Inside Gamasutra - Week of March 18, 2010

Welcome to Inside Gamasutra for the week of March 18, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- EDUCATION
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[03.18.10]

GameStop: 'Publishers Can Participate' In Used Biz Via DLC
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezk0Ex

In-Depth: How Planning Derailed, Playtesting Redeemed Uncharted 2
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezl0Ey

Bad Company 2 Hits 2.3 Million Sold
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezm0Ez

GameStop Bucks Trends With 2009 Retail Sales Increase
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezn0E1

Analysis: System Shock 2 - Structure And Spoilers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezo0E2

Rebellion Confirms HQ Layoffs, Derby Studio Closure
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezp0E3

Sega Developing 'Several' Natal, Move Games, Predicts 'Attractive'
Price
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezq0E4

GDC Gallery: Game Developers Choice Awards, Expo Floor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezr0E5

Interview: Identity Through Music - On the Soundtrack to Heavy Rain
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezs0E6


[03.17.10]

Majesco Profits, Revenues Slide In Fiscal Q1
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezt0E7


[03.18.10]

Gamasutra Expert Blogs: From GDC Reflections To A Geek's Life
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezu0E8


[03.17.10]

EA Exec Steven Chiang Joins Zynga
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezv0EA

Lucid Attracts $8M On Strong Sales Of Multi-GPU Chip
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezw0EB

Women In Games Conference Cancelled Due To 'Low Delegate Numbers'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezx0EC

Playdom Invests $5M In Argentinian Dev MetroGames
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezy0ED

World Golf Tour Picks Up $10M, Partners With USGA
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hezz0EE

New Turtle Rock Studios Game In The Works
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez10Ez

Former Transmission Staff Found Melbourne-Based Trickstar
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez20E1

Mikami Reveals New Studio Plans, 3D Ambitions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez30E2

Critical Reception: Sony's God of War III
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heuu0E3

God Of War III Sr. Producer: 'Don't Do Anything Just To Be
Sensationalist'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heup0Ex

Metal Gear Solid: Peace Walker Gets PSP Hardware Bundle
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heus0E1

GDC Gallery: Notable Speakers, Event Highlights
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heur0Ez

Only Two More Weeks Left For CEDEC 2010 Call For Speakers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez40E3

In-Depth: Xbox Live Arcade Sales Analysis, February 2010
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heut0E2

In-Depth: What The (Game) Papers Say - March 2010, Pt. 2
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez50E4

Analyst: Console Install Bases, Software Unit Sales See Big Disconnect
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heuq0Ey


[03.16.10]

U.S. Senator Rockefeller to Chair STEM Games Competition
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu10Eu

IGN Lays Off Staff In 'Every Part Of The Company'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heux0E6

Top-Grossing iPhone Apps: Street Fighter IV, Where's Waldo? Lead
Rankings
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heuz0E8

Best of FingerGaming: From Street Fighter IV to The Graveyard
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu20Ev

Microsoft, Nintendo Successfully Defend Controller Patent Allegations
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heuw0E5

Gamebryo Adds LiveMove 2 To Support PlayStation Move
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu30Ew

New 'British Inspiration Awards' Will Include Video Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu40Ex

EA Launches Need for Speed World Beta
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heuy0E7

Sony: 'A Lot' Of SCE Studios Working On Stereoscopic PS3 Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoS0EO

Sony Regrets Not Publishing Demon's Souls In North America
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu50Ey

Feature: Will Kwedit's Play Now, Pay Later Model Work?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoX0ET

Stardock's Wardell Details Impulse Reactor Specifics
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heuv0E4

GDC Gallery: IGF Awards, Pavilion, Indie Games Summit, More...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu60Ez

Analysis: PSP Go To Face 'Slow Death At Retail' In U.S.?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoQ0EM

Interview: Uematsu's Dog Ear Records Head Talks Final Fantasy, Retro
Piano
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoY0EU

Analysis: Soren Johnson On Playing The Odds
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoT0EP

Gamasutra Member Blogs: From Wind Waker To Poseurs
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoW0ES


[03.15.10]

Quest Online Fires President, Hires Derek Smart
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoU0EQ

AI Tool Dev Xaitment Expands Into Asian Market
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heoa0Ec

GDC Sees Record Attendance, Reveals 2011 Dates
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoV0ER

Bethesda To Publish Inxile's Hunted: The Demon's Forge
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heiu0Eq

Uncharted 2 Top Winner At G.A.N.G. Audio Awards
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heob0Ed

Free-To-Play OnLive Game Portal Will Allow Individual Rentals, Demos
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heoc0Ee

GDC 2010: The Announcements, The Top Talks
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoR0EN

Microsoft Patents Friend-Based DLC Promotion System
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeoZ0EV

Final Fantasy XIII Debuts At Top In UK
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heod0Ef

Fired Infinity Ward Heads West, Zampella Sign With Creative Artists
Agency
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heit0Ep

Dassault Launches Web-Driven 3D Creation Suite
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heoe0Eg

Analysis: Examining Declining Wii Software Revenue In 2010
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heir0En

ZeniMax Online Adopts Fork Particle Tech For MMO
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heof0Eh

Release This: U.S. Gets God of War III, New Pokemon Titles
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heiw0Es

Best Of Indie Games: Taking to the Skies
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heiz0Ev

Autodesk Announces 2011 Versions Of Maya, Max, Softimage
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heog0Ei

Disney: 'High-Quality Executions' Of Marvel Games Planned,
Post-Acquisition
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heis0Eo


[03.13.10]

GDC: Will Wright Peels Back Layers Of Entertainment, Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heiv0Er

GDC: EA's Cousins Talks Social Gaming's Wal-Mart Parallel
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei20Ej

GDC: Refining The Real-Time Combat In Mass Effect 2
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei10Ei

GDC: Jenova Chen's HeavenVille Wins Game Design Challenge
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei40El

GDC: Jason Rohrer Talks Diamond Trust's 'Knowledge Chains'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heiy0Eu


[03.12.10]

GDC: Daglow: The Real Console War Is On Wall Street
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei50Em

GDC: Online Panel Discussed Future Of Connectivity
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei60En

GDC: Indie Innovators Talk Ideas, Philosophies
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei70Eo

GDC: Sid Meier's Lessons On Gamer Psychology
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei30Ek

GDC: Schell, Robertson, Pinckard discuss Subversive Design Issues
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hei80Ep

BioShock 2 PS3, Aliens vs. Predator Jump Into February Top 20
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heix0Et

Report: Ubisoft Recalls Silent Hunter 5 CE In Germany
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejA0Ez

GDC: EA LA Vets Form Digital Download Dev Supergiant
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejB0E1

GDC: Uncharted 2 Wins Big At 10th Annual Game Developers Choice Awards
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejC0E2

GDC: Monaco Takes Grand Prize at 12th Annual IGF
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejD0E3

Interview: Epic's Rein On Why AAA Is 'Not Going Away', It's 'Going
Everywhere'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejE0E4

EA To Sell In-Game Ads Directly
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejF0E5


[03.11.10]

GDC: Creating Deus Ex Human Revolution's Cybernetic Renaissance
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejG0E6

GDC: Hecker's Nightmare Scenario - A Future Of Rewarding Players For
Dull Tasks
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejH0E7

GDC: R.A. Salvatore On Building Worlds, Copernicus
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejI0E8

GDC: Grasshopper's Akira Yamaoka Talks Audio Techniques
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejJ0EA

Sony: 13 Million PS3s Sold By March's End Despite 'Tight' Inventory
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejK0EB

NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejL0EC

GDC: Blizzard's Core Game Design Concepts
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejM0ED

GDC: Taking Inspiration from EVE Online's Espionage Metagame
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejN0EE

GDC: Infamous' Open World Trickery
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejO0EF

White House Launches Apps for Healthy Kids Development Contest
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejP0EG

Emergent Unveils Lightspeed Updates, New Features
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejQ0EH

GDC: Nintendo's Sakamoto's Four Creative Tenets
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejR0EI

GDC: Peter Molyneux On Simplifying And Enhancing Fable III
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejS0EJ

Harmonix Releasing Green Day: Rock Band This June
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebj0EY

Choice Awards: White House Appeals To Developers To Create
Health-Conscious Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejT0EK

GDC: 36 Third-Party PlayStation Move Partners Revealed
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebl0Ea

GDC: InstantAction Reveals Platform For Instantly Playing
Large-Download Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebi0EX

GDC: Refenes' & Saltsman's Baffling $350 App Store Success
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebo0Ed

GDC: hi5 Launches Game Dev Program To Attract Studios, Exclusive
Titles
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebu0Ej

Image Metrics Raises $8M, Completes Public Listing
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebr0Eg

GDC: Khronos Group Releases OpenGL 4.0 Specification
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebp0Ee

GDC: Epic, Valve Offering Free Steamworks Integration To UE3 Licensees
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebn0Ec


[03.10.10]

GDC: Q&A - Sony Studios' Yoshida On Move Development
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebq0Ef

GDC: Backflip's Farrior On iPhone Ad Sales, Free Versions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebv0Ek

GDC: Bungie, BioWare On Creating Blockbuster Franchises
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebk0EZ

GDC: Mollendustria's Pedercini On 'Reappropriating' Video Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebw0El

GDC: Sony's Motion Controller Is 'PlayStation Move'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebs0Eh

GDC: FF XIII Director - Production Drove Content Decisions, Elements
Will Return
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebm0Eb

GDC: EA's Schappert 'Disappointed' With Infinity Ward Suit
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebt0Ei

GDC: Ninjabee's Top 10 Development Lessons
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebx0Em

GDC: Spector: Don't Let Desire For Progress 'Throw Away Our Entire
History'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heby0En

GDC: Lunch With Luminaries - 'Gamer' Label Is 'A Limiting Moniker'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hebz0Eo

GDC: A Brief Postmortem Of Today I Die
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb10Eb

GDC: Surviving High School And Why iPhone Games 'Need'
Microtransactions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb20Ec

GDC: Playfish's Segerstrale: 'Free' Isn't A Dirty Word For Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb30Ed

GDC: MySpace Launches New Games Experience, Tools
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb40Ee

GDC: OnLive Gets Launch Date, Reveals Initial Publishers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb50Ef

GDC: ThatGameCompany's Santiago, Hunicke Talk Exploratory Development
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb60Eg

New PlayStation Home Update Brings Navigation, Interface Changes
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb70Eh

Fils-Aime: Nintendo 'Not There Yet' On Wii Successor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heb80Ei

TGS Announces Changes, Expanded Business Functions For 2010 Event
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecA0Es

Square Enix Ships 5 Million FFXIII Copies
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeR10EL

Road To IGF Mobile: Spider's Randy Smith
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeR20EM

GDC: Former Project Natal Producer Joins Softkinetic
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecB0Et

EA Sports Active 2.0 Adds New Control System, Platforms
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeRy0EX

Study: PC Software Sales Up 3% To $13.1 Billion In 2009
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeR30EN

Critical Reception: Square Enix's Final Fantasy XIII
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeR60EQ

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GDC Canada First Sessions Announced!

Game Developers Conference Canada
May 6-7, 2010
Vancouver Convention Centre
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Attendees to GDC Canada will gain insight into new business
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FEATURES
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The Story of Score Studios: Westerners Move East - by Ryan
Winterhalter
The story behind two Westerners who moved to work at Japanese game
studios and then set up their own indie, Score Studios -- and why
they've chosen to set up shop in the country widely assumed to be
struggling hardest when it comes to development.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez60E5

Interview: The Shape of God of War III - by Kris Graft
Sony Santa Monica senior producer Steve Caterson talks the development
processes and content concerns that informed the development of SCEA's
biggest sequel of the generation -- and what the franchise's future
may hold.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu70E1

Free To Play Games, Meet The Virtual IOU - by Paul Hyman
An examination of the introduction of Kwedit, a kid-centric service to
allow gamers to promise to pay for virtual items and then deliver on
it later may be the start of an important way to boost free-to-play
revenues... or a mere blip.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heoh0Ej

NPD: Behind the Numbers, February 2010 - by Matt Matthews
In Gamasutra's latest analysis of U.S. console game retail trends,
Matt Matthews examines why industry growth may finally kick in during
March, while also examining music game sales and intriguing hardware
trends for February 2010.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejU0EL

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Gamasutra Contractors
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HIDt0Ek

Need additional help outside your studio?

The Contractors section of Gamasutra.com is ideal for game developers
looking for artists and professionals to help build their next game.
Browse our database of contractors ranging from freelancers to large
studios with 300+ employees specializing in areas such as Audio, Game
Design, Art Production, Programming, Localization, Motion Capture,
Legal Services, Business / Agent Services, and many more to help you
on your next project.

Studios currently featured include DSONIC, STREAMLINE STUDIOS, ARTERY
STUDIOS, SOUNDDOGS.COM, LIQUID DEVELOPMENT, and TECHFRONT BRAZIL.
For your next development project, check out the Contractors section
to find the match for you.

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HIDt0Ek
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---------------------------------------------------------------------------
JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[03.18.10]

---------------------------------------------
NHTV Breda University of Applied Sciences � Breda, No, NLD
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Lecturer in Media Technology 1,0 fte
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez70E6

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NHTV Breda University of Applied Sciences � Breda, No, NLD
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Lecturer in Research Methodology 1,0 fte
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hez80E7

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NHTV Breda University of Applied Sciences � Breda, No, NLD
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Lecturer in Interface/ Interaction Design 1,0 fte
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1A0E3

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NHTV Breda University of Applied Sciences � Breda, No, NLD
---------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1B0E4
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1C0E5

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NHTV Breda University of Applied Sciences � Breda, No, NLD
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Lecturer in Game Programming 1,0 fte
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1D0E6

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NHTV Breda University of Applied Sciences � Breda, No, NLD
---------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1E0E7
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1F0E8

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Pole To Win America � Sunnyvale, CA, USA
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Test Lead (English / Japanese Bilingual)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecC0Eu

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Tencent Boston � Concord, MA, USA
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General Artist
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1G0EA

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Tencent Boston � Maynard, MA, USA
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Senior MMO Engine Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1H0EB

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Tencent Boston � Concord, MA, USA
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Gameplay Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1I0EC

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Tencent Boston � Concord, MA, USA
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Content Designer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1J0ED

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Trion Austin � Austin, TX, USA
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Technical Systems Analyst
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecD0Ev

[03.17.10]

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Airtight Games � Redmond/Seattle, WA, USA
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Lead Environment Artist
Airtight Games is a group of industry veterans formed around the core
of the team that produced the award-winning, 90-ranked game "Crimson
Skies: High Road to Revenge" and the new IP developed with Capcom,
"Dark Void." We are beginning production on another original AAA IP
with a top-tier publisher this spring and are currently recruiting
top-notch talent for key positions. This is a chance to get on board a
unique project with a quality-focused development and publishing team.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1K0EE

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Armature Studio � Austin, TX, USA
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Character Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hc8W0EV

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Big Head Games Ltd. � Kingston Upon Thames, EN, GBR
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Games Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1M0EG

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Boston Dynamics � Waltham, MA, USA
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C++ Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1N0EH

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Demiurge Studios � Cambridge, MA, USA
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Senior Engineer
Demiurge Studios is an independent game developer, located near
Boston. We maintain a creative, energetic atmosphere where individual
input matters. We work on high profile games and next-gen technology.
We offer competitive salaries, benefits and sane working hours. We're
looking for senior programmers. Experience, teamwork and leadership
are key attributes. Our team is growing - come join us!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1O0EI

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Demiurge Studios � Cambridge, MA, USA
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Physics/Animation Engineer
Demiurge Studios is an independent game developer, located near
Boston. We maintain a creative, energetic atmosphere where individual
input matters. We work on high profile games and next-gen technology.
We offer competitive salaries, benefits and sane working hours. We're
looking for an Engineer to work on physics and animation systems.
Experience, teamwork and leadership are key attributes. Our team is
growing - come join us!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1P0EJ

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EA Montreal � Montreal, PQ, CAN
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Lead Level Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1Q0EK

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EA Montreal � Montreal, PQ, CAN
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Senior UI Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1R0EL

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EA Redwood Shores � Redwood City, CA, USA
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Sr. System Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1S0EM

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EA Redwood Shores � Redwood City, CA, USA
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Outsourcing Modeler/Reviewer - Character & Object/Environment
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1T0EN

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Edge of Reality � Austin, TX, USA
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Flash UI Programmer
Edge of Reality is a veteran cross platform console studio based in
Austin, Texas. Most recently, we worked closely with BioWare to
release Dragon Age PS3 & 360. We also work with The Sims Studio, a
part of the EA Play label on various projects. We have been fortunate
enough to be part of several hit titles throughout our 11 year history
and look forward to many more. Edge of Reality is looking for new team
members who share our passion for creating great games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hd6H0EF

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Institute for Creative Technologies / USC � Marina Del Rey, CA, USA
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Programmer Analyst II
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1U0EO

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LOLapps � San Francisco, CA, USA
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Flash Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hcz80E5

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Mako Games LLC � Stamford, CT, USA
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Senior Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdcT0EC

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Mako Games LLC � Stamford, CT, USA
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Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdcU0ED

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Microsoft Game Studios - 343 Industries � Redmond, WA, USA
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MIssion Designer
343 Industries is forging the future of Halo, expanding and building
upon one of the most important and successful franchises in gaming
history. Halo is a rich and exciting universe that encompasses AAA
video games, New York Times best-selling novels, world-class animation
and much, much more. Just you wait. 343 is set to revolutionize gaming
and entertainment by putting the industry�s fiercest talent in one
room and diving for cover. Come be part of the awesome.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecF0Ex

Other Position(s) Available At Microsoft Game Studios - 343
Industries:
- Technical Animator/Rigger-Senior

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecG0Ey

- Lead Environment Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecH0Ez

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omgpop � New York, NY, USA
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Game Developer / Programmer
Come work on the next generation of social games in a fun, relaxed
environment filled with some really sharp folks. We have major venture
capital backing, work in a sunny open loft in New York City and
generally try to have some fun! Our game development is all in flash
and the developers also author the games. If you don't know flash but
have done console or other C++ related programming, we'll teach you
flash and bring you up to speed.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1V0EP

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Pitchblack Games � Chandler, AZ, USA
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Programmer - HERO Script
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hd6J0EH

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PopCap Games � Seattle, WA, USA
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UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdcV0EE

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Riot Games � Culver City, CA, USA
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Technical Director - Game
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1W0EQ

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ROCKSTAR GAMES NYC � New York, NY, USA
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Video Production Editor
Rockstar NYC is the award winning publisher behind Grand Theft Auto,
Midnight Club, Max Payne, Red Dead Revolver, Bully, The Warriors,
Manhunt, and a host of other hugely successful, high profile titles on
PS2, PSP, Xbox 360, Xbox, PC and more. The New York City office is
Rockstar's worldwide publishing headquarters. It is the home of our
marketing, public relations, and product development departments.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecI0E1

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Seven45 Studios � Boston, MA, USA
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PS3 Programmer - Power Gig
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heu80E2

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Sledgehammer Games / Activision � Foster City, CA, USA
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Senior Character Artist
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecJ0E2

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Sledgehammer Games / Activision � Foster City, CA, USA
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Concept Artist (Temporary)
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecK0E3

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Sledgehammer Games / Activision � Foster City, CA, USA
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FX Artist
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecL0E4

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Sledgehammer Games / Activision � Foster City, CA, USA
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Gameplay Systems Engineer
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecM0E5

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Sony Online Entertainment � Seattle, WA, USA
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Sr. AI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hc8a0Ef

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Sony Online Entertainment � Denver, CO, USA
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Server Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hc8b0Eg

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Toys for Bob / Activision � Novato, CA, USA
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QA Tester
We're owned by Activision. We�ve been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren�t on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecO0E7

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Treyarch / Activision � Santa Monica, CA, USA
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UI Artist
Treyarch is home to some of the industry's best and brightest talent,
and has garnered a reputation for being one of the industry's premier
art, design and technology powerhouses. Today, the studio's teams are
focusing on AAA quality next generation games for the Microsoft Xbox
360, Sony Playstation 3, Nintendo Wii and PC platforms. Treyarch's
successful track record of releasing blockbuster hits, extensive
infrastructure and strong management provides a solid foundation from
which it can successfully pioneer major franchises and build on our
successes to date.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hc8g0El

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Trion San Diego � San Diego, CA, USA
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Director of Localization
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hd6K0EI

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Ubisoft � San Francisco, CA, USA
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Lead Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1X0ER

Ubisoft San Francisco is looking for a talented, motivated and
experienced person to create and manage art development on an exciting
next-generation cross platform project!
---------------------------------------------
Ubisoft � San Francisco, CA, USA
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Technology Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1Y0ES

The San Francisco office of Ubisoft has an exciting opening for a
Technology Director. If you have solid experience doing this type of
work in the video game industry then we defintely want to talk with
you!
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Visceral Games � Redwood City, CA, USA
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Senior Level Designer - Dead Space 2
This M-rated action/shooter sequel will set new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecP0E8

Other Position(s) Available At Visceral Games:
- Environment Artist (temporary) - Dead Space 2

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecQ0EA

- Cinematics & Game Camera Director

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecR0EB

- Lead Character Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HecS0EC

[03.16.10]

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2015 � Tulsa, OK, USA
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Producer
The Producer is an effective manager and communicator, a motivated
hard-worker, and team player. As a 2015 team member, you are able to
excel at a strategic level, inventing and sourcing from third parties
the best games to serve our target consumers, but you are also able to
operate effectively at a tactical level, driving concepts through the
approval process and development to launch and beyond. You understand
and contribute to overall company goals and the development and design
requirements
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdyk0Ev

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ArenaNet � Bellevue, WA, USA
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Tools/Engine programmer
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of
Korea-based NCsoft Corporation. The studio was formed in the spring of
2000 and is currently developing Guild Wars 2, continuing to support
Guild Wars with additional content such as the upcoming Bonus Mission
Pack, holiday events, community contests, monthly championships, and
soon-to-be-released merchandise. We are looking for engaging
personalities to join our team, and help take Guild Wars to the next
level!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevA0ED

Other Position(s) Available At ArenaNet:
- Senior - Level Technical Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0He1L0EF

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Backflip Studios � Boulder, CO, USA
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Game Artist 2D/3D/Mobile
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevB0EE

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Bluepoint Games, Inc. � Austin, TX, USA
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Senior Tools and Tech Programmer
Bluepoint Games is dedicated to making great games and making great
games better. We are looking for a talented senior programmer to
support our core engine and tools development. You will be a key
member of our small, focused team in sunny Austin, TX.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevC0EF

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Edge of Reality � Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Flash UI Artist
Edge of Reality is a veteran cross platform console studio based in
Austin, Texas. Most recently, we worked closely with BioWare to
release Dragon Age PS3 & 360. We also work with The Sims Studio, a
part of the EA Play label on various projects. We have been fortunate
enough to be part of several hit titles throughout our 11 year history
and look forward to many more. Edge of Reality is looking for new team
members who share our passion for creating great games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeSN0Ep

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Electronic Arts � Los Angeles, CA, USA
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevD0EG

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Electronic Arts � Los Angeles, CA, USA
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QA Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevE0EH

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Gameloft � New York City, NY, USA
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2D Sprite / Pixel Artist
As a key member of the development team, you�ll link up with
imaginative design teams to create game art within challenging
parameters while working with other well known pixel artists from the
initial concept art to animation to the final delivery. Previous hit
games include Carmen Sandiego, Oregon Trail, Hawx, Farcry 2, Asphalt
4, Hero of Sparta, NOVA, Dungeon Hunter, Avatar, Zombie Infection,
Castle of Magic, Soul of Darkness, Spiderman: Toxic City, Assassin�s
Creed, and Prince of Persia.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVo0EQ

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Idol Minds � Louisville, CO, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
AI Programmer
Idol Minds is an established, independent developer located at the
base of the scenic Rocky Mountains in Louisville, Colorado. Over the
past 12 years, Idol Minds has built itself on a reputation of creating
highly entertaining games in several genres, with sales exceeding 6.0
million units. If you�re ready to move to a family-friendly town with
affordable housing and join a great company with awesome benefits and
a bright future, then apply now!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdyo0Ez

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Idol Minds � Louisville, CO, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animation Programmer
Idol Minds is an established, independent developer located at the
base of the scenic Rocky Mountains in Louisville, Colorado. Over the
past 12 years, Idol Minds has built itself on a reputation of creating
highly entertaining games in several genres, with sales exceeding 6.0
million units. If you�re ready to move to a family-friendly town with
affordable housing and join a great company with awesome benefits and
a bright future, then apply now!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdyp0E1

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Idol Minds � Louisville, CO, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Pipeline Programmer
Idol Minds is an established, independent developer located at the
base of the scenic Rocky Mountains in Louisville, Colorado. Over the
past 12 years, Idol Minds has built itself on a reputation of creating
highly entertaining games in several genres, with sales exceeding 6.0
million units. If you�re ready to move to a family-friendly town with
affordable housing and join a great company with awesome benefits and
a bright future, then apply now!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdyq0E2

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Insomniac Games � Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVp0ER

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Intel � Santa Clara, CA, USA
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Graphics Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeSO0Eq

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Meteor Games, LLC � West Hollywood, CA, USA
---------------------------------------------
Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevF0EI

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Meteor Games, LLC � West Hollywood, CA, USA
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Lead QA
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevG0EJ

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Microsoft Game Studios - Project Natal � Redmond, WA, USA
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Creative Director - Project Natal (Microsoft Game Studios)
Microsoft Game Studios (MGS) is looking for a Creative Director to
help develop a new gaming category for the Xbox 360 Natal program.
This is a phenomenal and rare opportunity to help start a new and
innovative gaming product and service while using your creativity to
shape it from the very beginning!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOe0E8

Other Position(s) Available At Microsoft Game Studios - Project
Natal:
- Lead Designer - Project Natal (Microsoft Game Studios)

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVq0ES

- Lead Producer - Project Natal (Microsoft Game Studios)

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVr0ET

- Gameplay - Software Development Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVs0EU

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Nihilistic Software � Novato, CA, USA
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Senior Console Graphics Programmer
In-house engine, cutting edge graphics, R&D, FPS. Do I have your
attention? Nihilistic is looking for a sharp engine programmer with a
rendering focus. Founded in 1998, Nihilistic is an independent
developer working with top publishers on AAA titles. We're located
just north of San Francisco. Our founding philosophy was to break away
from corporate culture & foster a creative environment with a team of
talented developers. If you think you�ve got what it takes consider a
career at Nihilistic
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVu0EW

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Nihilistic Software � Novato, CA, USA
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Experienced Console Gameplay Programmer
In-house engine, multiplayer action, FPS. Do I have your attention?
Nihilistic is looking for a talented and experienced Console Gameplay
Programmer. Founded in 1998, Nihilistic is an independent developer
working with top publishers on AAA titles. We are located just north
of San Francisco. Our founding philosophy was to break away from
corporate culture & foster a creative environment with a team of
talented developers. If you think you�ve got what it takes consider a
career at Nihilistic.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVv0EX

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Pixar Animation Studios � Emeryville, CA, USA
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Image Mastering Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdys0E4

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Red 5 Studios � Irvine, CA, USA
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Senior Level Designer
Red 5 Studios is an exciting new studio founded by the creators and
key talent behind World of Warcraft including Mark Kern, our Chairman
& Chief Executive Officer who served on as Team Lead on the WoW
project. Red 5 is also staffed by top tier talent from studios such as
Bioware, id Software, Naughty Dog, LucasArts and more. You could add
your name to the list.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVx0EZ

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Red 5 Studios � Irvine, CA, USA
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Senior Network/Server Programmer
Red 5 Studios is an exciting new studio founded by the creators and
key talent behind World of Warcraft including Mark Kern, our Chairman
& Chief Executive Officer who served on as Team Lead on the WoW
project. Red 5 is also staffed by top tier talent from studios such as
Bioware, id Software, Naughty Dog, LucasArts and more. You could add
your name to the list.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVy0Ea

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Red 5 Studios � Irvine, CA, USA
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Technical Artist
Red 5 Studios is an exciting new studio founded by the creators and
key talent behind World of Warcraft including Mark Kern, our Chairman
& Chief Executive Officer who served on as Team Lead on the WoW
project. Red 5 is also staffed by top tier talent from studios such as
Bioware, id Software, Naughty Dog, LucasArts and more. You could add
your name to the list.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdVz0Eb

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Silicon Knights � St.Catharines, ON, CAN
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ENGINE PROGRAMMER
Silicon Knights proudly ranks as one of the world�s top studios in
video game development. Known for such titles as Metal Gear Solid: The
Twin Snakes�, Eternal Darkness: Sanity�s Requiem� and Too Human�.
Located in St.Catharines, ON Canada, SK has developed a reputation for
creating superior original content.Our studio offers a passionate,
spirited and creative workplace where all creative contributions are
encouraged and heard. If you are inspired to create great games, we
invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdV10EO

---------------------------------------------
Telltale Games � San Rafael, CA, USA
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Web Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hc1B0E2

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Telltale Games � San Rafael, CA, USA
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Character Modeler
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsO0EN

---------------------------------------------
Telltale Games � San Rafael, CA, USA
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Cinematic Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsP0EO

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Telltale Games � San Rafael, CA, USA
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Senior Software Engineers - Core Technology
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsQ0EP

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Tencent Boston � Concord, MA, USA
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General Artist
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hctg0El

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Tencent Boston � Concord, MA, USA
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Content Designer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hcth0Em

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Tencent Boston � Concord, MA, USA
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Gameplay Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hcti0En

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Tencent Boston � Maynard, MA, USA
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Senior MMO Engine Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hctj0Eo

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Tencent Boston � Concord, MA, USA
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QA Lead
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hctk0Ep

---------------------------------------------
The Art Institute of California - Inland Empire � San Bernardino, CA,
USA
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ZBrush Instructor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevH0EK

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Trion San Diego � San Diego, CA, USA
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LEAD ENVIRONMENT/TERRAIN ARTIST
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOO0El

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Visceral Games � Redwood City, CA, USA
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Animator - Dead Space 2
At Visceral Games, our team values are as follows: Gameplay comes
first, controller feel is everything, culture of creativity, be highly
iterative, playtest early and often, learn from failure, work fast and
smart, and surround ourselves with the best talent in the world. We�re
looking for a few more talented individuals to join, and take our
games to new heights.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdyt0E5

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Westwood College � Denver, CO, USA
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Career Services Advisor - Gaming
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdyu0E6

Westwood College Online is looking for a Career Services Advisor for
our Westminster office. The Career Services (CS) Advisor is
responsible for successfully preparing students to find, secure, and
retain employment, giving them the skills necessary to repeat this
process throughout their careers.
[03.15.10]

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2K Games � Novato, CA, USA
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Web Designer
2K Games is looking for a talented web designer with a passion for
videogames. The ideal candidate will design and develop websites for
the upcoming catalogue of 2K products.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNb0E5

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2K Marin � Novato, CA, USA
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Engine Programmer
Got what it takes to produce a cutting-edge AAA title? Be part of our
passionate team and strive for excellence. 2K Games seeks the talents
of a seasoned and passionate programmer who enjoys a collaborative and
creative work environment and is looking to work with like minded
professionals to create a truly amazing game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNc0E6

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2K Marin � Novato, CA, USA
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Multiplayer Programmer
Got what it takes to produce a cutting-edge AAA title? 2K Games seeks
the talents of a seasoned and passionate Networking Programmer who
enjoys a collaborative and creative work environment and is looking to
work with like minded professionals to create truly amazing
experiences. SUMMARY: Design, implement, and debug networking code for
state of the art current and next gen titles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNd0E7

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38 Studios � Maynard, MA, USA
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Senior Audio Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOP0Em

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Binary Star � Auckland, Au, NZL
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Experienced graphi Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heoi0Ek

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BioWare Austin � Austin, TX, USA
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Contract Senior VFX Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOQ0En

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Black Rock Studio � Brighton, SE, GBR
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Technical Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNe0E8

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Black Rock Studio � Brighton, SE, GBR
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Senior / Principal Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNf0EA

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Black Rock Studio � Brighton, SE, GBR
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Lead Animator
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNg0EB

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Black Rock Studio � Brighton, SE, GBR
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Lead Vehicle Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeNh0EC

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Chair Entertainment � , UT, USA
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Producer
Chair Entertainment, the developer of the critically acclaimed and
award-wining Shadow Complex is now aggressively seeking top talent to
expand the team. As a division of Epic Games, Chair is uniquely
positioned to offer the outstanding benefits, resources, and financial
stability of a large highly-successful organization, while maintaining
the creative and independent spirit of a smaller studio.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOR0Eo

Other Position(s) Available At Chair Entertainment:
- Lead Level Designer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOS0Ep

- Gameplay Programmer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOT0Eq

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Day 1 Studios � Chicago Or Hunt Valley, MD, IL, USA
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Level Designer
You will work closely with the Producer and design team to develop
multiple balanced and accessible subsystems and mechanics within the
game. You will generate technical specs while working with concept
artists to visualize concepts and interface with the production team
to ensure that vision is realized. You will collaborate with game
artists and designers on level and asset creation to deliver
exceptional play experiences to our audience. Emphasizing the fun
factor will be your main focus.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsS0ER

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Havok � San Francisco, CA, USA
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Engineer, Developer Support
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOU0Er

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Nihilistic Software � Novato, CA, USA
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Contract Lighter
Nihilistic Software is hard at work on new projects and is looking to
fill out our art team with a Lighter. Nihilistic is an established
independent developer focusing on game projects for videogame consoles
(PS3, XBOX360). As such, we believe in hiring creative,
self-motivated, dedicated individuals who thrive in an autonomous
environment. This position is a 4-5 month contract, on-site in the San
Francisco Bay Area
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsT0ES

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Radical Entertainment / Activision � Encino, CA, USA
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Senior Character Artist
Radical Entertainment, an operation of Activision Blizzard, Inc. is a
leading developer of interactive entertainment. We are proud to have
released hit titles such as Scarface: The World is Yours, Hulk
Ultimate Destruction, Crash of the Titans, and Prototype. Our 50,000+
square foot studio situated on the cusp of downtown Vancouver,
overlooks the coastal mountains and offers a fully stocked kitchen,
in-house gym, log cabin, ski lift tickets, art gallery passes and a
wide variety of training, mentorship and career development
initiatives. At Radical we�re here to create great games and learn and
have fun doing it. Our motto is simple: Play Work Live Breathe Games!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heoj0El

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Sony Computer Entertainment America � Foster City, CA, USA
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Simulations Engineer-Developer Support
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOb0E5

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Sony Computer Entertainment America � Foster City, CA, USA
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Senior Audio Engineer-Developer Support
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOc0E6

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Sony Computer Entertainment America � San Diego, CA, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heok0Em

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Sony Computer Entertainment America - Santa Monica � Santa Monica, CA,
USA
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Manager, Game Design
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdOd0E7

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THQ, Kaos Studios � New York or Los Angeles, NY, USA
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Level Designer/Scripter
Calling All Level Designers and Scripters! THQ, Kaos Studios is hiring
staff and contractors for positions located in NYC or Los Angeles!
Interested? Read on...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsU0ET

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THQ, Kaos Studios � New York, NY, USA
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Studio Marketing Manager
THQ, Kaos Studios is seeking a Studio Marketing Manager to join our
growing development team. We are currently working on the newly
announced "Homefront" FPS. Check out our website for more information
on the project, living/working in the New York City area, and our
awesome studio culture. www.kaosstudios.com
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsV0EU

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Total Immersion Software � Austin, TX, USA
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Sr. C++/C# Tools Programmer
Do you feel burnt out and used and abused by the traditional game
development cycle but still want to: 1) Work with cutting edge game
technology and people. 2) Have a direct impact on product development.
3) Want a place where the quality of life inside and outside the
studio is given its full value. Look no further! Our philosophy is
simple: It takes top talent to create top software. We recruit and
invest only in the most talented people in order to guarantee our
success.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdsW0EV

[03.14.10]

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Hi-Rez Studios � Alpharetta, GA, USA
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Level Design - online multiplayer and co-op using Unreal 3
We are looking for LDs experienced with Unreal 3 to help create
expansion content and levels for Global Agenda - a sci-fi,
class-based, shooter MMO. Hi-Rez is an independent developer and
publisher - able to establish game design, art, and production
schedules in support of our vision. We are located in the Atlanta area
with vibrant downtown, excellent universities, growing gaming scene
and very affordable housing.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejV0EM

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Prima Games � Roseville, CA, USA
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Associate Product Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejW0EN

[03.13.10]

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Disney Interactive Media Group � North Hollywood, CA, USA
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Game Design Intern - Summer '10
We are hiring 10+ interns and co-ops for Summer 2010 and Fall 2010 to
work on our virtual worlds in North Hollywood, CA. Check out all our
design, art, and marketing positions at www.dimgcareers.com!! Apply
now! DIMG is searching for a talented and experienced Undergraduate
and Graduate students to work closely with the development teams to
design and develop games for our virtual worlds.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdkT0EK

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Liquid Entertainment � Pasadena, CA, USA
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Flash and ActionScript Programmer
Liquid Entertainment, the developer of Rise of the Argonauts, Battle
Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is
seeking a Flash and ActionScript Programmer to work on a temporary
project developing a browser plug-in game. We're in peaceful Pasadena,
CA and pretty close to everything- Los Angeles, Hollywood, Disneyland,
the beaches in the summer and the hills for skiing in the �winter".
You�ll love all that Southern California has to offer!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdkO0EF

[03.12.10]

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Activision Minneapolis � Minneapolis, MN, USA
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Associate Producer
Activision Minneapolis, a division of Activision Blizzard Inc., is the
multi-platform publisher of hits that includes Bakugan, iCarly,
Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more
household names. We run a flat organization where innovation, passion,
personal responsibility and individual contribution are valued and
rewarded appropriately. If you are a success oriented, proven high
achiever, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdkQ0EH

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Activision Minneapolis � Minneapolis, MN, USA
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Producer
Activision Minneapolis, a division of Activision Blizzard Inc., is the
multi-platform publisher of hits that includes Bakugan, iCarly,
Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more
household names. We run a flat organization where innovation, passion,
personal responsibility and individual contribution are valued and
rewarded appropriately. If you are a success oriented, proven high
achiever, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdkR0EI

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AiLive, Inc � Mountain View, CA, USA
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Game AI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejX0EO

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BioWare Austin � Austin, TX, USA
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Contract Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hecn0Ed

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BioWare Austin � Austin, TX, USA
---------------------------------------------
Senior Java Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heco0Ee

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Day 1 Studios � Chicago, IL, USA
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Project Creative Driector
This individual will be working on our next project to develop the
game�s overall design/vision (message and player experience), and to
orient the different production specialties so as to create
interactive and entertainment elements that support the vision.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejY0EP

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Day 1 Studios � Hunt Valley, MD or Chicago, IL, USA
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Senior Software Engineer
We have an opportunity for a Senior Software Engineer to work within a
development team that can own, manage and direct the development of
major code components or game systems. The successful applicant will
be responsible for identifying bottlenecks in the software development
process and implementing technical solutions to resolve those
bottlenecks. Specific duties will vary depending on the skill-set of
the successful applicant.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HejZ0EQ

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EA Maxis � Emeryville, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Development Director
Maxis, a division of Electronic Arts, has managed development of the
SimCity franchise, Sims and Sims2, and currently the Spore franchise.
We're focused on delivering an innovative game experience that
combines epic scope with player creativity. We tightly marry
procedural content generation, solid game play, intuitive in-game
editors and strong online community. Our studio is located in
Emeryville, CA, just across the bridge from San Francisco.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdkU0EL

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Gameloft � New York City, NY, USA
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3D Graphics Programmer- iPhone games!
As a member of our engineering team you will be part of the full
development cycle of 3D video games for iPhone from start to finish,
primarily focusing on 3D graphics. Duties could include: Analyze
existing 3D functions in the engine and adapt them so they are
compatible with current conventions; Support 3D functions and systems
conceived for the production; Work with Game Developers, as well as
Design teams to determine the different constraints of the game and
put all the elements together.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heja0EX

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Monolith Productions � Kirkland, WA, USA
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Staff Software Engineer, Engine - Monolith Productions - #113766
As a Senior Engine generalist you will work closely with the Game Team
leads and the rest of your peers on the Core Technology Team to
develop state-of-the-art runtime technology for the PS3, XBOX 360 and
PC. Your domain will span the entire engine and your responsibilities
will include both optimizations of current-gen systems and design and
implementation of pivotal new technology for the next generation of
consoles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeSb0EB

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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejb0EY

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Perfect World Entertainment Inc. � Redwood City, CA, USA
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Product Manager / Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejc0EZ

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Pitchblack Games � Chandler, AZ, USA
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Senior Game Animator - MMO
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdII0EZ

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Ready At Dawn Studios � Irvine, CA, USA
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Lighting Artist
Ready At Dawn� is a game development studio with a single mission:
making fun games a lot of people want to play. We know it sounds trite
and basic, but reality sometimes is much simpler than we pretend it to
be.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdka0EX

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Ready At Dawn Studios � Irvine, CA, USA
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Environment Artist
Ready At Dawn� is a game development studio with a single mission:
making fun games a lot of people want to play. We know it sounds trite
and basic, but reality sometimes is much simpler than we pretend it to
be.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdkb0EY

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Red Storm Entertainment � Morrisville, NC, USA
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Senior Creative Director
Red Storm Entertainment, established in 1996, is a wholly owned
subsidiary of Ubisoft Entertainment. A leading producer, publisher and
distributor of interactive entertainment products worldwide, Ubisoft
is the fastest growing company in the videogame industry and has grown
considerably through its strong and diversified line-up of products
and partnerships. Ubisoft has offices in 23 countries and sales in
more than 50 countries around the globe. For more info visit:
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HJ2E0Eg
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejd0Ea

Other Position(s) Available At Red Storm Entertainment:
- Senior Producer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heje0Eb

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Rice Bowls Inc � Spartanburg, SC, USA
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Children's Edutainment Flash Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdIK0Eb

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Rockstar North � Edinburgh, SL, GBR
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AI Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEV0Ei

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Rockstar North � Edinburgh, SL, GBR
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C# Programmer: Audio Department
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEW0Ej

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Rockstar North � Edinburgh, SL, GBR
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Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEX0Ek

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Rockstar North � Edinburgh, SL, GBR
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Physics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEY0El

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Rockstar North � Edinburgh, SL, GBR
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Senior Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEZ0Em

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Rockstar North � Edinburgh, SL, GBR
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Systems Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEa0Et

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Rockstar North � Edinburgh, SL, GBR
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Tools Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEb0Eu

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Rockstar North � Edinburgh, SL, GBR
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Junior Physics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEc0Ev

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Rockstar North � Edinburgh, SL, GBR
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Web Developer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejf0Ec

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Storm8 � Redwood City, CA, USA
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Game Production Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejg0Ed

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Sucker Punch Productions � Bellevue, WA, USA
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Studio Recruiter
Are you confident enough in your experience and abilities to be the
person who carves this new position out at our studio? We've never had
s Studio Recruiter at Sucker Punch, but that's about to change... As
we've worked on titles over the last 10+ years, we've done a good job
of recruiting for our team. We want to hire someone who can make us
lots better at it. We're working on a game that will be the best we've
ever made. Come help us build the team we need to make this belief
into reality.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdkc0EZ

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Tencent Boston � Concord, MA, USA
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Audio Director
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you�re an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdIM0Ed

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Terminal Reality � Lewisville - Dallas/Fort Worth Area, TX, USA
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Art Outsourcing Manager
TRI is seeking an experienced Art Outsourcing Mgr with a successful
track record to manage our outsourcing efforts with external studios
around the world. This position requires someone to work closely with
company leads and closely oversee negotiations with external studios
to create high-quality games. TRI offers a fun, challenging
atmosphere, collaborative team environment and cool, active company
culture. TRI prides itself on having an active singles and very
family-friendly environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hecq0Eg

Other Position(s) Available At Terminal Reality:
- Project Manager

http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hc1C0E3

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The Pokemon Company International � Bellevue, WA, USA
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External Game Producer
This is an excellent opportunity for an experienced Game Producer to
get in on the ground floor of a new, bold and innovative undisclosed
project for the Pok�mon brand! This role is responsible for managing
the planning and production of an undisclosed game project for The
Pok�mon Company International. must possess good organizational
skills, strong leadership skills, and have demonstrated exceptional
production skills while in a similar role on at least two shipped PC
or web games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdkd0Ea

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Trion Austin � Austin, TX, USA
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Software Engineer - Platform
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejh0Ee

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University of Texas at Dallas � Richardson, TX, USA
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Distinguished Chair in Arts and Technology
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Heji0Ef

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Warner Bros Games � Kirkland, WA, USA
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Art Development Director - WB Games - #115399
The Art Development Director develops art content staffing plans and
monitors resource load and schedule for the external outsource teams
as well as the insourced teams. In addition, he or she monitors
content creation tasks in collaboration with production staff and art
leads handling communication and feedback between the external
partners and the internal game teams
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeSc0EC

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Warner Bros Games � Kirkland, WA, USA
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Sr. Game Writer - WB Games - #117015
WB Games Inc. seeks a skilled game writer to work on a shared writing
team. The writer should have game writing experience working directly
with a development team, excellent dialogue writing skills, and the
ability to collaborate and integrate feedback from the lead game
designer as well as other development team members, other shared team
writers, editors, and high level external writers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejj0Eg

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WB Chicago � Chicago, IL, USA
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Sr. Designer - WB Games (Chicago Location) - #116803
WB Games in Chicago is seeking a Senior Designer who will be
responsible for designing and implementing the game experience. The
Senior Game Designer is also responsible for ensuring the AI uses the
proper scripting logic as well as overseeing the creative design of
the AI. He or she must mentor younger technical designers on best
practices as well as pinpoint inefficient implementations.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdIP0Eg

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WB Chicago � Chicago, IL, USA
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Sr. Artist, UI - WB Games (Chicago Location) - 114954
The Senior UI Artist works with a variety of team members to help
design, create, implement and optimize UI assets for Console game
titles. They are responsible for maintaining high visual fidelity,
competitive aesthetics, logical menu flow, and presenting game
information in a clear and understandable manner. The Senior UI artist
must work with industry standard and our own proprietary tool set to
ensure a high level of fit and finish to all UI elements
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejk0Eh

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WB Chicago � Chicago, IL, USA
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Software Engineer, Engine - WB Games (Chicago Location) - #114655
WB Games Chicago is looking for a video game software engineer to work
on core technology for the Mortal Kombat franchise. As a software
engineer in the KoreTech group, you will help us further extend and
innovate key technology for our heavily modified Unreal 3.0 engine.
You will utilize and extend your experience with a wide variety of
engine tech, including memory management, animation, rendering, build
tools, and more.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejl0Ei

[03.11.10]

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Crystal Dynamics � Redwood City, CA, USA
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Environment Artists
Crystal Dynamics is an award winning, leading game studio located in
the heart of San Francisco�s Bay Area. Founded in 1992, Crystal
Dynamics has grown into a world class development studio by developing
key franchises. Crystal Dynamics is poised to lay the groundwork for
the next generation of innovative and technologically stunning
projects. Want to be on the front lines of these brand new projects?
We're hiring across all disciplines, apply today!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgP0EC

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Crystal Dynamics � Redwood City, CA, USA
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Level Designers
Crystal Dynamics is an award winning, leading game studio located in
the heart of San Francisco�s Bay Area. Founded in 1992, Crystal
Dynamics has grown into a world class development studio by developing
key franchises. Crystal Dynamics is poised to lay the groundwork for
the next generation of innovative and technologically stunning
projects. Want to be on the front lines of these brand new projects?
We're hiring across all disciplines, apply today!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgQ0ED

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Crystal Dynamics � Redwood City, CA, USA
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System Designers
Crystal Dynamics is an award winning, leading game studio located in
the heart of San Francisco�s Bay Area. Founded in 1992, Crystal
Dynamics has grown into a world class development studio by developing
key franchises. Crystal Dynamics is poised to lay the groundwork for
the next generation of innovative and technologically stunning
projects. Want to be on the front lines of these brand new projects?
We're hiring across all disciplines, apply today!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgR0EE

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Insomniac Games � Burbank, CA, USA
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Sr. Gameplay Programmer - Networking
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgT0EG

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LOLapps � San Francisco, CA, USA
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Senior Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgV0EI

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LOLapps � San Francisco, CA, USA
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Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgW0EJ

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Longtail Studios � Quebec City, PQ, CAN
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3d Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejm0Ej

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Namco Networks America Inc. � San Jose, CA, USA
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Flash Games Engineer
Work with evolving and challenging technologies across many
best-selling game titles in a fast-paced, creative and fun
environment. Flash Game Engineers are responsible for developing and
localizing content in Adobe Flash for online PC games. The ideal
candidate should have at least 2 years experience in the game industry
working as a programmer, and at least 1 year using ActionScript. Join
Namco Networks and play a vital role in this rapidly growing company
and industry!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HeAm0E3

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pixelStorm � Edmonton, AB, CAN
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Game Designer
Unleash your creativity and start making great casual games! Enjoy our
relaxed working atmosphere, short dev cycles, and have a blast working
on multiple games for the iPhone and emerging social platforms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgX0EK

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pixelStorm � Edmonton, AB, CAN
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Concept Artist / Illustrator
Unleash your creativity and start making great casual games! Enjoy our
relaxed working atmosphere, short dev cycles, and have a blast working
on multiple games for the iPhone and emerging social platforms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgY0EL

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Relic Entertainment � Vancouver, BC, CAN
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Senior Rigger/Technical Animator
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEd0Ew

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Sledgehammer Games / Activision � Foster City, CA, USA
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Audio Engineer
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEf0Ey

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Sledgehammer Games / Activision � Foster City, CA, USA
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Lead Online/Multiplayer Designer
Seeking a new opportunity? We are currently hiring top talent for a
soon to be announced project based on a successful Activision owned
IP. We offer a competitive compensation and benefits package,
including royalty plan and relocation assistance. For more information
on Activision, visit our website at: www.activision.com .
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEg0Ez

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Sony Computer Entertainment America � Foster City, CA, USA
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Developer Relations Account Manager - Game Console
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Sony Computer Entertainment America � San Diego, CA, USA
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Senior Sound Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEi0E2

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Sony Computer Entertainment America � Foster City, CA, USA
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Network Developer Support Engineer - Game Console
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Sony Computer Entertainment America - Santa Monica � Santa Monica, CA,
USA
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Senior Combat Designer
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Sony Computer Entertainment America - Santa Monica � Santa Monica, CA,
USA
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Senior Sound Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEl0E5

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The Art Institute of California - San Diego � San Diego, CA, USA
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Game Art & Design Faculty (Part Time) Needed
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejn0Ek

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The Art Institute of California - San Francisco � San Francisco, CA,
USA
---------------------------------------------
Game Audio Instructor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hecg0EW

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The Workshop � Marina del Rey, CA, USA
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Level/Layout Designer
Afraid of working for a behemoth company and having your creative soul
snuffed out? The Workshop is small shop looking for talented level
designers who can bring exciting 3D worlds to life. There are no cogs
here at The Workshop. Every individual is important to the creation of
our games. Your voice matters. Your ideas matter. Your creativity
matters. Start off making a difference in your own career.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hejo0El

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Vicarious Visions / Activision � Albany, NY, USA
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Art Manager
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers. VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdgZ0EM

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Vicarious Visions / Activision � Albany, NY, USA
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Rigger/Skinner Artist
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers. VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdga0ET

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Vicarious Visions / Activision � Albany, NY, USA
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Character Artist
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater�,
Spider-Man�, and Star Wars�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for portable, console, and PC
gamers. VV offers a competitive compensation and benefits package
including fully paid health benefits, bonus plan, flexible PTO plan,
and 401K with match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0Hdgb0EU

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Volition � Champaign, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Designer
Volition is located in Champaign, IL and is one of THQ's premier
internal game development studios. We are the creators of such
franchises as Saints Row, Red Faction, and the Descent/Freespace
series. We have most recently released the highly successful Saints
Row 2 and Red Faction Guerilla We offer a casual work environment, a
comprehensive benefits package, and the opportunity to have fun
solving technically challenging problems.
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Other Position(s) Available At Volition:
- Senior Technical Animator

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- Experienced Project Manager

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- Experienced Producer

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- Player Experience Researcher

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- Lighting Artist

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- Associate Product Art Director of Outsourcing

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- Senior Technical Designer

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- Senior Mission Designer

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- Senior Technical Artist

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WB Chicago � Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Character Artist - WB Games (Chicago Location) - #114695
The WB Games development studio in Chicago seeks a Character Artist
who will be responsible for creating character assets of the highest
quality. This person will work closely with the Lead Character Artist
along with the Art Director to ensure aesthetics quality is kept at
the highest-bar bar across the arenas. This person will be well versed
in the game engine and art tools.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HdEq0EB

[03.10.10]

---------------------------------------------
Aspyr Media, Inc. � Austin, TX, USA
---------------------------------------------
Game Developer
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---------------------------------------------
Square Enix � El Segundo, CA, USA
---------------------------------------------
Assistant Web Manager
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U.S. Senator Rockefeller to Chair STEM Games Competition - [03.18.10]
United States Senator Jay Rockefeller will serve as honorary chair for
the West Virginia student-focused Games Competition on Science,
Technology, Engineering and Mathematics.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBX7m0SbCVt0Sin0HevI0EL
White House Launches Apps for Healthy Kids Development Contest -
[03.18.10]
At this week's Game Developers Conference, White House Office of
Science & Technology Policy analyst Kumar Garg announced the Apps for
Healthy Kids game development challenge promoting healthy lifestyle
changes in young adults.
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