Gamasutra.com's GamaDaily - July 29, 2010

Welcome to GamaDaily for July 29, 2010
www.gamasutra.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- NEWS
- FEATURES
- JOBS
- EDUCATION
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Palm PDK Hot Apps Program offers developers who use the Plug-In
Development Kit to bring their C/C++ apps to Palm a share of $1
million in cash or HP Products. Developers are rewarded for the
most-installed free and highest-revenue paid applications. The count
begins July 15, 2010 and will last until September 30, 2010.

http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4V0E2

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
NEWS
---------------------------------------------------------------------------

[07.29%.10]

Declining DS Biz, Strong Yen Carve $288.4 Million Q1 Loss For Nintendo
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4W0E3

Analysis: DeathSpank And The Evolving Role Of Comedy In Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4X0E4

Q&A: Sengoku Basara's Stylized Take On Japanese History
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4Y0E5

Managing In-Game Tension 'Crucial' To Game Creation
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4Z0E6

Google Talking To Game Devs About Creating Facebook Competitor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4a0EE

Gamasutra Expert Blogs: From The Importance Of Mechanics To The
Irrelevance Of Narrative
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4b0EF

Analyst: StarCraft II May Be One Of Activision's 'Most Profitable
Titles'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4c0EG

Film Director Del Toro Developing Video Games
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4d0EH

Analysis: Eco-Storytelling In Farm Craft 2
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4e0EI

Interview: What GameStop's Kongregate Buy Can Mean For Indies
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyf0ES

Zynga Announces Street Racing Closure, Upsets Fans
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4f0EJ

Amid Slowing Facebook Growth, Disney's Playdom Buy Questionable, Says
Analyst
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4g0EK


[07.28%.10]

UCF Developing Abstinence Game for Middle Schoolers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4h0EL

IGN Launches Social Network For Gamers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4i0EM

Victory For Nintendo In UK As R4s Ruled Illegal
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4j0EN

Feature: Playtesting Swords & Soldiers On PS3
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4k0EO

Critical Reception: Playdead's Limbo
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyg0ET

IGF China 2010 Opens Call For Submissions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyi0EV

Q&A: Dead Rising 2 And 'Growing Pains' For Old Corporate Japan
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyh0EU

In-Depth: Xbox Live Arcade Sales Analysis, First Half Of 2010
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyj0EW

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Summit Sessions Announced
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlKH0EC
October 5-8, 2010
Austin Convention Center
Austin, TX

GDC Online (formerly GDC Austin) will return to Austin this October
with a slate of one and two-day summits addressing emerging areas of
game development. Attendees with the Summits and Tutorials or All
Access Pass will gain full access to all four summits, the GDC Online
expo, and the first annual Game Developers Choice Online Awards and
networking events.

GDC Online summit sessions have been announced in 3D Stereoscopic
Games, iPhone Games, iPad Gaming, and Game Narrative.

View summit sessions here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlKH0EC

Register before September 1, and save up to 40% off!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlKI0ED
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
FEATURES
---------------------------------------------------------------------------
Addressing Conflict: Tension and Release in Games - by John Rose
John Rose of Nihilistic looks at the often utilized but
under-discussed phenomenon of tension and release, and how games can
build emotional involvement in players through intelligently crafted
applications of this technique, which, in his argument, spans all art
art forms.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4l0EP

Successful Playtesting In Swords & Soldiers - by Jeroen van der
Heijden
Dutch usability research house Valsplat's Jeroen van der Heijden
shares details and insights from playtesting Ronimo's popular WiiWare
strategy title throughout its conversion to PlayStation Network.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyw0Ej

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC Europe 2010: Guerrilla Games Keynote Announced
August 16-18, 2010
Cologne Congress Center East
Cologne, Germany

The Game Developers Conference Europe, the premier pan-European
developer event bringing together developers and business
professionals across the continent worldwide will return to Cologne on
August 16-18, 2010 at the Cologne Congress Center East featuring
visionary keynotes, 130+ international speakers, and over 40
exhibitors and sponsors.

Just announced keynote Hermen Hulst, Managing Director of Guerrilla
Games, will discuss his company's technical focus on how best to
utilize console hardware and what some of the ingredients are behind
the success of the Killzone series. Hulst will join GDC Europe's
line-up with other notable speakers including Bo Wang (Tencent Games),
Heiko Hubertz (Bigpoint), Louis Castle (InstantAction), and David Cage
(Quantic Dream).

Still undecided about GDC Europe? See the top 5 reasons why you
shouldn't miss GDC Europe this year.
(link here: http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlq10ER

Learn more about the pass options and register here.
(link here: http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlq20ES
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
JOBS
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0C6iD0Ed
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[07.29%.10]

---------------------------------------------
Watercooler, Inc - Redwood City, CA, USA
---------------------------------------------
QA Lead
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4m0EQ

---------------------------------------------
Watercooler, Inc - Redwood City, CA, USA
---------------------------------------------
QA Analyst
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4n0ER

[07.28%.10]

---------------------------------------------
2K China - Shanghai, Ch, CHN
---------------------------------------------
Sr. Lighting Artist - 2K China
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5V0E2

---------------------------------------------
2K China - Shanghai, Ch, CHN
---------------------------------------------
Lead Artist - 2K China
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5W0E3

---------------------------------------------
2K Marin - Novato, CA, USA
---------------------------------------------
FX Artist-XCOM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5X0E4

We're looking for a G-Man to harness alien technology and transform it
into beautiful, kinetic art. As an FX Artist on XCOM, you will be
responsible for creating a kaleidoscopic collage of FX that will add
texture, vitality and spark to an alien invasion of 50's America. And,
yes, you will get to blow stuff up.
---------------------------------------------
2K Marin - Novato, CA, USA
---------------------------------------------
Sr. Character Concept Artist - XCOM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5Y0E5

---------------------------------------------
2K Marin - Novato, CA, USA
---------------------------------------------
Senior Producer - 2K Marin
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOk0Ep

---------------------------------------------
38 Studios - Maynard, MA, USA
---------------------------------------------
Build Engineer / Technical Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOl0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Atomic Games - Raleigh, NC, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior AI Engineer
Atomic is looking for an experienced senior engineer to direct the
development of AI systems for a highly-anticipated historically themed
military shooter. Atomic is an award-winning studio that mixes
real-life scenarios with unique, proprietary technology to create
innovative game experiences. We are now challenging perceptions about
what videogames can be, with games like Six Days in Fallujah, and
aiming to disrupt the way videogames are priced and purchased, with
games like Breach.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlYX0Eg

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Atomic Games - Raleigh, NC, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior PS3 Engineer
Atomic is looking for an experienced senior engineer with PS3
experience to work on a highly anticipated historically themed
military shooter. Atomic is an award-winning studio that mixes
real-life scenarios with unique, proprietary technology to create
innovative game experiences. We are now challenging perceptions about
what videogames can be, with games like Six Days in Fallujah, and
aiming to disrupt the way videogames are priced and purchased, with
games like Breach.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlYY0Eh

---------------------------------------------
BioWare Austin - Austin, TX, USA
---------------------------------------------
Web Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4o0ES

---------------------------------------------
BioWare Austin - Austin, TX, USA
---------------------------------------------
Gameplay Programmer (Contract)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4p0ET

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior User Experience Designer, Starcraft II
Blizzard Entertainment is looking for an experienced, creative, and
artistically talented user experience designer to join the StarCraft
II team. The senior user experience designer will be responsible for
creating and championing the artistic vision of the game's various
interfaces in single player, in multiplayer, on Battle.net, and on our
websites for our current and future products and expansions.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljq0EO

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
FX / Generalist Artist, Unannounced Game Title
Do you love digging into the technical details of how novel and
exciting digital art is made? Can you harness the full capabilities of
authoring applications like Maya and bend them to your will? If so,
we're looking for you! Blizzard Entertainment is on the hunt for an
exceptional FX artist who has experience in one or more of the
following skills; modeling, texturing and/or animation.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljr0EP

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3D Character Artist, World of Warcraft
Blizzard Entertainment is looking for an exceptionally skilled 3D
character artist to join the World of Warcraft team. The ideal
candidate has experience modeling and texturing a diverse visual range
of characters and creatures. A solid grasp of form, structure, color,
and light for both 2D and 3D art assets is essential. The character
artist must be skilled in another form of art production as well --
illustration, modeling, texturing, animation, concept drawing.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljs0EQ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Manager, World of Warcraft
Blizzard Entertainment is looking for a talented and experienced art
manager to join the World of Warcraft team. This position will involve
the management of the animation team, working with production on
scheduling and tasking, as well as the growth and improvement of the
animation department.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljt0ER

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior 3D Environment Artist, World of Warcraft
Blizzard Entertainment is looking for an exceptionally skilled senior
3D environmental artist to work on the award winning game, World of
Warcraft. The ideal candidate has experience modeling and texturing
assets for a diverse visual range of environments. A solid grasp of
form, color, and light for both 2D and 3D art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlju0ES

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3D Character Equipment Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled 3D
character equipment artist for a team focused on next-generation
massively multiplayer online games. The ideal candidate has extensive
experience modeling and texturing a diverse visual range of character
armor and weapons. A solid grasp of armor and weapon design,
structure, color, and light for the creation of both 2D and 3D art
assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljv0ET

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead 3D Character Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled lead 3D
character artist for a team focused on next-generation massively
multiplayer online games. The ideal candidate has extensive experience
modeling and texturing a diverse visual range of characters and
creatures at a senior or lead level. A solid grasp of form, structure,
color, and light for both 2D and 3D art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljw0EU

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3D Environment Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled 3D
environment artist for a team focused on next-generation massively
multiplayer online games. The ideal candidate has experience modeling
and texturing assets for a diverse visual range of environments. You
should have a solid grasp of form, color, and light for both 2D and 3D
art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljx0EV

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Associate Technical Artist, Diablo III
Blizzard Entertainment is looking for an associate technical artist to
work on the newest installment of our award-winning
action/role-playing game series, Diablo III. The focus will be on
bringing our game environments to a finished state from a technical
and performance perspective. Responsibilities include the creation of
collision meshes, performance optimizations, and general bug-fixing of
complex environments.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljy0EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr Graphic Designer, Brand Marketing
Blizzard Entertainment's marketing team is looking for an
extraordinary graphic designer to design, contribute to, and oversee
packages, logos, print ad campaigns, style guides, merchandise, trade
show graphics, and other projects. Strong concept skills and at least
five years art-directing (and manipulating, modifying, finessing,
colorizing, etc.) key art in the entertainment industry is essential.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hljz0EX

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animator (In-House Contract)
Blizzard Entertainment is looking for a talented contract 3D animator
to assist our cinematics team in creating the next generation of our
award-winning movies. You should be skilled at realistically animating
the movements of humanoids, beasts, and machines at a level that lives
up to the ever-increasing Blizzard Entertainment standard of quality.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlj10EK

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Concept Artist, Cinematics
Blizzard Entertainment is seeking a talented, motivated, and
experienced concept design artist to join its cinematics team. The
concept artist must be experienced in designing environments, weapons,
and mechanical concepts. This person will be responsible for
sketching, line art, and full painting design formats.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlj20EL

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NonLinear Creative Video Editor
Blizzard Entertainment is seeking an experienced, creative, and
energetic nonlinear video editor to work with its cinematic and
DVD\video production departments. Applicants must have the ability to
edit cinematic sequences for our products and work independently
within a team environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlj30EM

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Project Manager, Customer Service - Planning and Support
Blizzard Entertainment is looking for a project manager to support
global technical project initiatives in customer service (CS). This
position is responsible for managing complex initiatives involving
cross-functional teams that reach across all regions of the world
related to Blizzard Entertainment customer service. Project focus will
be in the areas of telephony, infrastructure, CS application / tools
development and reporting.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4q0EU

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
EA Maxis - Emeryville, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Development Director - Online, EA Maxis
Maxis offers a fun, creative, and intellectually challenging
environment with excellent compensation and a full range of benefits.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlj40EN

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
IllFonic - Denver, CO, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Programmer
IllFonic is actively looking to hire badass Programmers for our
upcoming PC/360/PS3 UE3 title "Ghetto Golf" and 360/PS3 Arena FPS
"Nexuiz". Ghetto Golf is a new, never before played experience that
blends action-adventure with sports. Nexuiz is a fast paced stylized
Arena FPS focusing heavily on the competitive aspect through
tournament systems, clan management, and social networking
integration. IllFonic tries hard to keep its team as small as possible
to encourage raw creativity to flourish.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hkl30EN

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Infinity Ward / Activision - Encino, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Design Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlkB0Ec

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Infinity Ward / Activision - Encino, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer - World Builder
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlkC0Ed

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Infinity Ward / Activision - Encino, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlkD0Ee

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Insomniac Games - Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and most recently -
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also been named one of the Best Small Companies to work for! Check us
out, there is cool stuff here!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOm0Er

---------------------------------------------
Kerberos Productions - Vancouver, BC, CAN
---------------------------------------------
Senior Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hkob0ED

---------------------------------------------
Mind-Control - San Rafael, CA, USA
---------------------------------------------
Senior Game Engineer - Star Trek
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hkoc0EE

---------------------------------------------
Mind-Control - San Rafael, CA, USA
---------------------------------------------
Flash Artist - Star Trek
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hkod0EF

---------------------------------------------
Mind-Control - San Rafael, CA, USA
---------------------------------------------
Web Developer - Star Trek
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hkoe0EG

---------------------------------------------
NHTV Breda University of Applied Sciences - Breda, No, NLD
---------------------------------------------
(Associate) Professor Innovation in Entertainment Technology
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOn0Es

---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hlyx0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Gameplay/ Generalist Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5b0EF

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOo0Et

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOp0Eu

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Manager, Game Design
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlkE0Ef

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America LLC - Bend, OR, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Staff Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America (SCEA) markets
the PlayStation� family of products and develops, publishes, markets,
and distributes software for the PS one console, the PlayStation�2 and
PlayStation�3 computer entertainment systems and the PlayStation
Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOq0Ev

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Software Engineer for Web Services - Sucker Punch Productions
Sucker Punch is a video game development company located in downtown
Bellevue. We focus on writing games for Sony's Playstation 3 video
game console. Our last game, inFAMOUS, which recently entered Sony's
Greatest Hits programs, has sold 1.5M+ copies worldwide. Prior to
inFAMOUS, we produced the award-winning Sly Cooper series of video
games for the Playstation 2 console.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5c0EG

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Character Artist
Sucker Punch Productions is looking for exceptional art talent to
contribute to the next inFamous. The Character Artist will play a
significant role in establishing and maintaining the vision for both
new and redefined characters. The ideal candidate will be able to work
collaboratively and help push inFamous2 forward to the next level.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5d0EH

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Web Application Developer
For our next game - which is (shh!) unannounced - we're adding some
exciting new features utilizing web technology. Unfortunately, we
can't talk about the new features we're adding in this job listing,
because the games industry press reads all of our jobs listings just
to see what we're up to. Then they print stories, and what we're doing
isn't a secret any more. And we like secrets. Of course, if you make
it to a job interview, we'll show you lots of details about what we're
doing.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5e0EI

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lighting Artist
Sucker Punch Productions is seeking an experienced and dedicated
Lighting Artist to join our team! You will have the opportunity to
illuminate the visual style and objectives of our next project -
inFAMOUS2. Apply directly at: iwantajob@suckerpunch.com
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5f0EJ

---------------------------------------------
Telltale Games - San Rafael, CA, USA
---------------------------------------------
Software Engineer - Tools
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hk5g0EK

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Rainbow Studios - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Engine Programmer
THQ Digital Phoenix is searching for a qualified Senior Engine
Programmer for our flagship offroad racing game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlkF0Eg

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Trion Worlds - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead Structure Environment Artist
Trion Worlds is the premier publisher and developer of connected video
games. With groundbreaking new server platform capabilities, Trion
delivers high-quality, fully dynamic and massively social content
across video game genres, gaming platforms, and mass-market
entertainment formats. Headquartered in Redwood Shores, Calif., with
development and technology studios in San Diego, Calif., and Austin,
Texas, Trion is redefining interactive entertainment in the connected
era.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOs0Ex

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Trion Worlds - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
Trion Worlds is the premier publisher and developer of connected video
games. With groundbreaking new server platform capabilities, Trion
delivers high-quality, fully dynamic and massively social content
across video game genres, gaming platforms, and mass-market
entertainment formats.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HlOt0Ey

---------------------------------------------
Wizards of the Coast - Renton, WA, USA
---------------------------------------------
Editor - D&D
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4r0EV

---------------------------------------------------------------------------

---------------------------------------------------------------------------
EDUCATION
---------------------------------------------------------------------------
UCF Developing Abstinence Game for Middle Schoolers - [07.29%.10]
Funded by a grant from the National Institutes of Health, professors
at the University of Central Florida are developing a serious game
application designed to help Latina middle school students resist peer
pressure and abstain from sexual activity.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0Hl4s0EW

---------------------------------------------------------------------------

---------------------------------------------------------------------------
STORE
---------------------------------------------------------------------------
State of iPhone Game Development
Price: $995.00
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HPbM0EC

12 Month Game Developer Digital Edition Subscription
Price: $29.95
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HPbN0ED

Game Developer 2009 Outsourcing Report
Price: $2,495.00
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0HPbO0EE
---------------------------------------------------------------------------

---------------------------------------------------------------------------
UBM TECHWEB GAME NETWORK
---------------------------------------------------------------------------
About the UBM TechWeb Game Network
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network - formerly known as the Think
Services Game Group - offers market-defining content, and drives
community through its award winning lineup of print, online, event and
research products and services.

These include Game Developers Conference�, the Webby Award-winning
Gamasutra.com and other Gamasutra Network websites, the Game
Advertising Online ad network, the Game Developers Conference� Online,
the Game Developers Conference� Europe, the Game Developers
Conference� China, the Game Developers Conference� Canada, Game
Developer Magazine, Game Developer Research, the Game Career Seminars
and GameCareerGuide.com, WorldsInMotion.biz, the Independent Games
Festival and Summit, and the Game Developers Choice Awards.

To learn more, visit jointhegamenetwork.com

---------------------------------------------------------------------------

********************************************************
UNSUBSCRIBE
********************************************************
You have subscribed as: atlantm1211@ukr.net You have receivied this email
because you have previously expressed interest in receiving E-Mail
Newsletters from http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0FOOF0Eh

To unsubscribe from Gamasutra Daily or view your Gamasutra Newsletter
Preferences, go to:
http://inside.gamasutra.com/cgi-bin4/DM/y/eBaqG0SbCVt0K4n0GWW60Ei&Emailaddr=atlantm1211@ukr.net

Copyright � 2010 Think Services
********************************************************