and art tools.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdy0El

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WB Chicago � Chicago, IL, USA
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World Artist - WB Games (Chicago Location) - #116004
The WB Games development studio in Chicago seeks an Environment Artist
who will be responsible for creating environmental assets of the
highest quality. This person will work closely with the Lead
Environment Artist along with the Art Director to ensure aesthetics
quality is kept at the highest-bar bar across the arenas. This person
will be well versed in the game engine and art tools and will help
more junior artists ramp up their skills.<
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hgdz0Em

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WB Chicago � Chicago, IL, USA
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Sr. Designer - WB Games (Chicago Location) - #116803
WB Games in Chicago is seeking a Senior Designer who will be
responsible for designing and implementing the game experience. The
Senior Game Designer is also responsible for ensuring the AI uses the
proper scripting logic as well as overseeing the creative design of
the AI. He or she must mentor younger technical designers on best
practices as well as pinpoint inefficient implementations.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0Hg7Y0EU

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WB Chicago � Chicago, IL, USA
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Sr. Software Engineer, Gameplay - WB Games (Chicago Location) -#115557
WB Games Inc. seeks a Senior Software Engineer to help us expand the
Mortal Kombat franchise. Work in a dynamic team environment where you
will be responsible for implementation of game play features,
interface tools for content designers and help to support and expand
the game engine. You will work closely with game designers, animators,
artists, programmers and production staff to take this AAA product
from concept to the store shelf.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaF0Es

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WB Chicago � Chicago, IL, USA
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Software Engineer, Engine - WB Games (Chicago Location) - #114655
WB Games Chicago is looking for a video game software engineer to work
on core technology for the Mortal Kombat franchise. As a software
engineer in the KoreTech group, you will help us further extend and
innovate key technology for our heavily modified Unreal 3.0 engine.
You will utilize and extend your experience with a wide variety of
engine tech, including memory management, animation, rendering, build
tools, and more.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYxb0SbCVt0K4n0HhaG0Et

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