Gamasutra.com's GamaDaily - March 4, 2010

Welcome to GamaDaily for March 4, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[03.04.10]

West, Zampella File Lawsuit Against Activision Over Sacking
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5m0Eu

Interview: EA Partners Signs DeathSpank, Shank
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5n0Ev

Take-Two: BioShock Hit 4M Units, BioShock 2 Drove Sales
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5o0Ew

Q&A: Former Volition Dev Announces Radiangames Studio, Monthly Game
Series
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5p0Ex

Lara Croft Returns Without Tomb Raider Name
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5q0Ey

MySpace Founders Buy MindJolt Social Game Platform
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5r0Ez

Apple Features IGF Mobile Finalists On iPhone App Store
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5s0E1

Analysis: Echoes from the Underworld - Echo Bazaar And Storytelling
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5t0E2

Gamasutra Expert Blogs: From Cloning Games To Exploding Demons
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5u0E3

Take-Two Beats Street With Reduced Quarterly Loss On Increased Revenue
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5v0E4

This Week In Video Game Criticism: The Heavy Rain Auteurs
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5w0E5

TT Games Re-Ups With Lego, Extends Deal To 2016
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyL0EV


[03.03.10]

MTV Releases Nick Jr.'s A to Z with Moose and Zee for iPhone
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5x0E6

Gamigo Opening U.S. Office In NYC
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5y0E7

IGF Finalist Limbo Heading To XBLA
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd5z0E8

Warner Bros. Seeks Space Invaders Film Rights
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd510Eu

Report: Tecmo Veteran Itagaki Founds New Game Studio
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd520Ev

Social Game Dev Playdom In Offbeat Acquisition
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd530Ew

Achievementization Of Society Leads To Philosophical Concerns
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd540Ex

'Small Number' Of Boom Blox Devs Laid Off At EA
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd550Ey

Illuminate Labs Debuting New Beast Lighting Tech At GDC
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd560Ez

ESA's Doroshow: 'Fear And Prejudice' Against Games Still Exists
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyN0EX

Unity's Helgason, Instant Action's Castle To Keynote At Develop
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd570E1

Analysts See Risks, Opportunities For Activision Amid CoD Shakeup
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyK0EU

Critical Reception: EA DICE's Battlefield: Bad Company 2
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyP0EZ

Future Play To Return In May 2010, Calls For Speakers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd580E2

Game Developers Choice, IGF Awards Partner With GameSpot, G4 For
Coverage
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyM0EW

CryEngine 3 To Support Stereoscopic 3D
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6A0ED

In-Depth: What The (Game) Papers Say - March 2010, Pt. 1
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyR0Eb

Interview: Havok Co-Founders Launch Kore, Provide Virtual Machines
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyO0EY

Interview: Sarbakan Talks Going XBLA With Lazy Raiders
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6B0EE

Pre-GDC: Career Pavilion Hints & Tips For Success
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdyQ0Ea

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Advertisement
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Game Developers Conference 2010's Career Pavilion is the largest
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onsite (Mar 11-13).

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FEATURES
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The State of Agile in the Game Industry - by Clinton Keith
Certified Scrum trainer and veteran developer Clinton Keith takes a
look at the state of agile acceptance at gane studios, using survey
data to identify common stumbling blocks, and presents here comments
from developers on the process at their companies.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6D0EG

Persuasive Games: Shell Games - by Ian Bogost
Just what will the achievementization of the world mean? Author and
game designer Ian Bogost ponders Jesse Schell's DICE talk and blends
his interpretation with research. Will it work... and, more
importantly, is it good?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hdyj0Ez

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0C6iD0EG
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[03.04.10]

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2K Marin � Novato, CA, USA
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Lead Gameplay Programmer
2K Marin is seeking the talents of a highly self-motivated Gameplay
Programmer who enjoys a collaborative and creative work environment,
and is looking to work directly with content creators and external
studios to give them the power to create amazing experiences.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb7I0EK

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IGS (International Games System,Co., LTD) � Taipei, Ta, TWN
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Art Director
IGS is the leading game company in Taiwan which develops both Arcade
games and Online games. In addition to actively recruit best game
engineers in Taiwan, IGS aims to establish a overseas satellite RD
center as its long-term goal. The Director of Art will guidance and
supervision to the development of an artistic team developing online
games for the Great China market. The Art Director will be a
leadership position, with responsibilities extend creative realm, into
the logistical functions.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6E0EH

[03.03.10]

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Armature Studio � Austin, TX, USA
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Character Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hc8W0Ea

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Blizzard Entertainment � Irvine, CA, USA
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Lead 3D Character Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled lead 3D
character artist for a team focused on next-generation massively
multiplayer online games. The ideal candidate has extensive experience
modeling and texturing a diverse visual range of characters and
creatures at a senior or lead level. A solid grasp of form, structure,
color, and light for both 2D and 3D art assets is essential...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HcgX0EO

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Blizzard Entertainment � Irvine, CA, USA
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Dungeon Artist, World of Warcraft
Blizzard Entertainment is seeking exceptionally talented dungeon
artists for our World of Warcraft team. You should have extensive
experience modeling and texturing diverse game environments across a
broad visual range, applying a solid grasp of form, color, and light.
Senior applicants must possess a variety of skills, including
illustration, modeling, texturing, animation, and concept drawing.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HcgY0EP

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Blizzard Entertainment � Irvine, CA, USA
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Senior Graphics Programmer, Next-Gen MMO
Blizzard Entertainment is seeking an experienced senior graphics
programmer to join its unannounced MMO project. The ideal applicant
will have be proficient in shader programming and have 3D graphic API
experience.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HcgZ0EQ

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Blizzard Entertainment � Irvine, CA, USA
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Senior Software Engineer, Gameplay, Next-Gen MMO
Blizzard Entertainment is seeking a senior software engineer to focus
on prototyping and gameplay programming for our next-gen MMO. This is
your chance to get in on the ground floor of a dynamic and focused
team working on a brand new project. Blizzard Entertainment offers a
fun, creative, and technically challenging environment with excellent
compensation and a full range of benefits.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcga0EX

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Blizzard Entertainment � Irvine, CA, USA
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FX Animator, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled FX
animator to work on a team developing a next-generation massively
multiplayer online game. The ideal candidate has extensive experience
working with 3D packages, custom FX and particle systems to create a
wide range of FX (fire, smoke, explosions, etc.) as well as a general
understanding of technical animation...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgb0EY

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Blizzard Entertainment � Irvine, CA, USA
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Software Engineer, Server, World of Warcraft
Blizzard Entertainment is seeking an experienced server software
engineer for the World of Warcraft live team. This position is for a
senior software engineer who will focus on network communication,
player interaction across server boundaries, security countermeasures,
maintenance, and implementation of new features for the live team...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgc0EZ

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Blizzard Entertainment � Irvine, CA, USA
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Senior Producer, World of Warcraft
The World of Warcraft team is looking for a highly organized senior
producer with outstanding communication and project management skills.
The ideal candidate has prior experience with game development and has
a keen knowledge of how each discipline operates and interacts.
Self-direction and follow-up skills are a must, as well as the ability
to anticipate production issues and find effective solutions...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgd0Ea

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EA Redwood Shores � Redwood City, CA, USA
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Environment Concept Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6F0EI

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EA Redwood Shores � Redwood City, CA, USA
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Environment Modeler
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6G0EJ

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Edge of Reality � Austin, TX, USA
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Flash UI Programmer
Edge of Reality is a veteran cross platform console studio based in
Austin, Texas. Most recently, we worked closely with BioWare to
release Dragon Age PS3 & 360. We also work with The Sims Studio, a
part of the EA Play label on various projects. We have been fortunate
enough to be part of several hit titles throughout our 11 year history
and look forward to many more. Edge of Reality is looking for new team
members who share our passion for creating great games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6H0EK

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Gameloft � New York City, NY, USA
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3D Graphics Programmer- iPhone games!
As a member of our engineering team you will be part of the full
development cycle of 3D video games for iPhone from start to finish,
primarily focusing on 3D graphics. Duties could include: Analyze
existing 3D functions in the engine and adapt them so they are
compatible with current conventions; Support 3D functions and systems
conceived for the production; Work with Game Developers, as well as
Design teams to determine the different constraints of the game and
put all the elements together.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgf0Ec

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Ganz/WEBKINZ � Toronto, ON, CAN
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Interface Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6I0EL

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Konami Digital Entertainment Co., Ltd. � Tokyo, To, JPN
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Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcac0ET

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LOLapps � San Francisco, CA, USA
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Flash Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcz80EB

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LucasArts � San Francisco, CA, USA
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Senior Multiplayer Programmer
Located in the Presidio of San Francisco, a national park, LucasArts
offers sweeping views of the Golden Gate Bridge, and Alcatraz Island.
We also have our own MoCap studio, onsite daycare, state-of-the-art
movie theater, and a private gym. We're looking for the best and the
brightest, both US and international candidates are welcome to apply.
We want people who come to work every day with fresh ideas and the
passion to make the killer games in our future
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgg0Ed

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LucasArts � San Francisco, CA, USA
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Senior Tools Programmer
Located in the Presidio of San Francisco, a national park, LucasArts
offers sweeping views of the Golden Gate Bridge, and Alcatraz Island.
We also have our own MoCap studio, onsite daycare, state-of-the-art
movie theater, and a private gym. We're looking for the best and the
brightest, both US and international candidates are welcome to apply.
We want people who come to work every day with fresh ideas and the
passion to make the killer games in our future.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgh0Ee

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Mako Games LLC � Stamford, CT, USA
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Senior Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdcT0EH

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Mako Games LLC � Stamford, CT, USA
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Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdcU0EI

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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Gameplay - Monolith - #116715
As a member of Monolith's Game Engineering team you will work closely
with engineers, designers and artists to develop game-play for our
next triple-A title. As a Senior Game Engineer, your domain will span
as much of the gameplay codebase as your skills and interests dictate,
as you design and implement extensions to existing systems and pivotal
new game systems to meet the needs of our talented in-house team of
content developers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgi0Ef

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Pitchblack Games � Chandler, AZ, USA
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Programmer - HERO Script
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hd6J0EM

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PopCap Games � Seattle, WA, USA
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UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0HdcV0EJ

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Relic Entertainment � Vancouver, BC, CAN
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Senior Level Designer (Console Shooter)
Relic Entertainment, award winning developers of Homeworld, Dawn of
War and Company of Heroes, is looking for a Senior Level Designer with
AAA console shooter experience for our highly anticipated action RPG
for Xbox 360 and PS3�.Space Marine. Set in the ever popular Warhammer
40,000 universe, gamers will take the role of a Space Marine hero
fighting to defend the Imperium of Man against a host of enemies.
Space Marine promises gamers the most intimate Warhammer 40,000
experience to date; the combat will be up close, brutal�..and
glorious!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgj0Eg

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Sledgehammer Games / Activision � Foster City, CA, USA
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Associate Producer
Check out our brand new studio, headed up by industry veterans Glen
Schofield as Vice President and GM and Michael Condrey as Vice
President and COO, the leaders of the Dead Space franchise. They are
joined at Sledgehammer Games by many award winning developers from
across the industry. Sledgehammer Games is actively recruiting top
industry talent to join their development team. Our studio based in
sunny Foster City and is walking distance to plenty of restaurants and
shopping, or one of our two free gyms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb7K0EM

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Sledgehammer Games / Activision � Foster City, CA, USA
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Sound Designer
Check out our brand new studio, headed up by industry veterans Glen
Schofield as Vice President and GM and Michael Condrey as Vice
President and COO, the leaders of the Dead Space franchise. They are
joined at Sledgehammer Games by many award winning developers from
across the industry. Sledgehammer Games is actively recruiting top
industry talent to join their development team. Our studio based in
sunny Foster City and is walking distance to plenty of restaurants and
shopping, or one of our two free gyms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb7L0EN

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Sledgehammer Games / Activision � Foster City, CA, USA
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Development Director - Environment Art
Check out our brand new studio, headed up by industry veterans Glen
Schofield as Vice President and GM and Michael Condrey as Vice
President and COO, the leaders of the Dead Space franchise. They are
joined at Sledgehammer Games by many award winning developers from
across the industry. Sledgehammer Games is actively recruiting top
industry talent to join their development team. Our studio based in
sunny Foster City and is walking distance to plenty of restaurants and
shopping, or one of our two free gyms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgk0Eh

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Sony Online Entertainment � Seattle, WA, USA
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Sr. AI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hc8a0Ek

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Sony Online Entertainment � Denver, CO, USA
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Server Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hc8b0El

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Telltale Games � San Rafael, CA, USA
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Cinematic Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hcgl0Ei

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THQ � Carlsbad, CA, USA
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Animator - Motion Builder (contract)
THQ San Diego is seeking an experienced Animator for our newest
fighting title. Our Carlsbad studio is located minutes from the beach
and we offer a positive, team-oriented environment where you work hard
but get to have a life.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb1X0ET

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THQ, Kaos Studios � New York or Los Angeles, NY, USA
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Level Designer/Scripter
Calling All Level Designers and Scripters! THQ, Kaos Studios is hiring
staff and contractors for positions located in NYC or Los Angeles!
Interested? Read on...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb7N0EP

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THQ, Kaos Studios � New York, NY, USA
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Studio Marketing Manager
THQ, Kaos Studios is seeking a Studio Marketing Manager to join our
growing development team. We are currently working on the newly
announced "Homefront" FPS. Check out our website for more information
on the project, living/working in the New York City area, and our
awesome studio culture. www.kaosstudios.com
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb7O0EQ

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THQ, Kaos Studios � New York, NY, USA
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Environment Art Supervisor
THQ, Kaos Studios is seeking a Environment Art Supervisor to join our
growing development team. We are currently working on the newly
announced "Homefront" FPS. Check out our website for more information
on the project, living/working in the New York City area, and our
awesome studio culture. www.kaosstudios.com
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hb7P0ER

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Treyarch / Activision � Santa Monica, CA, USA
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UI Artist
Treyarch is home to some of the industry's best and brightest talent,
and has garnered a reputation for being one of the industry's premier
art, design and technology powerhouses. Today, the studio's teams are
focusing on AAA quality next generation games for the Microsoft Xbox
360, Sony Playstation 3, Nintendo Wii and PC platforms. Treyarch's
successful track record of releasing blockbuster hits, extensive
infrastructure and strong management provides a solid foundation from
which it can successfully pioneer major franchises and build on our
successes to date.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBXpv0SbCVt0K4n0Hc8g0Eq

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Trion San Diego � San Diego, CA, USA
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Director of Localization
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