Gamasutra.com's GamaDaily - April 16, 2010

Welcome to GamaDaily for April 16, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[04.16.10]

Q&A: Brian Fargo On Hunted's Dungeon-Crawling Bite, Industry History
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzo0E3

Analysts: Industry Can Keep Growing In 2010
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In-Depth: The Unveiling Of Epic Games Japan
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzq0E5

Deus Ex Art Director: Distinctive Art Key To Sequel
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzr0E6

Opinion: Making Decisions Matter In Morality-Oriented Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzs0E7

NPD: Industry Sales Up 6% As PS3 Software Shines With God Of War III
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzt0E8

Saling The World: Splinter Cell: Conviction Leads in U.S. and UK
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzu0EA

Best Of Indie Games: To Sleep, Perchance to Dream
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzv0EB

In-Depth: Inside The Business Of GameStop, Part One
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Canadian Videogame Awards Announce 2010 Finalists
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Doom, Gloom Looms For PSP Room
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzx0ED

Games for Health Conference Reveals Gingold, PlayStation Move Keynotes
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzy0EE


[04.15.10]

Microsoft Announces 'Kin' Social Networking-Focused Phones
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgzz0EF

Sega Sammy Projects Lowered Revenue, Increased Profit
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz10E1

Kojima Teases Risky 'Taboo' Project
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz20E2

CDV To 'Keep Business Running' In Spite Of Preliminary Insolvency
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz30E3

Report: Two More Studio Veterans Leave Infinity Ward
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz40E4

Analyst: Expect 'Six Straight Months Of Growth' For U.S. Game Retail
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz50E5

Gosen Steps Down From Microsoft's European Game Biz Role
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz60E6

Atari Gets EA Online Vet Burns As Europe GM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz70E7

Epic, Scaleform To Bundle GFx With UE3 For Free
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwI0EN

Research: PAL Emerging Markets Worth $2.6 Billion In 2009
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwG0EL

Activision Raises Fiscal Outlook Thanks To 'Record-Breaking' Stimulus
Package
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwE0EJ

Slow Week Sees New Super Mario Bros. Wii Return To Top In Japan
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgz80E8

ModNation Racers PSP Dev: It's All In The Tools
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwD0EI

Blue Fang: Moving From Big Projects To Facebook, iPhone Difficult But
Possible
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwF0EK

This Week In Video Game Criticism: The Pokemon Villain Showcase
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Gamasutra Expert Blogs: From Trial And Error To 'Free' Success
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Advertisement
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Westwood College is again bringing together some of the interactive
entertainment industry's most accomplished professionals to share
their experience on getting started in gaming, what they've learned
along the way and to discuss the future of the gaming profession. Meet
the Game Legends on April 17 from 2 p.m. to 5:30 p.m. at Angel
Stadium, Diamond Club in Anaheim, CA. See who�s coming and get more
information about the event.

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwV0Ea
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FEATURES
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Past And Future Tension: The Visual Design Of Deus Ex: Human
Revolution - by Chris Remo
Eidos Montreal art director Jonathan Jacques Belletete on delivering a
believable Cyber-Renaissance -- complicated by setting it before the
first game in the Deus Ex series but ten years later in the real
world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1A0E4

From Two Years to Two Months: Transforming a Studio - by Eduardo Baraf
Blue Fang Games' director of online and mobile games discusses the
proper way to evolve a studio used to developing packaged, long-cycle
products into one that operates quickly in the Facebook and iPhone
arenas.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwW0Eb

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Advertisement
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Game Developers Conference� Europe
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany
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Call for Submissions Open Now Through April 23
GDC Europe, the premier professional conference for creators of
videogames and interactive entertainment, is now accepting session
proposals for lectures and panels for the 2010 Game Developers
Conference� Europe (GDC Europe). The event will take place in Cologne,
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The conference topics for submission include Business & Management,
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0C6iD0EA
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[04.16.10]

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THQ Studio Australia � Brisbane, QL, AUS
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Senior Multiplayer Combat Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgQx0EW

[04.15.10]

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Bungie LLC � Kirkland, WA, USA
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UI Engineer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1B0E5

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Bungie LLC � Kirkland, WA, USA
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Senior Server Programmer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1C0E6

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Bungie LLC � Kirkland, WA, USA
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User Interface Design Lead
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1D0E7

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Champlain College � Burlington, VT, USA
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Artistic/Technical Lead, Emergent Media Center
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hgwp0E1

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Family Odyssey, LLC � Mapleton, UT, USA
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Executive/founder
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1E0E8

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Foundation 9 -Griptonite � Kirkland, WA, USA
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Senior Programmer
Are you a Senior Programmer looking for a great place to take the next
step in your career? Griptonite Games and Foundation 9 Entertainment
are currently in search of a Senior Programmer in the Greater Seattle
area for console platforms. Griptonite Games is the leading developer
of high quality, fun games for console and handheld platforms. We
employ nearly 170 people who are passionate about crafting great
videogame experiences.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbh0EW

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Insomniac Games � Burbank, CA, USA
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Senior Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1F0EA

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LOLapps � San Francisco, CA, USA
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Flash Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He4o0Eq

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Psyonix � San Diego, CA, USA
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Artists / Level Designers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbk0EZ

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ROCKSTAR GAMES NYC � new York, NY, USA
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Production Producer
Rockstar NYC is the award winning publisher behind Grand Theft Auto,
Midnight Club, Max Payne, Red Dead Revolver, Bully, The Warriors,
Manhunt, and a host of other hugely successful, high profile titles on
PS2, PSP, Xbox 360, Xbox, PC and more. The New York City office is
Rockstar's worldwide publishing headquarters. It is the home of our
marketing, public relations, and product development departments.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He4p0Er

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Sony Computer Entertainment America � San Diego, CA, USA
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Advance Test Manager
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Telltale Games � San Rafael, CA, USA
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Technical Artist/Character Rigger
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbr0Eg

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Telltale Games � San Rafael, CA, USA
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UI Artist
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Telltale Games � San Rafael, CA, USA
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Senior Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbt0Ei

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Telltale Games � San Rafael, CA, USA
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Executive Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbu0Ej

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Telltale Games � San Rafael, CA, USA
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Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbv0Ek

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Telltale Games � San Rafael, CA, USA
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Cinematic Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1G0EB

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Tencent Boston � Concord, MA, USA
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General Artist
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He1G0E8

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Tencent Boston � Maynard, MA, USA
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Senior MMO Engine Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He1H0EA

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Tencent Boston � Concord, MA, USA
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Gameplay Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He1I0EB

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Tencent Boston � Concord, MA, USA
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Content Designer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He1J0EC

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The Workshop � Marina del Rey, CA, USA
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Concept Artist
Excited about shaping the primary look of many different worlds? The
Workshop is looking for an environment concept artist. Each member of
the team has creative input into the process of how our games turn
out. You will see your art take on new forms and inspire an entire
company.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0He4q0Es

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THQ � Dallas, TX, USA
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User Researcher
We're seeking out a passionate player researcher to help us grow our
capabilities in our new usability labs in Dallas, Texas. If you have a
strong background in psychology and/or human-computer interaction, and
love games, we want to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgQ20EM

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THQ - San Diego � Carlsbad, CA, USA
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Sr. Game Designer
If you love to design game systems that literally kick butt, read
on.......... THQ San Diego is looking for a Sr. level Melee/Combat
game designer to work at our Carlsbad, CA studio. The studio is
located 5 minutes from the beach and Carlsbad/San Diego offers a great
beach lifestyle and lower cost of living than L.A. or San Francisco.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbw0El

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THQ Studio Australia � Brisbane, QL, AUS
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Director of Design
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgQ30EN

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Torque � Las Vegas, NV, USA
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Tool Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwX0Ec

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Torque � Las Vegas, NV, USA
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Sr. Producer/Product Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwY0Ed

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Torque � Las Vegas, NV, USA
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Game Middleware Sales Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HgwZ0Ee

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Trion Redwood City � Redwood City, CA, USA
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Sr. Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbx0Em

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Trion Redwood City � Redwood City, CA, USA
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Sr. Environment Modeler
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfbz0Eo

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Trion Redwood City � Redwood City, CA, USA
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Server Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfb10Eb

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Trion Redwood City � Redwood City, CA, USA
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Corporate Communication Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfb20Ec

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Trion San Diego � San Diego, CA, USA
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LEAD ENVIRONMENT/TERRAIN ARTIST
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfb30Ed

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Trion San Diego � San Diego, CA, USA
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MMO Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfb40Ee

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Trion San Diego � San Diego, CA, USA
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Environment Prop Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfb50Ef

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Trion San Diego � , CA, USA
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Sr. Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hfb60Eg

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Ubisoft Massive � Malmo, , SWE
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Senior Tools Programmer
Ubisoft Massive is a premier producer of games and interactive
entertainment for the global market. The company is located in Malm�,
Sweden and fully owned by Ubisoft Entertainment, one of the largest
publishers in the world. With more than one hundred passionate game
developers, we continue to expand to meet the demands of gamers
worldwide. We are aiming for excellence and so far we have among all
with great success released �World in Conflict: Soviet Assault� � a
best-selling action-real time strategy game that further positions the
company as one of the most prominent development studios in the world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1H0EC

Other Position(s) Available At Ubisoft Massive:

- Engine Programmer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1I0ED
- Level Designer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1J0EE
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Vicarious Visions / Activision � Albany, NY, USA
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Art Manager
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers. VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HdgZ0EL

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Volition � Champaign, IL, USA
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IT Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0HfQ70EQ

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Westwood College � Woodridge, CO, USA
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Adjunct Faculty Open House
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYl70SbCVt0K4n0Hg1K0EF

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