Gamasutra.com's GamaDaily - March 22, 2010

Welcome to GamaDaily for March 22, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[03.22.10]

Opinion: Fear and Loathing in Farmville
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7l0EA

Analyst: EA To Release Paid DLC Prior To Packaged Game Launches
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FFXIII Director: 'Change Is Good'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7n0EC

Australia R18+ Opponent Atkinson Steps Aside
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7o0ED

Release This: Cave Story, Just Cause 2 Launch Stateside
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7p0EE

Analysis: Can West And Zampella Win?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7q0EF

Best Of GamerBytes: From Shank To Waldo
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7r0EG

FFXIII Achieves 1 Million-Unit Five-Day Sales
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7s0EH

Telltale Announces First Console Downloadable Series Preorder With New
Sam & Max
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7t0EI

Paradox Sues Allegedly Insolvent SouthPeak As Distro Deal Sours
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4Y0Em

Interview: New EA Sports COO Moller Talks Diverse Audiences, Digital
Strategy
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4Z0En

Round-Up: Gamasutra Network Jobs, Week Of March 19
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7u0EJ


[03.19.10]

ShiVa 3D Engine Adds Android Support, Eases iPhone Porting
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7v0EK

ELSPA To Rebrand, Refocus By Summer 2010
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7w0EL

Triangle Game Conference Reveals Speakers, Tracks
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7x0EM

Leipziger Messe Pulls Plug On GC Asia
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7y0EN

Interview: C&C4's Bass Talks 'Interesting Directions' For RTS' Future
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4c0Ew

Saling The World: God of War III, Pokemon Lead U.S. Software Sales
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4b0Ev

Best Of Indie Games: Cut, Copy, Paste, Profit
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4f0Ez

Analysis: On Half-Life 2 - Build It And They Will Come
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4e0Ey

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Advertisement
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GDC Canada First Sessions Announced!

Game Developers Conference Canada
May 6-7, 2010
Vancouver Convention Centre
Vancouver, British Columbia

Attendees to GDC Canada will gain insight into new business
opportunities and distribution models with sessions featuring advice
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Register by March 31st and pay only CDN$550 for a conference pass.

Learn more about GDC Canada pass options and content here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Gwd50EH
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FEATURES
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The Mind And Heart Of Final Fantasy XIII - by Christian Nutt
Director Motomu Toriyama speaks about the controversial and unexpected
gameplay design of Final Fantasy XIII , the series' audience, and the
possibilities that are open to the future of what's arguably the
world's most popular video game RPG saga.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He7z0EO

The End of RTS? A Command & Conquer 4 Interview - by Chris Remo
EALA lead designer Sam Bass discusses the ideas that his team has
injected into Command & Conquer 4 , the last game in the series, to
help make the RTS genre more approachable to newcomers and more
satisfying to all.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He4m0E7

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Advertisement
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Gamasutra Contractors
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Need additional help outside your studio?

The Contractors section of Gamasutra.com is ideal for game developers
looking for artists and professionals to help build their next game.
Browse our database of contractors ranging from freelancers to large
studios with 300+ employees specializing in areas such as Audio, Game
Design, Art Production, Programming, Localization, Motion Capture,
Legal Services, Business / Agent Services, and many more to help you
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Studios currently featured include DSONIC, STREAMLINE STUDIOS, ARTERY
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to find the match for you.

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0C6iD0ES
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[03.22.10]

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Black Rock Studio � Brighton, SE, GBR
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Technical Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HeNe0EQ

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Black Rock Studio � Brighton, SE, GBR
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Senior / Principal Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HeNf0ER

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Black Rock Studio � Brighton, SE, GBR
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Lead Animator
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HeNg0ES

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Black Rock Studio � Brighton, SE, GBR
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Lead Vehicle Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HeNh0ET

[03.20.10]

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Disney Interactive Media Group � North Hollywood, CA, USA
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Game Design Intern - Summer '10
We are hiring 10+ interns and co-ops for Summer 2010 and Fall 2010 to
work on our virtual worlds in North Hollywood, CA. Check out all our
design, art, and marketing positions at www.dimgcareers.com!! Apply
now! DIMG is searching for a talented and experienced Undergraduate
and Graduate students to work closely with the development teams to
design and develop games for our virtual worlds.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HdkT0Eb

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Liquid Entertainment � Pasadena, CA, USA
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Flash and ActionScript Programmer
Liquid Entertainment, the developer of Rise of the Argonauts, Battle
Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is
seeking a Flash and ActionScript Programmer to work on a temporary
project developing a browser plug-in game. We're in peaceful Pasadena,
CA and pretty close to everything- Los Angeles, Hollywood, Disneyland,
the beaches in the summer and the hills for skiing in the �winter".
You�ll love all that Southern California has to offer!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HdkO0EW

[03.19.10]

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Activision Minneapolis � Minneapolis, MN, USA
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Associate Producer
Activision Minneapolis, a division of Activision Blizzard Inc., is the
multi-platform publisher of hits that includes Bakugan, iCarly,
Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more
household names. We run a flat organization where innovation, passion,
personal responsibility and individual contribution are valued and
rewarded appropriately. If you are a success oriented, proven high
achiever, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HdkQ0EY

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Activision Minneapolis � Minneapolis, MN, USA
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Producer
Activision Minneapolis, a division of Activision Blizzard Inc., is the
multi-platform publisher of hits that includes Bakugan, iCarly,
Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more
household names. We run a flat organization where innovation, passion,
personal responsibility and individual contribution are valued and
rewarded appropriately. If you are a success oriented, proven high
achiever, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HdkR0EZ

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BioWare Austin � Austin, TX, USA
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Contract Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hecn0Eu

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BioWare Austin � Austin, TX, USA
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Senior Java Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Heco0Ev

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Day 1 Studios � Chicago, IL, USA
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Project Creative Driector
This individual will be working on our next project to develop the
game�s overall design/vision (message and player experience), and to
orient the different production specialties so as to create
interactive and entertainment elements that support the vision.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HejY0Eg

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Day 1 Studios � Hunt Valley, MD or Chicago, IL, USA
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Senior Software Engineer
We have an opportunity for a Senior Software Engineer to work within a
development team that can own, manage and direct the development of
major code components or game systems. The successful applicant will
be responsible for identifying bottlenecks in the software development
process and implementing technical solutions to resolve those
bottlenecks. Specific duties will vary depending on the skill-set of
the successful applicant.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HejZ0Eh

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EA Maxis � Emeryville, CA, USA
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Development Director
Maxis, a division of Electronic Arts, has managed development of the
SimCity franchise, Sims and Sims2, and currently the Spore franchise.
We're focused on delivering an innovative game experience that
combines epic scope with player creativity. We tightly marry
procedural content generation, solid game play, intuitive in-game
editors and strong online community. Our studio is located in
Emeryville, CA, just across the bridge from San Francisco.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HdkU0Ec

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Gameloft � New York City, NY, USA
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3D Graphics Programmer- iPhone games!
As a member of our engineering team you will be part of the full
development cycle of 3D video games for iPhone from start to finish,
primarily focusing on 3D graphics. Duties could include: Analyze
existing 3D functions in the engine and adapt them so they are
compatible with current conventions; Support 3D functions and systems
conceived for the production; Work with Game Developers, as well as
Design teams to determine the different constraints of the game and
put all the elements together.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Heja0Eo

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Guerrilla Games � Amsterdam, N-, NLD
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Senior Game Designer
Guerrilla Games is looking to add a battle-hardened Senior Game
Designer to its ranks for an upcoming project. If you're recruited,
you will play a pivotal role in formulating the game design and
guarding the game's vision. You will also act as a mentor, problem
solver and source of bravery and inspiration for your fellow troops.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He710EB

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Guerrilla Games � Amsterdam, N-, NLD
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Senior Level Designer
Are you a gifted level designer ready to take it to the next, uh,
level? For our upcoming project, we're looking for a Senior Level
Designer with a thorough understanding of the intricacies of level
design. As part of a mixed-discipline team that creates entertaining
and compelling missions, you'll act as a mentor, problem solver and
source of inspiration for the people around you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He720EC

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Guerrilla Games � Amsterdam, N-, NLD
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Senior Tech Programmer
Guerrilla is looking for a real grease monkey to work on the nuts and
bolts of the game engine. As a Senior Tech Programmer, you analyze
complex requirements and programming structures and turn them into
simple, effective designs with even better implementations. You're
very ambitious, and even though you like tried-and-tested methods
you're not afraid to try something radical or new every now and then.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He730ED

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Guerrilla Games � Amsterdam, N-, NLD
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Senior Gameplay Programmer
Being a Senior Game Coder at Guerrilla is like being a little god:
you're responsible for laying the foundation for an entire game world.
As part of an agile team of designers and artists, you invent ways to
break complex game features down into logical systems which are easy
to develop and maintain. You prove these features by building and
refining prototypes of your systems, making sure they add to the
overall believability of the game world.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He740EE

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Institute for Creative Technologies / USC � Marina Del Rey, CA, USA
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C++ Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He750EF

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Monolith Productions � Kirkland, WA, USA
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Staff Software Engineer, Engine - Monolith Productions - #113766
As a Senior Engine generalist you will work closely with the Game Team
leads and the rest of your peers on the Core Technology Team to
develop state-of-the-art runtime technology for the PS3, XBOX 360 and
PC. Your domain will span the entire engine and your responsibilities
will include both optimizations of current-gen systems and design and
implementation of pivotal new technology for the next generation of
consoles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HeSb0ES

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Monolith Productions � Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hejb0Ep

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Neversoft / Activision � Woodland Hills, CA, USA
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Senior AI Programmer
Neversoft Entertainment is currently seeking a Senior AI Programmer
who will work on core AI system functionality (navigation,
pathfinding, FSM, optimization and upgrading our existing AI system).
If you would like to work for a studio that operates with a career
approach to game making by stressing organization, effective time
management, and artistic evolvement, we would like to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He760EG

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Ready At Dawn Studios � Irvine, CA, USA
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Lighting Artist
Ready At Dawn� is a game development studio with a single mission:
making fun games a lot of people want to play. We know it sounds trite
and basic, but reality sometimes is much simpler than we pretend it to
be.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hdka0Eo

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Ready At Dawn Studios � Irvine, CA, USA
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Environment Artist
Ready At Dawn� is a game development studio with a single mission:
making fun games a lot of people want to play. We know it sounds trite
and basic, but reality sometimes is much simpler than we pretend it to
be.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hdkb0Ep

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Rockstar North � Edinburgh, SL, GBR
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Web Developer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hejf0Et

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Sledgehammer Games / Activision � Encino, CA, USA
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Finance and Operations Associate
At Sledgehammer Games we have created a state of the art game studio,
made up of some of the most talented developers in the industry. We're
looking for the best and the brightest to join us, as we develop an
action title in the Call of Duty franchise.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He770EH

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Sledgehammer Games / Activision � Encino, CA, USA
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Development Director - Environment Art
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Square Enix � El Segundo, CA, USA
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Associate Manager, eCRM and Retention Marketing
Square Enix is looking for a hands-on Associate Manager to manage
various projects across the different Interactive Marketing functions.
The position would be responsible for overseeing the development,
maintenance and enhancement of a number of product websites for
community forums and eCommerce solutions. In addition the position
would serve as the main point of contact to the International
Marketing teams, supervising the localization of all on-line creative
materials & communications
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He780EI

Other Position(s) Available At Square Enix:

- Creative Services, Assistant Manager

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He8A0ES
- Sales Operations, Assistant Manager

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He8B0ET
- Associate Manager, Online and Acquisitions

http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He8C0EU
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Sucker Punch Productions � Bellevue, WA, USA
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Studio Recruiter
Are you confident enough in your experience and abilities to be the
person who carves this new position out at our studio? We've never had
s Studio Recruiter at Sucker Punch, but that's about to change... As
we've worked on titles over the last 10+ years, we've done a good job
of recruiting for our team. We want to hire someone who can make us
lots better at it. We're working on a game that will be the best we've
ever made. Come help us build the team we need to make this belief
into reality.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hdkc0Eq

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Telltale Games � San Rafael, CA, USA
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Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He8D0EV

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Telltale Games � San Rafael, CA, USA
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Associate Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0He8E0EW

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Terminal Reality � Lewisville - Dallas/Fort Worth Area, TX, USA
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Art Outsourcing Manager
TRI is seeking an experienced Art Outsourcing Mgr with a successful
track record to manage our outsourcing efforts with external studios
around the world. This position requires someone to work closely with
company leads and closely oversee negotiations with external studios
to create high-quality games. TRI offers a fun, challenging
atmosphere, collaborative team environment and cool, active company
culture. TRI prides itself on having an active singles and very
family-friendly environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hecq0Ex

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The Pokemon Company International � Bellevue, WA, USA
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External Game Producer
This is an excellent opportunity for an experienced Game Producer to
get in on the ground floor of a new, bold and innovative undisclosed
project for the Pok�mon brand! This role is responsible for managing
the planning and production of an undisclosed game project for The
Pok�mon Company International. must possess good organizational
skills, strong leadership skills, and have demonstrated exceptional
production skills while in a similar role on at least two shipped PC
or web games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hdkd0Er

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Trion Austin � Austin, TX, USA
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Software Engineer - Platform
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hejh0Ev

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Warner Bros Games � Kirkland, WA, USA
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Art Development Director - WB Games - #115399
The Art Development Director develops art content staffing plans and
monitors resource load and schedule for the external outsource teams
as well as the insourced teams. In addition, he or she monitors
content creation tasks in collaboration with production staff and art
leads handling communication and feedback between the external
partners and the internal game teams
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0HeSc0ET

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Warner Bros Games � Kirkland, WA, USA
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Sr. Game Writer - WB Games - #117015
WB Games Inc. seeks a skilled game writer to work on a shared writing
team. The writer should have game writing experience working directly
with a development team, excellent dialogue writing skills, and the
ability to collaborate and integrate feedback from the lead game
designer as well as other development team members, other shared team
writers, editors, and high level external writers.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hejj0Ex

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WB Chicago � Chicago, IL, USA
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Sr. Artist, UI - WB Games (Chicago Location) - 114954
The Senior UI Artist works with a variety of team members to help
design, create, implement and optimize UI assets for Console game
titles. They are responsible for maintaining high visual fidelity,
competitive aesthetics, logical menu flow, and presenting game
information in a clear and understandable manner. The Senior UI artist
must work with industry standard and our own proprietary tool set to
ensure a high level of fit and finish to all UI elements
http://inside.gamasutra.com/cgi-bin4/DM/y/eBYB70SbCVt0K4n0Hejk0Ey

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WB Chicago � Chicago, IL, USA
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Software Engineer, Engine - WB Games (Chicago Location) - #114655
WB Games Chicago is looking for a video game software engineer to work
on core technology for the Mortal Kombat franchise. As a software
engineer in the KoreTech group, you will help us further extend and
innovate key technology for our heavily modified Unreal 3.0 engine.
You will utilize and extend your experience with a wide variety of
engine tech, including memory management, animation, rendering, build
tools, and more.
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WB Chicago � Chicago, IL, USA
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Sr. Designer - WB Games (Chicago Location) - #116803
WB Games in Chicago is seeking a Senior Designer who will be
responsible for designing and implementing the game experience. The
Senior Game Designer is also responsible for ensuring the AI uses the
proper scripting logic as well as overseeing the creative design of
the AI. He or she must mentor younger technical designers on best
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