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Today's top stories
"Triple-A indie" projects can be financially viable - Hecker
08:59 - Laser-focus on simple mechanics can lead to creative and profitable XBLA/PSN titles, says ex-Spore dev
Battlefield: Bad Company 2 storms UK chart
10:58 - EA's first person shooter becomes fastest-selling game of 2010
Today's feature
The rest of today's news
Gamers overwhelm Australian ratings inquiry
10:08 - Age rating public consultation inundated with "enthusiast" submissions
Majesco receives new Nasdaq warning
09:17 - Cooking Mama publisher faces delisting as share price dips
Nintendo developer Cing files for bankruptcy - report
08:53 - Hotel Dusk and Little King's Story creator suffers $2.9m in liabilities
Free Realms hits 9 million subscribers
08:31 - Family-friendly MMO gains 1 million extra users in less than a month
iPad to launch in April
16:35 - US release will be April 3; UK to get device later in the month
Jobs
Hot job:
Senior Environment Artist - Major Project (Day One Search) - Scotland
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Graduate Programmers (Black Rock Studio) - Brighton, South East, England
Senior Character Artist - Developer / Publisher NW UK (Amiqus Games) - England
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Network Programmer - Global Developer (Interactive Selection) - San Francisco, California, United States
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Lead/Sr. Multiplayer Designer - Unannounced Title (Interactive Selection) - Shanghai, China
UI Graphic Designer - Melbourne (OPM) - Australia
Recent features
GDC 2010 Event Coverage
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The Infinity Ward spat is a symptom of a wider power struggle between top studios and publishers
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Conference director Meggan Scavio looks ahead to next week's influential event
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